Dungeon Crawl Stone Soup version 0.32-a0-1881-ga15a51717f (webtiles) character file. Game seed: 8871276616168517836 3 briadms the Slasher (level 1, -1/12 HPs) Began as a Deep Elf Wanderer on July 27, 2024. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:12 (87 turns). briadms the Slasher(Deep Elf Wanderer) Turns: 87, Time: 00:00:13 Health: -1/12 AC: 2 Str: 8 XL: 1 Next: 41% Magic: 5/5 EV: 10 Int: 14 God: Gold: 5 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . a - +2 falchion rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -9) A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +2 falchion (weapon) b - a +0 sling Armour e - a +0 robe (worn) Wands c - a wand of polymorph (6) (quivered) Scrolls d - a scroll of silence Skills: + Level 1.3 Fighting - Level 2.6 Long Blades - Level 1.3 Ranged Weapons - Level 2.0 Throwing - Level 1.0 Armour - Level 1.5 Spellcasting - Level 1.1 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 2% N/A 36% 2 Fugue of the Fallen Necr 1% N/A 58% 3 Anguish Hex/Necr 0% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You kill the frilled lizard! No target in view! No target in view! HP restored. Found 3 stones. An endoplasm comes into view. The helpless endoplasm fails to defend itself. You slash the endoplasm! You kill the endoplasm! No target in view! No target in view! You now have 5 gold pieces. You pick up a book of Dreams and begin reading... You add the spells Ensorcelled Hibernation, Fugue of the Fallen and Anguish to your library. A goblin comes into view. It is wielding a +1 dagger of venom. The goblin shouts! A goblin is nearby! A kobold comes into view. It is wielding a +0 dagger. The goblin completely misses you. You barely miss the goblin. The goblin hits you with a +1 dagger of venom. You are poisoned. You closely miss the kobold. You feel very sick. The goblin barely misses you. The kobold hits you but does no damage. You barely miss the kobold. You feel sick. The goblin closely misses you. The kobold hits you but does no damage. The goblin barely misses you. The kobold hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you but does no damage. You are more poisoned. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin. You kill the goblin! You die... #..# ##.. #... #... #..# #..# #K$# #.@# #..# #..# #..# #..###### #........# #.######.# #.# #.# You could see a kobold. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A kobold (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | briadms the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | briadms set off with the following items: a +2 falchion, a | +0 sling, a wand of polymorph (6), a scroll of silence, a | +0 robe. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 5/5 87 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_loops_ring, serial_shops, shop Action || total ---------------------------++------- Melee: Falchion || 9 Stab: Sleeping || 1 Armour: Robe || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 88 | 88 | 0 | 0 | 66 | 1 | 88.0 | Dungeon | 88 | 88 | 0 | 0 | 66 | 1 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 88 daAuts