Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7451163178452274058 (custom seed) 18 bread12 the Slasher (level 2, 18/18 HPs) Began as a Gargoyle Gladiator on Jan 28, 2025. Got out of the dungeon alive. The game lasted 00:01:07 (527 turns). bread12 the Slasher (Gargoyle Gladiator) Turns: 527, Time: 00:01:07 Health: 18/18 AC: 6 Str: 17 XL: 2 Next: 66% Magic: 2/2 EV: 14 Int: 8 God: Gold: 70 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . g - +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} rCold . . . (no shield) rNeg + + . b - +0 leather armour rPois ∞ c - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: random rage (20%) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 long sword g - the +10 zealot's sword (weapon) {holy, Zealotry, *Rage rN+ EV+3} (You acquired it on level 1 of the Dungeon) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV+3: It affects your evasion (+3). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Missiles d - 5 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls i - 3 scrolls of brand weapon {unknown} j - 2 scrolls of teleportation {unknown} k - 3 scrolls of identify {unknown} Potions f - a potion of enlightenment {unknown} h - 2 potions of invisibility {unknown} l - a potion of attraction {unknown} Skills: + Level 2.4 Fighting * Level 3.0 Long Blades - Level 1.7 Throwing + Level 0.8 Armour + Level 2.5 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You see here a +0 dagger. A jackal comes into view. The jackal barks! You hear a bark! A jackal is nearby! A jackal comes into view. There are monsters nearby! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You completely miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal completely misses you. You barely miss the jackal. The jackal bites you. Calm down first, please. You slash the jackal! You kill the jackal! You see here a jackal corpse. Calm down first, please. You slice the jackal!! You kill the jackal! Calm down first, please. No target in view! Calm down first, please. No target in view! Calm down first, please. Calm down first, please. No target in view! Calm down first, please. Calm down first, please. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You see here a jackal corpse. You see here a +0 dagger. You feel yourself speed up. There is a shaft here. You recover from your berserk rage. There is an open door here. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. You have escaped! .........# #......#.#.. #####♣♣.♣♣# #......#.#.. ##♣..♣...♣♣###..###.#.. #§.♣♣..♣♣♣§§##..# #.#.. #.♣♣♣ß.ߧ§♣∩##..# #.#.. #♣..ß..§ß♣§§##..###.#.. #♣♣♣ß..§.§ß♣♣.#......... #..ß.......ß.♣#...###... #♣♣[.⌠.@.⌠.§.♣#...'.+[.. #♣.ß......§ß♣.#...###... #.♣.ß..⌠..ߧ♣♣##### #### ##.♣♣ß...ß♣♣§# #♣♣..ß.ߧ§♣.# §.♣♣.♣♣♣♣§§# ##.♣.♣♣ §## # #. # There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) 2 quokkas (D:1) A frilled lizard (D:1) A goblin (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bread12 the Gargoyle Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 222 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 257 | D:1 | Reached skill level 3 in Long Blades 360 | D:1 | Identified a scroll of acquirement 360 | D:1 | Acquired the +10 zealot's sword {holy, Zealotry, *Rage rN+ | EV+3} 360 | D:1 | Found the +10 zealot's sword {holy, Zealotry, *Rage rN+ | EV+3} 527 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.0 Fighting | | 2.4 Throwing | | 1.7 Armour | | 0.8 Dodging | | 2.5 Action || total ---------------------------++------- Melee: Long sword || 34 Eudemon blade || 8 Use: Scroll || 1 Armour: Leather armour || 23 Dodge: Dodged || 27