bunk Level 1 of the Dungeon (3, 22, D:1) a ball python corpse (skeletalised by now) (5, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 13, D:1) a +0 dagger (13, 8, D:1) a jackal corpse (skeletalised by now) (14, -2, D:1) a +0 club (14, 6, D:1) a hobgoblin corpse (skeletalised by now) (14, 7, D:1) a jackal corpse (skeletalised by now) (15, 7, D:1) a jackal corpse (skeletalised by now) (16, 27, D:1) a frilled lizard skeleton (16, 28, D:1) a +0 dagger (18, 26, D:1) a frilled lizard skeleton (22, 6, D:1) a +1 pair of boots (28, 10, D:1) a +0 chain mail (33, 9, D:1) a +0 leather armour (39, 20, D:1) a +0 short sword (41, 18, D:1) a +0 dagger a frilled lizard skeleton a kobold skeleton (41, 19, D:1) a rat skeleton (42, 16, D:1) a rat skeleton (44, 55, D:1) a +0 ring mail Level 2 of the Dungeon (4, 26, D:2) a hobgoblin skeleton (8, 23, D:2) a +0 mace (17, -1, D:2) a +0 short sword (19, 30, D:2) a bat corpse (skeletalised by now) (28, 22, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) (29, 22, D:2) a +0 dagger a goblin skeleton (29, 23, D:2) a +0 club a goblin skeleton (30, 23, D:2) a hobgoblin skeleton (31, -9, D:2) a +0 dagger (31, 12, D:2) an adder skeleton (31, 23, D:2) a hobgoblin skeleton (33, -8, D:2) a frilled lizard corpse (skeletalised by now) (36, 33, D:2) a -1 short sword (37, -9, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Adothrir's Jewellery Shop a +6 ring of intelligence (unknown) (504 gold) a ring of resist corrosion (unknown) (280 gold) an amulet of reflection (unknown) (420 gold) an amulet of regeneration (420 gold) a +6 ring of strength (unknown) (504 gold) a +5 ring of evasion (504 gold) [Shop] Padab's Armour Boutique a +2 robe of cold resistance (214 gold) a +0 leather armour (24 gold) the +3 barding "Seyfeugi" {rElec rF+ Slay+3 Stlth+} (892 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. the +2 robe of the Lost Path {^Drain rElec Regen+} (231 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. a +0 plate armour (216 gold) a +2 pair of boots (198 gold) a +0 robe (10 gold) a +2 ring mail of poison resistance (216 gold) [Shop] Moskewn's Weapon Shop a +0 flail (42 gold) a +4 rapier of flaming (382 gold) a +0 short sword (36 gold) a +3 heavy great sword (420 gold) a +2 great sword of electrocution (444 gold) a +4 trident of venom (314 gold) 6 stones (7 gold) a +3 mace of protection (247 gold) (0, 5, D:3) a hobgoblin corpse (skeletalised by now) (3, 1, D:3) a +0 pair of gloves (11, 21, D:3) a +0 hand axe (13, 45, D:3) a +0 whip (15, 49, D:3) a +0 ring mail a +0 dagger the goblin skeleton of Ijyb (22, 25, D:3) a rat corpse (skeletalised by now) (26, 20, D:3) a hobgoblin corpse (skeletalised by now) (32, 5, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (38, 17, D:3) a +0 sling (43, 3, D:3) a bat corpse (skeletalised by now) (43, 45, D:3) an adder skeleton (43, 51, D:3) a +0 leather armour Level 4 of the Dungeon (17, -27, D:4) a +0 short sword a +0 scale mail a +0 hand axe a +0 whip (18, -27, D:4) a +0 hand axe (18, -22, D:4) a +0 robe (19, -27, D:4) a hobgoblin skeleton (27, -38, D:4) a +0 scale mail (30, -24, D:4) a +0 scale mail (34, -21, D:4) a staff of death (38, -34, D:4) a +0 spectral club (39, -4, D:4) a quokka skeleton (55, -35, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail a +0 halberd (9, 1, D:5) a +0 dagger an orc skeleton (13, 9, D:5) a +0 whip a +0 robe an orc corpse (skeletalised by now) (13, 10, D:5) a +0 whip of electrocution an orc corpse (skeletalised by now) (14, 11, D:5) a +0 short sword (15, 20, D:5) an adder skeleton (16, -24, D:5) a +0 cloak (16, -10, D:5) a +0 robe (18, 1, D:5) an adder skeleton (19, -22, D:5) an iguana skeleton (19, 12, D:5) a +0 robe (22, 0, D:5) a +0 flail an orc skeleton (27, 16, D:5) a +0 dagger (33, 11, D:5) an iguana corpse (skeletalised by now) (34, -4, D:5) a +0 dagger an orc skeleton (36, -27, D:5) a +0 pair of gloves (44, 10, D:5) a +0 spear a gnoll skeleton (44, 14, D:5) a +0 giant club an ogre corpse (skeletalised by now) (45, 12, D:5) a +0 whip a gnoll skeleton (45, 13, D:5) a +0 whip a +0 whip a +0 leather armour a +0 whip a gnoll skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 club a +0 scale mail a +0 short sword a +0 club (0, 34, D:6) a +0 short sword a +0 leather armour an orc skeleton (0, 35, D:6) a +0 dagger a +0 robe a +0 whip a +0 leather armour an orc skeleton (3, 16, D:6) a +0 ring mail (5, 42, D:6) a +0 war axe (5, 46, D:6) a +0 hand axe (10, 19, D:6) a +0 orcbow (16, 27, D:6) a +0 dagger (22, 41, D:6) a +0 falchion a +0 chain mail (23, 32, D:6) a +0 giant club a +0 dire flail (26, 21, D:6) a +0 trident (40, 32, D:6) a bullfrog corpse (skeletalised by now) (43, 16, D:6) a hound skeleton (51, 12, D:6) a +0 scale mail (59, 26, D:6) a howler monkey corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Poloklor's Jewellery Shoppe an amulet of magic regeneration (unknown) (360 gold) the lupine talisman of Resilience {+Inv Int+3} (1340 gold) [lupine talisman] +Inv: It lets you turn invisible. Int+3: It affects your intelligence (+3). the amulet of the Princess {Spirit rElec rC++ Will- MP+5} (813 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Will-: It decreases your willpower. MP+5: It affects your magic capacity (+5). a honeycomb talisman (720 gold) the brooch of Shielding {Spirit SH+8} (780 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). (0, 0, D:7) a +0 dagger (1, -1, D:7) a +0 dagger (2, -1, D:7) a +0 dagger (2, 0, D:7) a +0 short sword (2, 1, D:7) a +0 short sword (18, -5, D:7) a +0 spear (19, 15, D:7) a +0 dagger a +0 hand axe (19, 18, D:7) a +0 trident (20, 3, D:7) a +0 heavy sling (20, 13, D:7) a +0 leather armour (20, 15, D:7) a +0 dagger a +0 leather armour a +0 whip (20, 17, D:7) a +0 dagger (20, 20, D:7) a +2 sling of freezing (21, 15, D:7) a +0 dagger a +0 leather armour (21, 16, D:7) a +0 dagger (26, -3, D:7) a +0 club (26, -2, D:7) a +0 halberd (27, -2, D:7) a +0 ring mail a +0 flail a +0 ring mail a +0 spear (31, -14, D:7) a +0 ring mail (40, -5, D:7) a +0 leather armour a +0 short sword (42, -4, D:7) a +0 leather armour a +0 dagger (45, 1, D:7) a +0 flail Level 8 of the Dungeon (6, -5, D:8) a +0 leather armour a +0 club a +0 short sword (8, -4, D:8) a +0 leather armour a +0 dagger (8, 0, D:8) a +0 short sword (8, 2, D:8) a +0 whip (11, -13, D:8) a +0 plate armour (20, 15, D:8) a +0 cloak (27, -9, D:8) a +0 hand axe (28, -5, D:8) a +0 robe a +0 dagger (31, -3, D:8) a +0 scale mail a +1 whip of electrocution (31, 23, D:8) a +0 sling (34, 10, D:8) a +0 hand axe (36, 26, D:8) a +0 short sword (37, -8, D:8) a +0 ring mail (40, -1, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (0, 1, D:9) a +0 short sword (0, 2, D:9) a +0 club a +0 club a +0 short sword (0, 3, D:9) a +0 club (0, 4, D:9) a +0 club (1, 39, D:9) a +0 orcbow (12, 22, D:9) a +0 orcbow (27, 1, D:9) a +0 scimitar (40, 8, D:9) a +0 dagger (40, 9, D:9) a +0 dagger a +0 whip (41, 8, D:9) a +0 short