Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17901982431499908326 5 brokencastle the Magician (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on July 2, 2025. Frozen to death by an endoplasm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:22 (517 turns). brokencastle the Magician (Djinni Fire Elementalist) Turns: 517, Time: 00:01:23 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 26 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength Scrolls c - a scroll of teleportation Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations - Level 3.2 Hexes - Level 3.2 Summonings - Level 3.2 Necromancy - Level 3.2 Translocations - Level 3.2 Forgecraft + Level 3.2 Fire Magic - Level 3.2 Ice Magic - Level 3.2 Air Magic - Level 3.2 Earth Magic - Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 14% 3 d - Inner Flame Hex/Fire 12% N/A 14% 3 e - Flame Wave Conj/Fire 12% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History It was a scroll of fog. As you read the scroll labelled DOXZEDI IZOEMM, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Your surroundings suddenly seem different. There is a stone staircase leading down here. You fly downwards. Found a scroll of teleportation, 4 stones and a long sword. There is a stone staircase leading up here. c - a scroll of teleportation You reach down and open the door. There is an open door here. You see here a +0 long sword. An endoplasm comes into view. Found an escape hatch in the ceiling. The helpless endoplasm fails to defend itself. You hit the endoplasm but do no damage. The endoplasm closely misses you. You conjure some foxfire! The endoplasm hits you but does no damage. Unknown command. Unknown command. The foxfire hits the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. The cold chills you terribly! You are too injured to fight recklessly! The endoplasm hits you. Your foxfire dissipates! The endoplasm attacks as it pursues you! The endoplasm hits you. You are too injured to fight recklessly! You see here a +0 long sword. The endoplasm attacks as it pursues you! The endoplasm closely misses you. You are too injured to fight recklessly! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm freezes you. You are frozen! The cold chills you terribly! You die... #.#..#.# .....#.# #.#....###### #...........# # ####.#.####.# #.#.. #.# #.#.# #.# #.#.####J# #.......@#######. #......vv'....... #..<.....#######. #............# #........(...+ ####.........# #....###### #....# #....# You could see an endoplasm (ally target). Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brokencastle the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | brokencastle set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 517 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic D:2: layout_basic, chequers_ecumenical_altar_simple Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 11 Use: Scroll || 2 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 2