briadms Level 1 of the Dungeon [Shop] Fosinn's Armour Shoppe a +0 cloak of poison resistance (102 gold) a +0 cloak (54 gold) +1 storm dragon scales (864 gold) a +0 pair of gloves (54 gold) a +2 helmet of sniping (258 gold) a +0 chain mail (72 gold) a +1 plate armour of willpower (360 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) [Shop] Oginuts's Book Shoppe a parchment of Searing Ray (69 gold) a parchment of Call Imp (69 gold) a parchment of Mephitic Cloud (105 gold) a parchment of Poisonous Vapours (48 gold) a parchment of Fulsome Fusillade (501 gold) a parchment of Animate Dead (156 gold) a parchment of Maxwell's Capacitive Coupling (501 gold) a parchment of Summon Ice Beast (105 gold) a parchment of Metabolic Englaciation (220 gold) a parchment of Inner Flame (105 gold) [Shop] Siutz's Antique Weapon Boutique a +0 sling of draining (117 gold) a +0 short sword (75 gold) a +0 dagger (50 gold) a +0 short sword (75 gold) a +0 trident (87 gold) a +0 club (12 gold) a +0 flail (87 gold) a +0 whip (62 gold) a +0 club (12 gold) [Shop] Kaisti's Armour Boutique a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +0 plate armour of willpower (325 gold) a +0 robe (11 gold) a +0 kite shield (91 gold) a +0 ring mail (52 gold) a +2 tower shield of cold resistance (325 gold) a +0 leather armour (26 gold) the +3 robe of the Haunted Grue {rPois Str+8} (570 gold) rPois: It protects you from poison. Str+8: It affects your strength (+8). It cannot be enchanted further. (6, 15, D:1) a +0 dagger a goblin skeleton (11, -4, D:1) a ball python skeleton (11, 10, D:1) a +0 whip (15, -19, D:1) a ball python corpse (skeletalised by now) (17, 10, D:1) a +0 dagger 4 stones a kobold skeleton (26, 1, D:1) a +0 flail (27, 22, D:1) a frilled lizard corpse (skeletalised by now) (30, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 6, D:1) a +0 short sword 5 stones a kobold skeleton (32, -5, D:1) a +0 spear (35, -15, D:1) a +0 chain mail (39, 4, D:1) a bat corpse (skeletalised by now) (41, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, 22, D:1) a +0 ring mail Level 2 of the Dungeon (0, 6, D:2) a +0 scale mail (4, 37, D:2) a frilled lizard corpse (skeletalised by now) (13, 11, D:2) a bat corpse (skeletalised by now) (13, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (17, 22, D:2) an adder skeleton (22, 23, D:2) a frilled lizard skeleton (22, 24, D:2) a bat skeleton a jackal skeleton (34, -2, D:2) a +0 ring mail (35, 10, D:2) a bat skeleton (36, 12, D:2) a +0 whip (36, 17, D:2) a +0 hand axe (37, 13, D:2) a quokka corpse (skeletalised by now) (38, 11, D:2) a ball python corpse (skeletalised by now) (40, 13, D:2) a +0 rapier (46, 1, D:2) a +0 dagger Level 3 of the Dungeon (7, -25, D:3) a ball python skeleton (12, -20, D:3) a quokka skeleton (16, -13, D:3) a +0 dagger a +0 robe (22, -26, D:3) a bat corpse (skeletalised by now) (24, -8, D:3) an adder skeleton (27, -26, D:3) a bat skeleton a bat skeleton (27, 3, D:3) a +0 whip (28, -27, D:3) a bat skeleton (29, -31, D:3) a +0 club a kobold skeleton (32, 5, D:3) the quill talisman of the Fletcher {rC- Dex+2 Slay+2 Stlth+} [quill talisman] rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. (39, -16, D:3) 4 large rocks (44, -10, D:3) a +0 hand axe (44, 10, D:3) a +0 club (46, 2, D:3) a ball python skeleton Level 4 of the Dungeon (11, 24, D:4) a +0 dagger a +0 robe an orc corpse (18, 11, D:4) a +0 club (23, 26, D:4) a +0 war axe a +0 leather armour an orc corpse (28, 30, D:4) 14 gold pieces (30, -5, D:4) a +0 dagger a +0 robe (31, 5, D:4) an adder corpse (skeletalised by now) (31, 6, D:4) a +0 dagger a +0 robe a +0 sling a +0 dagger a ring of protection from fire a goblin corpse (skeletalised by now) (31, 13, D:4) an adder corpse (skeletalised by now) (31, 14, D:4) a +0 spear a gnoll corpse (skeletalised by now) (41, -2, D:4) the +3 leather armour of the Mind {Str+6} Str+6: It affects your strength (+6). It cannot be enchanted further.