sword a +0 short sword a +0 club (53, 23, D:9) a +0 dagger (54, 8, D:9) a +0 short sword a +0 whip (54, 20, D:9) a +0 club a +0 ring mail (54, 21, D:9) a +0 battleaxe a +0 plate armour (54, 23, D:9) a +0 flail a +0 leather armour (55, 0, D:9) a +0 dagger (55, 1, D:9) a +0 dagger (55, 10, D:9) a +0 short sword a +0 dagger (55, 11, D:9) a +0 short sword (56, 1, D:9) a +0 dagger (57, 1, D:9) a +0 short sword (57, 24, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Galyn's Jewellery Boutique a ring of positive energy (460 gold) a dragon-coil talisman (1380 gold) the amulet "Oraeh" {Reflect rPois rC+ Regen+ SH+5} (1108 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. SH+5: It affects your SH (+5). a +6 ring of strength (unknown) (828 gold) an amulet of regeneration (690 gold) the amulet of Vitality {Regen++ RegenMP++} (2300 gold) [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. an amulet of magic regeneration (unknown) (690 gold) an amulet of regeneration (690 gold) a ring of poison resistance (unknown) (460 gold) an amulet of faith (920 gold) [Shop] Givyta Gyots's Distillery 2 potions of might (158 gold) a potion of magic (158 gold) a potion of curing (59 gold) a potion of attraction (59 gold) a potion of might (79 gold) a potion of mutation (158 gold) [Shop] Dereagot's Jewellery Shoppe a ring of protection from fire (650 gold) an amulet of faith (1040 gold) a ring of protection from cold (650 gold) an amulet of guardian spirit (unknown) (780 gold) a +6 ring of intelligence (unknown) (936 gold) a ring of fire (unknown) (650 gold) a granite talisman (1560 gold) a ring of flight (unknown) (455 gold) a +4 ring of slaying (936 gold) an amulet of the acrobat (unknown) (780 gold) (0, 0, D:10) a +1 animal skin a -2 halberd (2, 13, D:10) a +0 ring mail (10, -2, D:10) a maw talisman 2 atropa-tipped darts the quill talisman of Quoneir {rN+++ Str-5 Int+5} [quill talisman] rN+++: It renders you almost immune to negative energy. Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). 57 poisoned darts 6 silver javelins 3 boomerangs a quill talisman a storm talisman 20 javelins (11, -2, D:10) the ring "Woge" {rF+ rC- rCorr MP-12 Str+4 Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. MP-12: It affects your magic capacity (-12). Str+4: It affects your strength (+4). Fire: It increases the power of your Fire spells. 2 scrolls of enchant armour 2 scrolls of vulnerability a ring of positive energy the ring "Usomy" {rElec rF- rC+ Ice} [ring of ice] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. a ring of protection from cold 4 potions of attraction a ring of magical power 2 potions of lignification a scroll of brand weapon 2 scrolls of immolation 4 scrolls of enchant weapon a +0 buckler 2 potions of mutation 4 scrolls of amnesia 3 scrolls of torment 5 scrolls of noise (12, -2, D:10) a staff of earth 177 stones 3 potions of moonshine a staff of cold a staff of alchemy the +5 sling "Maongug" {freeze, MP+8 Str+3 Dex+4} MP+8: It affects your magic capacity (+8). Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). a +1 vampiric dagger a +3 dagger of venom a +1 dagger of draining a +0 arbalest of flaming a +2 rapier of flaming (18, 7, D:10) a +0 robe (34, -8, D:10) a +0 flail (36, 0, D:10) a +1 pair of boots (43, -5, D:10) a +0 scale mail a +0 flail (44, -7, D:10) a +0 war axe a +1 robe of positive energy a +2 dagger of freezing (44, -5, D:10) a +0 ring mail a +0 hand axe (44, -4, D:10) a +0 ring mail a +0 club Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (4, -23, D:11) a +0 long sword (5, -16, D:11) a +0 club (5, -15, D:11) a +0 club (6, -16, D:11) a +0 short sword (7, -15, D:11) a +0 short sword (12, 9, D:11) a rimehorn talisman (14, -25, D:11) a +0 leather armour (15, -13, D:11) a +0 plate armour (20, -7, D:11) a +0 whip (21, -7, D:11) a +0 robe a +0 dagger (22, -8, D:11) a +0 robe a +0 dagger (22, -7, D:11) a +0 club (37, -21, D:11) a +0 halberd (44, -10, D:11) 3 large rocks (47, 8, D:11) a +0 giant spiked club a +0 giant spiked club (54, -14, D:11) a +2 robe of willpower a staff of earth (55, -16, D:11) a +2 robe of positive energy a +0 dagger (60, -20, D:11) a +0 spear (60, -19, D:11) a +0 spear (62, -20, D:11) a +0 club a +0 whip a +0 flail a +0 spear a +0 scale mail a +0 buckler (63, -25, D:11) a +0 leather armour of poison resistance Level 12 of the Dungeon (18, 4, D:12) 4 large rocks (19, 1, D:12) a +0 bardiche (24, -20, D:12) a +0 scale mail (29, -22, D:12) 4 boomerangs (34, -4, D:12) a +0 club a +0 leather armour (35, -4, D:12) a +0 dagger a +0 robe (37, -6, D:12) a +0 club (37, -4, D:12) a +0 dagger a +0 ring mail (43, -6, D:12) a +0 robe (44, -7, D:12) a +0 great mace of draining a +0 ring mail (46, -8, D:12) an amulet of faith (48, -16, D:12) a +0 mace (51, -23, D:12) a +0 war axe Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (8, -5, D:13) a +0 shortbow (12, -7, D:13) a +0 chain mail (13, 30, D:13) a +0 sling (24, 19, D:13) a +0 shortbow a +0 shortbow (24, 20, D:13) a +0 orcbow (25, -2, D:13) a +2 battleaxe a +0 chain mail (25, 19, D:13) a +0 shortbow a +0 shortbow (25, 32, D:13) a +0 chain mail a +4 long sword (36, 13, D:13) a +0 ring mail (38, 45, D:13) a +0 scale mail (52, 32, D:13) a +0 pair of boots (59, 6, D:13) a +0 buckler (60, 8, D:13) a +0 buckler Level 14 of the Dungeon (4, 7, D:14) a +0 buckler (8, 7, D:14) a +0 plate armour (12, 8, D:14) a +0 sling (18, 7, D:14) a +0 shortbow an amulet of regeneration (18, 11, D:14) a +0 sling (26, 20, D:14) a +0 bardiche (28, 24, D:14) a +0 war axe a +0 leather armour (30, 22, D:14) a +1 helmet of see invisible (32, 16, D:14) a +0 hand axe of freezing (32, 24, D:14) a +4 plate armour of willpower (36, 13, D:14) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 shortbow (36, 16, D:14) a +2 heavy morningstar (36, 24, D:14) a +1 pair of gloves of stealth (37, 23, D:14) a +0 chain mail a +0 glaive a +0 trident (38, -11, D:14) a +0 hand axe (38, 14, D:14) a +0 long sword a +0 robe a +1 scimitar of flaming (38, 18, D:14) a +2 mace of protection (38, 22, D:14) a staff of death (39, 21, D:14) a +0 shortbow (41, 33, D:14) a +0 hand axe a +0 robe a +0 broad axe a +0 leather armour (42, 34, D:14) a +0 hand axe a +0 leather armour (43, 2, D:14) a +0 shortbow (44, 2, D:14) a +1 orcbow of electrocution (45, 1, D:14) a +0 shortbow (45, 2, D:14) a +2 heavy shortbow (51, 26, D:14) a +0 barding (58, 6, D:14) a +0 cloak (59, 35, D:14) a +0 hand axe a +0 shortbow (64, 29, D:14) a +1 vampiric rapier Level 15 of the Dungeon (0, 0, D:15) a +0 helmet (2, 10, D:15) 6 stones (3, -3, D:15) a +0 quarterstaff (3, 9, D:15) an amulet of regeneration (8, 28, D:15) a +0 pair of boots of stealth (9, 26, D:15) a +2 broad axe of flaming (9, 28, D:15) the +0 cloak "Febrad" {Harm rC++ rCorr Int-2} Harm: It increases damage dealt and taken. