brokala Level 1 of the Dungeon (13, 9, D:1) a hobgoblin skeleton (14, 17, D:1) a ball python corpse (skeletalised by now) (22, 42, D:1) a rat corpse (skeletalised by now) (45, 29, D:1) a kobold corpse (skeletalised by now) (48, 35, D:1) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Leeceynach's Armour Emporium a +0 robe (9 gold) the +1 robe of the Equator {rElec Slay+3} (325 gold) rElec: It insulates you from electricity. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +4 robe of Folly {Brill Will-∞ Int+8} (447 gold) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). It cannot be enchanted further. a +0 helmet of sniping (115 gold) a +0 ring mail (40 gold) a +2 pair of boots (165 gold) the +1 plate armour of the Demon Prince {Str+2} (342 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 scale mail (40 gold) a +0 helmet (45 gold) a +0 leather armour (20 gold) (0, 0, D:2) a +0 robe (0, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (2, 7, D:2) a bat skeleton (4, 3, D:2) a frilled lizard skeleton (17, -11, D:2) a +0 short sword (30, -15, D:2) a jackal skeleton (30, -3, D:2) a quokka skeleton (45, -4, D:2) an adder corpse (skeletalised by now) (49, 9, D:2) a +0 whip a hobgoblin corpse (skeletalised by now) (52, 13, D:2) a ball python skeleton (64, 16, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (16, -5, D:3) a +0 dagger a +0 leather armour (16, 18, D:3) a +0 short sword a kobold corpse (skeletalised by now) (17, -6, D:3) a +0 dagger a +0 sling (25, 24, D:3) a jackal skeleton (25, 25, D:3) a jackal skeleton (25, 26, D:3) a jackal skeleton (25, 30, D:3) a frilled lizard corpse (skeletalised by now) (27, 25, D:3) a jackal skeleton (33, 21, D:3) a +0 robe (36, -5, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (37, 0, D:3) a +0 whip (41, 21, D:3) a +0 whip (42, -5, D:3) a +0 club (54, 3, D:3) a +0 club Level 4 of the Dungeon (6, -12, D:4) an adder skeleton (10, 11, D:4) a +0 hand axe (18, 6, D:4) a +0 club (22, -6, D:4) an orc skeleton (22, -3, D:4) a +0 dagger a +0 robe an orc skeleton (23, -5, D:4) a +0 dagger a +0 robe (24, -5, D:4) a +0 whip a +0 leather armour an orc skeleton (24, -4, D:4) a +0 hand axe an orc skeleton (25, -13, D:4) a +0 short sword a +0 leather armour (28, -11, D:4) the elf skeleton of Dowan (31, 6, D:4) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (35, -7, D:4) a +0 club a goblin skeleton (36, 8, D:4) a +0 club (37, 6, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Oruihiah's Jewellery Shoppe the amulet "Zurch" {Dissipate *Slow rElec rCorr} (616 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a ring of positive energy (unknown) (280 gold) a spore talisman (175 gold) a ring of resist corrosion (unknown) (280 gold) a ring of flight (245 gold) a +6 ring of intelligence (unknown) (504 gold) a +4 ring of protection (504 gold) a ring of positive energy (unknown) (280 gold) a ring of flight (245 gold) (0, 0, D:5) a +0 quarterstaff (9, -40, D:5) a +0 rapier (10, -38, D:5) an adder corpse (skeletalised by now) (14, -35, D:5) a quokka corpse (skeletalised by now) (24, -25, D:5) a jackal skeleton (27, -16, D:5) a +0 trident a +0 ring mail (27, -15, D:5) a +0 halberd a +0 whip a +0 spear a gnoll skeleton a gnoll skeleton (35, -15, D:5) a +0 flail (38, -30, D:5) a +0 dagger a +0 leather armour an orc corpse (39, -39, D:5) a +0 war axe (44, -15, D:5) a +0 robe (47, 0, D:5) a +0 club (48, -6, D:5) an adder corpse (49, -8, D:5) a +0 ring mail