burgertutor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -9, D:1) a +0 leather armour (8, -10, D:1) a bat corpse (skeletalised by now) (14, -3, D:1) a quill talisman (15, -14, D:1) a +0 ring mail (15, -9, D:1) a +0 dagger (16, -9, D:1) a rat skeleton (16, 13, D:1) a +0 whip a kobold corpse (skeletalised by now) (17, 8, D:1) a bat skeleton (24, 8, D:1) a quokka skeleton (35, 22, D:1) a +0 club (36, -3, D:1) a ring of positive energy (40, 17, D:1) a +6 ring of strength (44, 6, D:1) a +0 dagger (44, 16, D:1) a +0 club (45, -11, D:1) a quokka skeleton (46, 17, D:1) a +0 club a goblin skeleton (46, 28, D:1) a bat skeleton (47, -9, D:1) a +0 dagger 4 stones a hobgoblin skeleton (48, -18, D:1) a +0 short sword 3 stones (49, -15, D:1) a +0 whip 3 stones Level 2 of the Dungeon [Shop] Fumi Sil's Weapon Shop 3 silver javelins (351 gold) the +1 war axe of Non Obstante Veredicto {flame, ^Drain rPois rC- Int+8} (347 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+8: It affects your intelligence (+8). a +0 hand axe (39 gold) a +0 war axe (45 gold) a +0 hand axe (39 gold) a +0 short sword (39 gold) a +0 hand axe (39 gold) a +0 hand axe (39 gold) a +2 antimagic quarterstaff (351 gold) (6, -9, D:2) a +0 club a goblin skeleton (11, 8, D:2) a +0 dagger a +0 robe (11, 23, D:2) a hobgoblin corpse (skeletalised by now) (12, 23, D:2) a rat corpse (skeletalised by now) (16, -8, D:2) a +0 lajatang (16, 9, D:2) a rat skeleton (18, 8, D:2) a rat corpse (skeletalised by now) (21, 27, D:2) a parchment of Summon Hydra (34, 24, D:2) 5 poisoned darts (35, 14, D:2) a +0 ring mail (45, 14, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Kudwueho's Distillery a potion of enlightenment (60 gold) a potion of enlightenment (60 gold) a potion of lignification (36 gold) a potion of invisibility (unknown) (96 gold) 2 potions of resistance (unknown) (240 gold) a potion of haste (unknown) (120 gold) a potion of might (48 gold) a potion of lignification (36 gold) a potion of curing (36 gold) (0, 0, D:3) a +0 dagger (6, 5, D:3) a +0 dagger a hobgoblin corpse (7, -26, D:3) a +0 robe (7, 5, D:3) a +0 club a goblin corpse (9, -27, D:3) a +0 dagger an orc corpse (skeletalised by now) (11, 5, D:3) 6 boomerangs (11, 6, D:3) a +0 leather armour (14, -6, D:3) a jackal skeleton (15, -5, D:3) a jackal skeleton (17, -8, D:3) a bat skeleton (17, -7, D:3) a +0 mace (18, -11, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, -9, D:3) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (25, -10, D:3) a +0 club (25, -3, D:3) a +0 flail (29, 0, D:3) an amulet of wildshape (31, 12, D:3) a +0 rapier (32, -12, D:3) a rat corpse (skeletalised by now) (33, -9, D:3) a +0 dagger (34, -9, D:3) a ribbon worm corpse (37, -23, D:3) a +0 club a +0 falchion a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (37, -19, D:3) a +6 ring of strength (38, -23, D:3) a +0 mace