brakattak Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, 3, D:1) a +0 dagger (8, -33, D:1) a +0 whip (8, 3, D:1) a +0 leather armour (16, -4, D:1) a +0 trident (23, -34, D:1) a bat corpse (skeletalised by now) (27, -16, D:1) a +0 short sword 5 stones (46, -28, D:1) a +0 sling (58, -32, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (4, 23, D:2) a +0 robe (13, -8, D:2) a +0 rapier (25, -14, D:2) a frilled lizard skeleton (26, -6, D:2) a +0 robe (27, 14, D:2) a +0 whip (28, -2, D:2) a rat corpse (skeletalised by now) (32, -21, D:2) the inkwell talisman of Compression {Rampage rC+ SInv} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. SInv: It lets you see invisible. (37, 36, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (39, -4, D:2) an orb of energy Level 3 of the Dungeon (5, -3, D:3) a staff of air 5 stones a kobold skeleton (11, -32, D:3) a hobgoblin skeleton (26, 8, D:3) a +0 club (36, -33, D:3) a +0 spear (39, 10, D:3) a +0 arbalest (47, -14, D:3) a +0 hand axe Level 4 of the Dungeon (4, 14, D:4) 3 flux baubles a jackal corpse (5, 8, D:4) a scroll of teleportation (5, 14, D:4) a jackal corpse (6, 14, D:4) a jackal corpse (7, -3, D:4) a ribbon worm corpse a clockroach corpse a ball python corpse (8, 8, D:4) a parchment of Momentum Strike (15, 3, D:4) 6 gold pieces (21, 36, D:4) 9 gold pieces (25, 43, D:4) a scroll of brand weapon (47, 32, D:4) an inkwell talisman a sewer (0, 0, Sewer) a ball python corpse