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). (10, 27, D:15) a +0 short sword a +0 robe a +0 heavy shortbow (10, 28, D:15) a +3 chain mail of cold resistance (10, 45, D:15) a +0 partisan of flaming a +0 chain mail (11, 27, D:15) the +7 flail "Raotuewn" {pain, Int+4} Int+4: It affects your intelligence (+4). a +0 shortbow (11, 40, D:15) a +0 great mace a +0 leather armour (13, 21, D:15) 2 large rocks a +0 mace a boomerang a +0 leather armour (14, 20, D:15) a +3 long sword a +0 plate armour a +0 dagger a +2 robe (15, 19, D:15) a +0 trident (15, 20, D:15) a +0 hand axe a +0 leather armour (15, 21, D:15) a +0 dagger a +0 robe (15, 42, D:15) a +0 great mace a +0 dire flail (18, 37, D:15) a +0 dagger a +0 robe (20, 0, D:15) a +0 arbalest (21, 54, D:15) a +1 dagger of venom a +0 robe (28, 30, D:15) 8 stones (29, 29, D:15) 5 stones (32, 10, D:15) 2 stones (38, 36, D:15) a +0 flail the Ecumenical Temple Level 1 of the Orcish Mines (1, -1, Orc:1) a +0 chain mail a +0 hand axe (1, 0, Orc:1) a +0 leather armour a +0 flail (1, 1, Orc:1) a +0 leather armour a +0 short sword (2, 0, Orc:1) a +0 plate armour a +0 glaive (46, 17, Orc:1) a +0 whip (46, 18, Orc:1) a +0 dagger (46, 19, Orc:1) a +0 whip (48, 6, Orc:1) a +0 dagger a +2 robe of fire resistance (49, 11, Orc:1) a +0 arbalest (50, 5, Orc:1) a +0 short sword a +0 ring mail a +0 falchion a +0 scale mail (50, 6, Orc:1) a +0 dagger (50, 7, Orc:1) a +0 whip (51, 5, Orc:1) a +0 glaive a +0 chain mail Level 2 of the Orcish Mines [Shop] Iniq's Book Shop the Compendium of the Brumal Tomb (520 gold) Spells Type Level a - Freeze Ice 1 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Curse of Agony Necromancy 5 a book of the Hunter (520 gold) a book of Armaments (720 gold) a book of the Moon (800 gold) the Catalogue of Bolts (400 gold) Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 b - Rending Blade Conjuration/Forgecraft 4 a book of Spatial Translocations (360 gold) a book of Armaments (720 gold) a Compendium of Siegecraft (1040 gold) the Atlas of Algor (880 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Splinterfrost Shell Ice/Forgecraft 7 c - Polar Vortex Ice 9 a Trismegistus Codex (720 gold) a Treatise on Traps (600 gold) [Shop] Tuolomul's Jewellery Boutique a +4 ring of slaying (720 gold) a ring of wizardry (unknown) (600 gold) a ring of wizardry (unknown) (600 gold) a ring of flight (unknown) (350 gold) a ring of see invisible (300 gold) a talisman of death (1600 gold) an amulet of faith (800 gold) [Shop] Juneph's Antique Weapon Emporium a +2 heavy trident (420 gold) a +2 rapier of protection (427 gold) a +0 sling (34 gold) a +0 war axe (80 gold) a +0 broad axe (207 gold) a +0 flail (80 gold) a +3 sling of freezing (453 gold) a +0 mace (69 gold) a +0 morningstar (138 gold) a +0 great mace (230 gold) a +5 halberd of freezing (786 gold) [Shop] Nuirasch's Book Shop a Fen Folio (630 gold) a book of Blasting (630 gold) the Verses on Transmogrification and the Door (720 gold) Spells Type Level a - Apportation Translocation 1 b - Alistair's Intoxication Alchemy 5 c - Dispersal Translocation 6 d - Fulsome Fusillade Conjuration/Alchemy 8 a book of the Spheres (930 gold) a book of Conjurations (300 gold) the Elucidation of Transformed Last Rites (720 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Death's Door Necromancy 9 a book of Geomancy (300 gold) the Dissertation on Hermetica (720 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Ignite Poison Fire/Alchemy 4 c - Sticky Flame Fire/Alchemy 4 d - Fulsome Fusillade Conjuration/Alchemy 8 a book of Sloth (480 gold) a manual