Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 13941025268531333199 2 briadms the Charlatan (level 1, 15/15 HPs) Began as an Armataur Wanderer on Nov 26, 2024. Quit the game on level 1 of the Dungeon on Dec 2, 2024. The game lasted 00:00:55 (126 turns). briadms the Charlatan (Armataur Wanderer) Turns: 126, Time: 00:00:56 Health: 15/15 AC: 5 Str: 16 XL: 1 Next: 25% Magic: 2/2 EV: 8 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of fear Miscellaneous e - a phantom mirror Skills: + Level 0.5 Fighting - Level 2.1 Stealth - Level 1.0 Spellcasting - Level 1.0 Hexes - Level 1.0 Invocations - Level 5.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 12% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 3% N/A 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Found two transporters. You begin with the following items: a +0 club, a +0 pair of gloves, a scroll of fear, a +0 leather armour, a phantom mirror; and the following spell memorised: Slow; and the following spells available to memorise: Tukima's Dance. Found a falchion. You see here a +0 falchion. An endoplasm comes into view. An endoplasm is nearby! You roll towards the endoplasm! A frilled lizard comes into view. The frilled lizard hisses angrily. You roll towards the frilled lizard! The endoplasm quivers. You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You roll towards the endoplasm! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. The endoplasm hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! HP restored. A kobold and an endoplasm come into view. There are monsters nearby! Level annotation: 2 transporters Welcome back, briadms the Armataur Wanderer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..###### #.#### #..##...######..... #...............#.# #........####.#..# #........†...###.# #........####.#.## #.#.....## ##.## #.##...## #.# #@###.## #.# #.J...# #.# #.# ........# #.# #.# K........ ..# #.# .##.###.# ### #.# #. #.# #.# # #.. ### You could see an endoplasm (asleep) and a kobold (asleep). Vanquished Creatures An endoplasm (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | briadms the Armataur Wanderer began the quest for the Orb. 0 | D:1 | briadms set off with the following items: a +0 club, a +0 | pair of gloves, a scroll of fear, a +0 leather armour, a | phantom mirror; and the following spell memorised: Slow; | and the following spells available to memorise: Tukima's | Dance. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 126 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_ring Action || total ---------------------------++------- Melee: Club || 5 Armour: Leather armour || 1 Dodge: Dodged || 1