brokepockets Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -10, D:1) a +0 short sword (17, 8, D:1) a +0 dagger (18, 8, D:1) a +0 club (23, -13, D:1) a +0 club (40, -7, D:1) a +0 whip (44, 12, D:1) a +1 sling of electrocution Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (14, 27, D:2) a +0 dagger (16, -1, D:2) a +0 dagger (18, -1, D:2) a +0 robe (34, 35, D:2) a +0 robe (39, 17, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Biyf's Jewellery Boutique a ring of poison resistance (280 gold) a ring of protection from fire (350 gold) an amulet of the acrobat (420 gold) a serpent talisman (420 gold) an amulet of guardian spirit (420 gold) an amulet of regeneration (420 gold) a ring of positive energy (280 gold) a ring of protection from cold (350 gold) a +6 ring of intelligence (504 gold) (0, 0, D:3) a +0 dagger (14, -23, D:3) a +0 leather armour (15, -6, D:3) a +0 flail (26, -7, D:3) a +0 leather armour Level 4 of the Dungeon (16, 21, D:4) a +0 scale mail (16, 28, D:4) a +0 pair of boots (24, 4, D:4) a +0 club (31, 5, D:4) a +0 whip (31, 9, D:4) a +2 heavy mace (31, 14, D:4) a +0 leather armour a +0 flail (35, 19, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Histremo's Antique Weapon Shop a +0 flail (87 gold) a +0 trident (87 gold) the +9 hand axe "Feonusouh" {spect, Fly rN+ Int+4} (1855 gold) Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. Fly: It grants you flight. a +1 battleaxe of freezing (467 gold) a +1 hand axe of flaming (310 gold) the +5 hand axe "Fanniuteuq" {pain, *Noise rF+ Int+7} (1442 gold) Int+7: It affects your intelligence (+7). rF+: It protects you from fire. *Noise: It may make a loud noise when swung. a +0 trident (87 gold) a +0 shortbow of draining (185 gold) a +0 great sword (162 gold) the +7 falchion of Riressugh {freeze, Str+5} (1447 gold) Str+5: It affects your strength (+5). (0, 0, D:5) a +0 club (5, 8, D:5) a +0 halberd (5, 9, D:5) a +2 spear of flaming (5, 10, D:5) a +0 club a +0 hand axe a +0 club a +0 robe (16, -23, D:5) a +0 robe (22, -35, D:5) a +0 helmet (33, 7, D:5) a +0 giant club (40, -27, D:5) a +0 leather armour (51, 12, D:5) a +2 chain mail of cold resistance (53, 13, D:5) a +0 dagger Level 6 of the Dungeon (33, 19, D:6) 19 gold pieces (36, 2, D:6) a +0 whip (36, 25, D:6) 16 gold pieces (37, 3, D:6) a +0 halberd (37, 4, D:6) a +0 whip (37, 5, D:6) a +0 spear (42, 26, D:6) 25 gold pieces Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 leather armour a +0 whip a +0 leather armour (0, 1, D:7) a +0 dagger a +0 robe (1, 1, D:7) a +0 short sword a +0 hand axe a +0 ring mail a +1 short sword of protection a bailey (0, 0, Bailey) a +0 war axe a +0 ring mail an orc skeleton (0, 2, Bailey) a +0 war axe a +0 ring mail a +0 hand axe a +0 leather armour an orc skeleton (0, 6, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a hobgoblin skeleton (1, -3, Bailey) a +0 hand axe a +0 leather armour (3, 7, Bailey) the staff "Mokizuh" {rC+ rN+ Str+3 Int-2 Conj Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). rC+: It protects you from cold. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (4, 7, Bailey) a scroll of fog (5, -5, Bailey) a +0 hand axe a +0 leather armour an orc skeleton (6, 14, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (8, 14, Bailey) a +0 war axe a +0 leather armour (9, 15, Bailey) a +0 hand axe a +0 leather armour (10, 7, Bailey) a potion of experience (11, -6, Bailey) a +0 war axe a +0 scale mail (11, 7, Bailey) a +1 antimagic battleaxe (unseen)