Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8182284974913479544 49 burgertutor the Tinkerer (level 3, -1/24 HPs) Began as a Coglin Forgewright on Sept 4, 2025. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (1132 turns). burgertutor the Tinkerer (Coglin Forgewright) Turns: 1132, Time: 00:01:32 Health: -1/24 AC: 2 Str: 10 XL: 3 Next: 75% Magic: 2/6 EV: 11 Int: 16 God: Gold: 17 SH: 0 Dex: 12 Spells: 2/6 levels left rFire . . . a - +0 hammer {Ferran} rCold . . . g - +0 spear (vamp) {Wu} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Ferran} d - a +0 dagger {Kaya} g - a +0 vampiric spear (offhand) {Wu} Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 0.2 Fighting + Level 0.3 Maces & Flails + Level 1.9 Dodging + Level 1.6 Stealth * Level 2.3 Spellcasting * Level 5.7 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 1% 1 b - Launch Clockwork Bee Frge 20% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 40% 2d4 3% 2 Sandblast Erth 2% 2d4 21% 1 Slow Hex 4% N/A 21% 1 Ensorcelled Hibernation Hex/Ice 2% N/A 30% 2 Confusing Touch Hex 1% N/A 52% 3 Passwall Erth 1% N/A 52% 3 Stone Arrow Conj/Erth 2% 3d7 52% 3 Swiftness Air 1% N/A 52% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The gnoll barely misses your clockwork bee. The gnoll closely misses your clockwork bee. Your clockwork bee stings the gnoll. The gnoll completely misses your clockwork bee. Your clockwork bee stings the gnoll but does no damage. You hit the gnoll but do no damage. x2; Your clockwork bee stings the gnoll! The gnoll dies! Your clockwork bee winds down and falls to the ground. The gnoll hits you with a +0 club. You hit the gnoll with your +0 hammer. The gnoll is moderately wounded. You hit the gnoll but do no damage. The gnoll barely misses you. The goblin hits you but does no damage. The gnoll closely misses you. The goblin hits you with a +0 dagger. You barely miss the gnoll with your +0 hammer. The gnoll is moderately wounded. You hit the gnoll with your +0 vampiric spear. You feel better. The gnoll misses you. The goblin hits you with a +0 dagger. You barely miss the gnoll with your +0 hammer. The gnoll is moderately wounded. You hit the gnoll with your +0 vampiric spear. You feel better. The gnoll hits you with a +0 club. The goblin barely misses you. You barely miss the gnoll with your +0 vampiric spear. The gnoll is heavily wounded. You hit the gnoll with your +0 hammer. The gnoll hits you with a +0 club. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll with your +0 vampiric spear. The gnoll is almost dead. You hit the gnoll but do no damage. The gnoll barely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. You hit the gnoll with your +0 vampiric spear. You kill the gnoll! The goblin hits you with a +0 dagger. You die... ..# .. ..### . (..## #.. #?..# .g... ...#.....# #...#...# #g# ...# #@# ...# #)##...# .##############*.....## )......<.......)......# .###############.#...<# #.##..... #.# ###.. #.# . #.# You could see a goblin (ally target) and a friendly dormant clockwork bee (minion). Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 5 hobgoblins (D:1) 2 quokkas (D:1) 6 ball pythons (D:1) 2 bats (D:1) 3 endoplasms (D:1) 4 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 29 creatures vanquished. Vanquished Creatures (collateral kills) 2 gnolls (D:2) An endoplasm (D:2) A bat (D:2) 4 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 140 | D:1 | Reached skill level 5 in Forgecraft 149 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/4 652 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 742 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 1132 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, hangedman_decor_diamond_cutter, supply_closet_lemuel D:2: layout_rooms, basic_altar, st_stairs_7 Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.7 Spellcasting | 2 | 2.3 Fighting | | 0.2 Maces & Flails | | 0.3 Dodging | | 1.9 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Mace || 30 Dagger || 11 Spear || 11 Cast: Kinetic Grapnel || 33 Launch Clockwork || 1 Use: Potion || 3 Armour: Robe || 47 Dodge: Dodged || 31