Dungeon Sprint DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10967502527877160518 0 bown the Ducker (level 1, -4/16 HPs) Began as a Demonspawn Gladiator on Sept 27, 2026. Was an Initiate of Jiyva. Slain by a draconian ... wielding a +0 flail (11 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:24 (66 turns). bown the Ducker (Demonspawn Gladiator) Turns: 66, Time: 00:02:25 Health: -4/16 AC: 26 Str: 26 XL: 1 Next: 0% Magic: 1/1 EV: 6 Int: 12 God: Jiyva [......] Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . (100%) r - +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} rCold . . . (100%) t - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) s - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois . (100%) c - +0 helmet rElec + (33%) (no helmet) rCorr + (50%) (no cloak) SInv + (no gloves) Will +.... (no boots) Stlth (no amulet) HPRegen 0.22/turn k - +6 ring of strength MPRegen 0.07/turn l - +6 ring of strength %: no teleportation @: flying, mesmerised A: no striking features a: Renounce Religion (0%) You were in the Dungeon. You worshipped Jiyva. Jiyva was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe r - the +16 obsidian axe (weapon) {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) s - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. t - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery f - a ring of flight g - a +6 ring of dexterity h - a +6 ring of dexterity i - a +6 ring of intelligence j - a +6 ring of intelligence k - a +6 ring of strength (worn) l - a +6 ring of strength (worn) Talismans m - an eel talisman n - a fortress talisman o - a lupine talisman p - a quill talisman q - a serpent talisman Wands f - a wand of mindburst (7) c - a wand of iceblast (7) b - a wand of light (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions a - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste g - 7 potions of magic B - 3 potions of berserk rage b - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience m - 5 potions of might Skills: + Level 2.0 Fighting * Level 2.6 Axes + Level 1.7 Throwing + Level 2.6 Dodging + Level 0.0 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Annotations: D 1 transporter Message History Jiyva gurgles merrily. Items here: ))) [. You start putting on your armour. You continue putting on the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. x5 You finish putting on the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. A voice whispers, "Finally, someone more useful than... these people." You feel clever. You start removing your armour. You continue removing your +0 leather armour. x5 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr}. x5 You finish putting on the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr}. You unwield your +0 war axe. You fly up into the air. You sense an unholy aura. r - the +16 obsidian axe (weapon) {drain, demonic, Mesm ^Drain Fly SInv} You feel stronger. k - a +6 ring of strength (worn) You feel stronger. l - a +6 ring of strength (worn) Okay, then. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. You encounter 2 draconians. Found a +1 pair of boots of stealth and a +1 leather armour of willpower. Found a transporter. The draconian roars! Visions of slaying the draconian flood into your mind. The draconian completely misses you. The draconian hits you but does no damage. You slice the draconian!! You drain the draconian. The draconian is moderately wounded. You slash the draconian! You drain the draconian. Visions of slaying the draconian flood into your mind. The draconian hits you with a +0 falchion! Ouch! That really hurt! The draconian hits you with a +0 flail! Ouch! That really hurt! You die... Jiyva sends a jelly to digest your remains. ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.[.[.▓ ▓.dd..▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see 2 draconians. Vanquished Creatures (others) 2 spatial maelstroms (D) A jelly (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bown the Demonspawn Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found a transporter. 1 | D | Found a viscous altar of Jiyva. 1 | D | Found an ancient bone altar of Kikubaaqudgha. 1 | D | Found a hazy altar of Hepliaklqana. 1 | D | Found a corrupted altar of Lugonu. 1 | D | Found an opulent altar of Gozag. 1 | D | Found a burning altar of Makhleb. 2 | D | Banished a spatial maelstrom 3 | D | Banished a spatial maelstrom 3 | D | Banished a spatial maelstrom 10 | D | Became a worshipper of Jiyva Jilutata the Shapeless 19 | D | Found a sacrificial altar of Ru. 19 | D | Found a shimmering blue altar of Sif Muna. 19 | D | Found a stormy altar of Qazlal. 19 | D | Found a bloodstained altar of Trog. 19 | D | Found an iron altar of Okawaru. 19 | D | Found a sparkling altar of Nemelex Xobeh. 36 | D | Got the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 36 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 38 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 64 | D | Entered arena 2. 64 | D | Found a transporter. 64 | D | Encountered a draconian 64 | D | Encountered a draconian 66 | D | Slain by a draconian Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Attack: Normal || 1 Melee: Broad axe || 2 Armour: Plate armour || 3 Dodge: Dodged || 1