Dungeon Crawl Stone Soup version 0.34-a0-934-g5b29d69663 (webtiles) character file. Game seed: 5691091801668025303 345 briadms the Fighter (level 6, 0/61 HPs) Began as a Djinni Artificer on Oct 11, 2025. Slain by a river rat (2 damage) ... in a sewer. The game lasted 00:10:38 (2295 turns). briadms the Fighter (Djinni Artificer) Turns: 2295, Time: 00:10:38 Health: 0/61 AC: 2 Str: 11 XL: 6 Next: 90% Gold: 85 EV: 12 Int: 14 God: SH: 0 Dex: 20 rFire + + . (33%) c - +0 spear rCold x . . (150%) (no offhand) rNeg . . . (100%) f - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... e - +6 ring of dexterity Stlth ++ (no ring) HPRegen 0.30/turn %: infuse magic (-1 HP) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 club c - a +0 spear (weapon) d - a +0 sling Armour b - a +0 leather armour f - a +0 robe (worn) Jewellery e - a +6 ring of dexterity (worn) Wands a - a wand of flame (2) (quivered) e - a wand of charming (14) Scrolls x - a scroll of amnesia e - a scroll of teleportation {unknown} Baubles g - 3 flux baubles Skills: - Level 11.9 Fighting - Level 1.0 Armour - Level 2.1 Dodging - Level 0.7 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy - Level 3.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 4% 1 b - Mercury Arrow Conj/Alch 38% 2d7 7% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: a river rat (severely wounded, weak, chance to weaken: 100%) The glob of mercury hits the river rat! The river rat looks even weaker. The mercury splashes! The river rat looks weaker. The frilled lizard looks weaker. You kill the river rat! * * * LOW HITPOINT WARNING * * * You hit the frilled lizard. You kill the frilled lizard! You hit the river rat. The river rat is almost dead. The river rat bites you. * * * LOW HITPOINT WARNING * * * You closely miss the river rat. The river rat is almost dead. The river rat bites you. * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. The river rat is no longer weakened. The river rat bites you. You closely miss the river rat. The river rat is almost dead. The river rat bites you. You completely miss the river rat. The river rat is almost dead. The river rat bites you. * * * LOW HITPOINT WARNING * * * You barely miss the river rat. The river rat is almost dead. The river rat twitches its whiskers. The river rat bites you! * * * LOW HITPOINT WARNING * * * You hit the river rat but do no damage. The river rat is almost dead. The river rat bites you! * * * LOW HITPOINT WARNING * * * The river rat closely misses you. It was a potion of brilliance. You feel clever all of a sudden. The river rat bites you. You die... .....~~~≈~ ....~~≈≈≈ .....~~~~ ### ......~~≈ #@# #†.†..r~≈ #r###†..r.~~≈ #rr#r†...r.~~ ##r†......~~~ ##.......~~~ ##......~~~ #......~~~ ......≈≈≈≈ #......~≈≈~ You could see 2 river rats and 2 rats. Vanquished Creatures 3 gnolls (D:2) 4 adders 6 river rats (Sewer) A dart slug (D:1) 2 ribbon worms 10 jackals (D:1) A quokka (D:1) 5 ball pythons 8 bats 4 endoplasms 3 frilled lizards 3 goblins (D:1) 3 kobolds (D:1) 8 rats 61 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 ribbon worms (D:3) 2 endoplasms (D:2) A hobgoblin (D:2) 2 jackals (D:1) A ball python (D:1) A goblin (D:2) 4 rats 14 creatures vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | briadms the Djinni Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 4 | D:1 | Noticed an electric eel 177 | D:1 | Reached skill level 1 in Spellcasting 177 | D:1 | Reached skill level 1 in Conjurations 177 | D:1 | Reached skill level 1 in Hexes 177 | D:1 | Reached skill level 1 in Summonings 177 | D:1 | Reached skill level 1 in Necromancy 177 | D:1 | Reached skill level 1 in Translocations 177 | D:1 | Reached skill level 1 in Forgecraft 177 | D:1 | Reached skill level 1 in Fire Magic 177 | D:1 | Reached skill level 1 in Ice Magic 177 | D:1 | Reached skill level 1 in Air Magic 177 | D:1 | Reached skill level 1 in Earth Magic 177 | D:1 | Reached skill level 1 in Alchemy 177 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 672 | D:1 | Reached XP level 3. HP: 14/27 MP: 0/0 672 | D:1 | Learned a level 1 spell: Summon Small Mammal 1205 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/0 1791 | D:2 | Reached XP level 5. HP: 28/37 MP: 0/0 1791 | D:2 | Learned a level 2 spell: Mercury Arrow 2142 | D:3 | Found a glowing drain. 2221 | Sewer | Entered a sewer 2285 | Sewer | Reached skill level 11 in Fighting 2285 | Sewer | Reached XP level 6. HP: 19/61 MP: 0/0 2294 | Sewer | HP: 2/61 [river rat (9)] 2295 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_ring, minmay_octomino_e4 D:2: layout_loops_ring, kennysheep_boxes D:3: layout_basic, cheibrodos_sewer_entry_bend, chequers_serial_rivers_micro_c Sewer: sewer_minmay_treatment Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 1 2 3 | 3.7 Conjurations | 1 2 3 | 3.7 Hexes | 1 2 3 | 3.7 Summonings | 1 2 3 | 3.7 Necromancy | 1 2 3 | 3.7 Translocations | 1 2 3 | 3.7 Forgecraft | 1 2 3 | 3.7 Fire Magic | 1 2 3 | 3.7 Ice Magic | 1 2 3 | 3.7 Air Magic | 1 2 3 | 3.7 Earth Magic | 1 2 3 | 3.7 Alchemy | 1 2 3 | 3.7 Fighting | 11 | 11.9 Armour | | 1.0 Dodging | | 2.1 Stealth | | 0.7 Evocations | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 130 | 56 || 186 Melee: Club | 57 | || 57 Spear | 73 | 56 || 129 Cast: Summon Small Mamm | 26 | 39 || 65 Mercury Arrow | | 15 || 15 Evoke: Wand of flame | 6 | 7 || 13 Wand of iceblast | | 5 || 5 Wand of charming | | 1 || 1 Drink: Experience | | 1 || 1 Heal wounds | | 1 || 1 Brilliance | | 1 || 1 Read: Amnesia | | 1 || 1 Armour: Leather armour | 115 | 27 || 142 Robe | | 16 || 16 Dodge: Dodged | 105 | 38 || 143 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2330 | 2224 | 106 | 201 | 1148 | 4 | 582.5 | Dungeon | 2254 | 2148 | 106 | 199 | 1139 | 3 | 751.3 | Sewer | 75 | 75 | 0 | 2 | 9 | 1 | 75.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1143 daAuts D:2: 995 daAuts D:3: 116 daAuts Sewer: 75 daAuts