Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13157455634519259900 84 brokencastle the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on July 17, 2026. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:36 (1792 turns). brokencastle the Magician (Djinni Conjurer) Turns: 1792, Time: 00:04:36 Health: -1/31 AC: 4 Str: 6 XL: 4 Next: 74% Gold: 136 EV: 5 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) d - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 136 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak (worn) d - a +0 pair of gloves (worn) Jewellery c - a +6 ring of dexterity Scrolls c - a scroll of teleportation {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of torment {unknown} Potions d - a potion of enlightenment {unknown} f - 2 potions of heal wounds {unknown} j - a potion of mutation {unknown} k - a potion of cancellation {unknown} Skills: - Level 2.6 Dodging - Level 2.0 Stealth * Level 4.3 Spellcasting * Level 4.3 Conjurations * Level 4.3 Hexes * Level 4.3 Summonings * Level 4.3 Necromancy * Level 4.3 Translocations * Level 4.3 Forgecraft * Level 4.3 Fire Magic * Level 4.3 Ice Magic * Level 4.3 Air Magic * Level 4.3 Earth Magic * Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 e - Shock Conj/Air 96% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Lugonu Portals: Abyss: D:2 Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found two portals. You encounter a lurking horror and a ribbon worm. There is a corrupted altar of Lugonu here. You hover solemnly before the altar of Lugonu. There are monsters nearby! The magic dart hits the lurking horror. Your body is wracked with pain! The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * The ribbon worm bites you! You die... ##..##.# #†## ######.## ..# ♣###>###...## #P## ♣P.......#..# #. ♣..P##....P# ## ♣P.##...♣.## ♣♣.♣..#...# ♣♣....##P.## ♣..@w♣###.# ♣P).)..#..# ♣♣.∩......# ♣...♣♣♣... ♣♣P♣♣ ♣P ♣♣♣ You could see a ribbon worm. Vanquished Creatures A gnoll (D:2) 3 adders (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 3 endoplasms 6 hobgoblins (D:2) 4 jackals (D:1) 5 quokkas 3 ball pythons (D:1) 6 bats 3 frilled lizards 5 goblins 5 kobolds 3 rats A lurking horror (D:2) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brokencastle the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | brokencastle set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 121 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 794 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 794 | D:2 | Learned a level 1 spell: Shock 1160 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1758 | D:2 | Found a corrupted altar of Lugonu. 1776 | D:2 | Found a one-way gate to the infinite horrors of the Abyss. 1792 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, minmay_misc_feat_chi D:2: darby_rabbit_hole [darby_rabbit_hole_end_abyss], layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 4 | || 4 Melee: Unarmed | 4 | || 4 Cast: Magic Dart | 71 | 45 || 116 Searing Ray | | 1 || 1 Armour: Robe | 8 | 4 || 12 Dodge: Dodged | 6 | 7 || 13