Dungeon Crawl Stone Soup version 0.33-a0-644-g64fd3f8b57 (webtiles) character file. Game seed: 8827556735328873006 371 briadms the Conjurer (level 6, -2/47 HPs) Began as a Demonspawn Conjurer on Jan 1, 2025. Slain by Edmund ... wielding a +3 dire flail of protection (9 damage) ... on level 4 of the Dungeon on Jan 5, 2025. The game lasted 00:13:08 (3452 turns). briadms the Conjurer (Demonspawn Conjurer) Turns: 3452, Time: 00:13:09 Health: -2/47 AC: 4 Str: 7 XL: 6 Next: 42% Magic: 0/11 EV: 10 Int: 21 God: Gold: 216 SH: 4 Dex: 11 Spells: 9/12 levels left rFire . . . o - +2 hand axe (venom) rCold . . . d - +0 buckler rNeg . . . p - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: antennae 1, molten scales 1, spiny 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 216 gold pieces. Inventory: Hand Weapons b - a +0 dagger of protection o - a +2 hand axe of venom (weapon) Missiles e - 11 poisoned darts (quivered) Armour d - a +0 buckler (worn) p - a +0 robe (worn) Magical Staves c - a staff of air f - a staff of fire m - a staff of death Jewellery j - a ring of willpower Scrolls g - a scroll of acquirement {unknown} h - 4 scrolls of identify {unknown} l - a scroll of torment {unknown} n - a scroll of noise {unknown} q - a scroll of blinking {unknown} Potions a - 2 potions of heal wounds {unknown} i - a potion of invisibility {unknown} k - 2 potions of curing {unknown} Skills: + Level 3.3 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.7 Shields * Level 3.7 Spellcasting + Level 4.8 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 12% N/A 21% 1 Lesser Beckoning Tloc 6% N/A 30% 2 Maxwell's Portable Pile Tloc 3% (3-9)d2 52% 3 Teleport Other Tloc 3% N/A 52% 3 Fulminant Prism Conj/Alch 7% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 58% 4 Martyr's Knell Necr/Summ 3% N/A 89% 4 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 exclusion: door, Sigmund, Terence D:4 Edmund Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in molten scales. (AC +2) You are partially covered in sharp spines. Message History Edmund is lightly wounded. You block Edmund's attack. The searing ray hits Edmund but does no damage. Edmund is lightly wounded. Edmund is struck by your spines. Edmund hits you with a +3 dire flail of protection! The searing ray hits Edmund. Edmund is lightly wounded. You finish channelling your searing ray. Edmund hits you with a +3 dire flail of protection! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +3 dire flail of protection and wearing a +0 leather armour (lightly wounded, 79% to hit) You focus your ray upon Edmund. The searing ray hits Edmund! Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +3 dire flail of protection. The searing ray hits Edmund. Edmund is moderately wounded. Edmund completely misses you. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. Edmund hits you with a +3 dire flail of protection. * * * LOW HITPOINT WARNING * * * The searing ray misses Edmund. You finish channelling your searing ray. Edmund hits you with a +3 dire flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +3 dire flail of protection and wearing a +0 leather armour (moderately wounded, 79% to hit) You focus your ray upon Edmund. The searing ray misses Edmund. (Press . to maintain the ray.) Edmund hits you with a +3 dire flail of protection! You die... Edmund says, "That'll show my brother!" ##### ######## #...# ####### .......# #...# #...... ###..#.# #...# ########.##### ))...#.# #...# ......##.##### .###.#.######...###......##.<..## ...#.#......'...@@.......#####.#. ...#.#.######...###......# #.#. ##.#.#.# #...# #......# #.#. ...#.#.# ##### #......# #.#. ####.#.# ######......# ###.#. .....#.## #.........### #..... ........######.......(.#####..... ................................. ........##.............####.....W You could see Edmund. Vanquished Creatures An ogre (D:4) A phantom (D:3) A scorpion (D:4) An orc wizard (D:4) 4 adders (D:3) A gnoll (D:1) 5 dart slugs A ribbon worm (D:4) 13 orcs 4 ball pythons 4 endoplasms A giant cockroach (D:4) 9 goblins 4 hobgoblins 2 jackals (D:1) 4 kobolds A quokka (D:4) 4 bats 5 frilled lizards A rat (D:1) 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | briadms the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 93 | D:1 | Reached skill level 1 in Fighting 156 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 156 | D:1 | Reached XP level 2. HP: 18/22 MP: 1/5 340 | D:1 | Learned a level 2 spell: Searing Ray 706 | D:1 | Upgraded the game from 0.33-a0-617-g7ba718c05c to | 0.33-a0-636-g92776e1539 834 | D:1 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 834 | D:1 | Reached XP level 3. HP: 18/27 MP: 0/6 1293 | D:2 | Noticed Terence 1421 | D:2 | Noticed Sigmund 1614 | D:3 | Upgraded the game from 0.33-a0-636-g92776e1539 to | 0.33-a0-644-g64fd3f8b57 1755 | D:3 | Reached XP level 4. HP: 34/34 MP: 1/7 2095 | D:3 | Reached skill level 1 in Shields 2534 | D:4 | Noticed a scorpion 2540 | D:4 | Killed a scorpion 2541 | D:4 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 2541 | D:4 | Reached XP level 5. HP: 41/41 MP: 1/9 2952 | D:4 | Noticed a phantom 2957 | D:4 | Noticed Edmund 2977 | D:3 | Killed a phantom 2978 | D:3 | Reached XP level 6. HP: 44/47 MP: 1/11 3452 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_loops_cross, st_stairs_5, minmay_vboxes D:2: layout_basic, uniq_sigmund, uniq_terence D:3: layout_rooms D:4: layout_basic, minmay_misc_feat_enclosed, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.3 Shields | 2 | 2.7 Spellcasting | 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 24 | || 24 Dagger | 25 | || 25 Hand axe | | 5 || 5 Throw: Dart | | 1 || 1 Cast: Magic Dart | 52 | 24 || 76 Searing Ray | 11 | 18 || 29 Use: Potion | 2 | || 2 Scroll | 1 | || 1 Armour: Robe | 38 | 16 || 54 Dodge: Dodged | 42 | 10 || 52 Block: Buckler | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3454 | 3415 | 39 | 120 | 2726 | 4 | 863.5 | Dungeon | 3454 | 3415 | 39 | 120 | 2726 | 4 | 863.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1287 daAuts D:4: 1088 daAuts D:3: 775 daAuts D:2: 303 daAuts