of Ranged Weapons (1200 gold) [Shop] Foucaaq's Assorted Antiques the +11 rapier "Wass" {flame, Will+ Dex+2} (1715 gold) Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). a +0 box of beasts (840 gold) a potion of mutation (168 gold) a +0 condenser vane (840 gold) a +0 scale mail (84 gold) [Shop] Awim's Antique Weapon Emporium a +4 orcbow (702 gold) a +4 spear of venom (691 gold) a +0 scimitar (162 gold) a +5 rapier of draining (996 gold) the +10 broad axe "Demonbane" {protect, rPois rC+ SInv} (2246 gold) rPois: It protects you from poison. rC+: It protects you from cold. SInv: It lets you see invisible. a +0 sling (40 gold) a +0 morningstar (162 gold) a +0 dagger (54 gold) a +0 quarterstaff (135 gold) [Shop] Zuulaug's Antique Armour Shoppe a +0 leather armour (52 gold) a +1 helmet (299 gold) a +0 scale mail (104 gold) a +2 chain mail of fire resistance (598 gold) a +0 plate armour (468 gold) a +0 chain mail (156 gold) a +2 leather armour of positive energy (416 gold) the +6 plate armour of the Biloko {+Blink} (1612 gold) +Blink: It lets you blink. a +1 pair of boots of rampaging (429 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (0, 1, Orc:2) a +0 short sword a +0 plate armour (0, 2, Orc:2) a +0 hand axe a +0 halberd a +0 plate armour a +3 scimitar a +0 chain mail a +0 club (1, 0, Orc:2) a +0 glaive a +0 robe a +0 dagger a +0 leather armour (12, 10, Orc:2) a +0 dagger a +0 robe a +2 halberd of venom a +0 chain mail a +0 glaive of venom a +0 chain mail (13, 10, Orc:2) a +0 dagger a +0 robe (14, 3, Orc:2) a +0 mace a +0 leather armour (14, 10, Orc:2) a +0 hand axe of venom a +0 mace a +0 robe a +0 short sword a +0 leather armour (15, 3, Orc:2) a +0 hand axe 2 boomerangs a +0 chain mail (15, 4, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 chain mail (15, 9, Orc:2) a +0 dagger a +0 war axe a +0 orcbow a +0 plate armour (15, 10, Orc:2) a +0 war axe a +0 arbalest a +0 chain mail (16, 8, Orc:2) a +0 dagger a +0 ring mail a +0 club a +0 arbalest (17, -18, Orc:2) a +0 leather armour a +0 whip (17, 2, Orc:2) a +2 flail of holy wrath (17, 4, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 hand axe (17, 5, Orc:2) a +0 scimitar 3 boomerangs a +0 plate armour a +0 antimagic trident a +0 club a +0 dagger a +0 robe a +0 club a +0 war axe a +0 plate armour (17, 6, Orc:2) a +0 mace a +0 leather armour a +0 hand axe a boomerang a +0 chain mail a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 club (17, 7, Orc:2) a +0 broad axe a +0 chain mail (18, -21, Orc:2) a +0 chain mail a +0 dire flail (18, -20, Orc:2) a +0 short sword (18, -19, Orc:2) 2 boomerangs a +0 dagger (18, 5, Orc:2) a +0 whip (19, -21, Orc:2) a +0 leather armour a +0 club (19, -18, Orc:2) a +0 plate armour a +0 scimitar (20, -22, Orc:2) a +0 scale mail a +0 club (20, -21, Orc:2) a +0 club (21, -20, Orc:2) a +0 leather armour a +0 whip (21, 4, Orc:2) a +0 morningstar (22, 4, Orc:2) a +0 dagger a +0 ring mail (25, 7, Orc:2) a +0 dagger a +0 robe a +0 club a +0 leather armour (27, 7, Orc:2) a +0 whip (27, 8, Orc:2) a +0 mace of protection (32, -24, Orc:2) 3 stones (33, -23, Orc:2) a large rock (33, -22, Orc:2) a large rock (34, -24, Orc:2) 6 stones (36, -26, Orc:2) 4 stones (36, -25, Orc:2) 6 stones (37, -26, Orc:2) a large rock (37, -25, Orc:2) a large rock (37, -24, Orc:2) a large rock (37, -23, Orc:2) 8 stones (37, -22, Orc:2) 7 stones (38, -24, Orc:2) a large rock (38, -8, Orc:2) a +0 short sword (41, -9, Orc:2) a +0 morningstar (42, -18, Orc:2) a +0 sling 5 stones (42, -14, Orc:2) a +0 robe a +0 dagger (43, -12, Orc:2) a +0 flail (43, 10, Orc:2) a +0 glaive a +0 plate armour (43, 11, Orc:2) a +0 flail a +0 chain mail (43, 12, Orc:2) a +0 heavy mace a +0 chain mail (44, -18, Orc:2) a +0 leather armour a +0 hand axe 12 stones (44, -17, Orc:2) a +0 leather armour a +0 mace (44, -16, Orc:2) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 arbalest a +0 giant club a +0 dire flail a +0 sling 9 stones (44, -14, Orc:2) a +0 flail (44, -13, Orc:2) a +0 leather armour a +0 whip (44, 13, Orc:2) a +0 dagger a +0 robe (45, -17, Orc:2) a +0 arbalest (45, -13, Orc:2) a +0 war axe (45, 12, Orc:2) a +0 war axe (45, 13, Orc:2) a +1 short sword of flaming (46, 8, Orc:2) a +0 club (47, 9, Orc:2) a +0 whip (47, 10, Orc:2) a +0 dagger a +0 leather armour (50, -18, Orc:2) a +0 robe a +0 dagger (50, -17, Orc:2) 2 boomerangs a +0 club (50, 0, Orc:2) a +0 ring mail a +0 club (50, 1, Orc:2) a +0 hand axe (51, -19, Orc:2) a +0 trident (52, -19, Orc:2) a +0 chain mail a +0 glaive (52, -11, Orc:2) a +0 dagger (52, -8, Orc:2) a +0 club (52, -7, Orc:2) a +0 robe a +0 dagger (52, 1, Orc:2) a +0 plate armour a +0 long sword (55, -10, Orc:2) a +0 chain mail a +2 short sword of venom Level 1 of the Lair of Beasts (0, 0, Lair:1) a +4 short sword (17, -25, Lair:1) a +0 dagger a +0 robe (18, 19, Lair:1) a +0 falchion (28, -26, Lair:1) a +0 glaive (30, -14, Lair:1) the +1 great mace of Responsibility {freeze, Dex+5} Dex+5: It affects your dexterity (+5). (35, -22, Lair:1) a +0 dagger (37, -23, Lair:1) a +0 ring mail (50, 19, Lair:1) a ring of see invisible (53, 16, Lair:1) a +4 scimitar of flaming Level 2 of the Lair of Beasts (1, -37, Lair:2) a +0 club (10, -18, Lair:2) 6 large rocks (15, 7, Lair:2) a +0 halberd Level 3 of the Lair of Beasts (8, 27, Lair:3) a +0 quarterstaff (15, -17, Lair:3) a +0 long sword (15, 13, Lair:3) a +0 flail of holy wrath (18, -30, Lair:3) a +0 plate armour (29, 4, Lair:3) a +0 robe (34, 3, Lair:3) a +0 robe a +0 quarterstaff (35, 3, Lair:3) a +0 robe a +1 spectral quarterstaff (45, -15, Lair:3) a +1 leather armour of poison resistance (45, -5, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (8, -16, Lair:4) the +1 ring mail "Ytialicw" {^Contam Rampage rF+ Str+3 SInv} ^Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (16, -35, Lair:4) a +0 scale mail (26, -42, Lair:4) a +0 war axe (39, -34, Lair:4) a +2 dagger of venom (57, -27, Lair:4) a +0 longbow (63, 2, Lair:4) a +0 spear Level 5 of the Lair of Beasts (2, 14, Lair:5) a +0 dagger a +0 robe (20, 7, Lair:5) a +0 chain mail (29, -28, Lair:5) a +0 rapier of venom a +0 robe (34, -24, Lair:5) a +0 rapier a +0 robe (35, -13, Lair:5) a +0 club (38, 5, Lair:5) a +0 sling (62, -15, Lair:5) a +0 short sword a +0 robe (63, -26, Lair:5) a +0 dagger a +0 robe (63, -11, Lair:5) a +0 rapier a +0 robe a +0 spear (63, -10, Lair:5) a +0 rapier a +1 robe of willpower a +0 dagger a +0 robe a +0 spear (64, -26, Lair:5) a +0 dagger a +0 robe (64, -11, Lair:5) a +0 short sword a +0 robe (65, -10, Lair:5) a +0 spear Level 1 of the Swamp (0, 0, Swamp:1) 5 poisoned darts (28, 23, Swamp:1) a +0 glaive (30, -6, Swamp:1) a +0 chain mail (36, 39, Swamp:1) a +1 heavy spear (37, 39, Swamp:1) 4 stones Level 2 of the Swamp (1, -29, Swamp:2) 5 stones (35, -13, Swamp:2) a +0 leather armour (36, -32, Swamp:2) 24 gold pieces (40, -16, Swamp:2) a +0 spear (41, -27, Swamp:2) 22 gold pieces (48, -26, Swamp:2) a +0 sling