Dungeon Crawl Stone Soup version 0.34.0 (webtiles) character file. Game seed: 6205989684241911501 208 bugzbunny the Apothecary (level 5, -10/38 HPs) Began as a Merfolk Alchemist on Feb 7, 2026. Mangled by a crocodile (13 damage) ... in a sewer. The game lasted 00:08:38 (3752 turns). bugzbunny the Apothecary (Merfolk Alchemist) Turns: 3752, Time: 00:08:39 Health: -10/38 AC: 4 Str: 8 XL: 5 Next: 86% Magic: 0/8 EV: 14 Int: 17 God: Gold: 101 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet {Light} rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: glowing, very quick A: nimble swimmer 2, mertail a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 101 gold pieces. Inventory: Missiles d - 7 poisoned darts Armour a - a +0 robe (worn) b - a +0 cloak (worn) c - a +0 helmet of light (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of teleportation {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of identify {unknown} j - 2 scrolls of noise {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of immolation {unknown} o - a scroll of revelation {unknown} q - a scroll of fear {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} l - 2 potions of moonshine {unknown} n - a potion of ambrosia {unknown} e - a potion of enlightenment p - a potion of haste {unknown} Skills: + Level 2.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 3.0 Conjurations - Level 2.0 Air Magic - Level 5.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 52% 1d2 4% 1 b - Searing Ray Conj 22% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 30% 2d7 5% 2 Mephitic Cloud Conj/Alch/Air 13% N/A 16% 3 Freeze Ice 4% 1d3 19% 1 Olgreb's Toxic Radiance Alch 18% N/A 24% 4 Sublimation of Blood Necr 1% N/A 28% 2 Gloom Hex/Necr 2% N/A 50% 3 Vampiric Draining Necr 1% 2d6 50% 3 Sticky Flame Fire/Alch 10% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are very nimble when in or above water. (Stealth+, EV+, Speed+++) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the crocodile. The crocodile is severely wounded. The crocodile misses you. Your magical contamination has completely faded away. You hit the crocodile but do no damage. The crocodile is severely wounded. The crocodile looks more healthy. The crocodile misses you. You barely miss the crocodile. The crocodile is severely wounded. The crocodile barely misses you. You closely miss the crocodile. The crocodile is severely wounded. The crocodile bites you! Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: a crocodile (severely wounded, haloed) Poisonous fumes billow around the crocodile! The crocodile is poisoned. The crocodile misses you. You hit the crocodile but do no damage. You tail-slap the crocodile, but do no damage. The crocodile is severely wounded. The crocodile barely misses you. You hit the crocodile but do no damage. The crocodile is severely wounded. The crocodile bites you. * * * LOW HITPOINT WARNING * * * Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Dir - move target Aim: a crocodile (severely wounded, poisoned, haloed) Poisonous fumes billow around the crocodile! The crocodile looks even sicker. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You hit the crocodile but do no damage. The crocodile is severely wounded. The crocodile bites you! You die... ####...~~####...~. #####~~.## ##~..# ##.####≈## ##~## #.?.# #≈# #~# !∩! #≈# #~# .!. #≈# #~# # #K# ##≈## ##~## #.~ #l###~~.## ##...# ~.~.~##@##.....####..~.~ ..∩.~≈≈≈≈≈~...~~~~~.~... ~....#####~.~..####~...~ #~.. ##...## ##)..# ##~ ##~## ##.## # #~# #.# #~# #.# #~# #.# .. ##.## You could see a crocodile (very poisoned) and a kobold brigand. Vanquished Creatures A kobold brigand (Sewer) A scorpion (D:3) A river rat (D:3) 3 adders 3 ribbon worms 2 orcs (D:3) 7 endoplasms 3 hobgoblins A quokka (D:2) 4 ball pythons 9 bats 4 frilled lizards 4 goblins 3 kobolds 7 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bugzbunny the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 385 | D:1 | Reached XP level 2. HP: 6/19 MP: 5/5 898 | D:1 | Reached skill level 5 in Alchemy 966 | D:1 | Reached skill level 1 in Conjurations 1827 | D:2 | Reached XP level 3. HP: 20/24 MP: 2/6 2392 | D:2 | Reached skill level 1 in Fighting 2760 | D:3 | Learned a level 2 spell: Searing Ray 2771 | D:3 | Found a glowing drain. 2815 | D:3 | Reached skill level 1 in Air Magic 2815 | D:3 | Reached XP level 4. HP: 20/32 MP: 1/7 2939 | D:3 | You fall into a shaft and drop 1 floor! 2957 | D:3 | Encountered Sigmund 2998 | D:3 | Reached XP level 5. HP: 17/38 MP: 0/8 3099 | Sewer | Entered a sewer 3730 | Sewer | Encountered a crocodile 3752 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic D:2: layout_basic, nrook_mini_vaults, minmay_tripent D:3: layout_basic, nicolae_uskayaw_OPEN_UP_THE_PIT, portal_sewer_entry_a, uniq_sigmund D:4: minmay_wonky_spiral, layout_gridville, mainiacjoe_overflow_six_doors_small, minivault_4 Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Alchemy | 5 | 5.0 Conjurations | 1 2 3 | 3.0 Fighting | 1 2 | 2.2 Air Magic | 1 2 | 2.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 50 | 38 || 88 Melee: Unarmed | 50 | 38 || 88 Punch | | 3 || 3 Tailslap | | 3 || 3 Cast: Poisonous Vapours | 67 | 14 || 81 Searing Ray | | 7 || 7 Stab: Sleeping | | 1 || 1 Armour: Robe | 46 | 17 || 63 Dodge: Dodged | 45 | 36 || 81