Dungeon Crawl Stone Soup version 0.34-a0-840-g9d19f5fe6d (webtiles) character file. Game seed: 16805558424297946791 327 burgertutor the Tinkerer (level 6, 0/64 HPs) Began as a Coglin Forgewright on Sept 22, 2025. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:04:29 (3881 turns). burgertutor the Tinkerer (Coglin Forgewright) Turns: 3881, Time: 00:04:30 Health: 0/64 AC: 23 Str: 10 XL: 6 Next: 50% Magic: 7/11 EV: 2 Int: 16 God: Gold: 202 SH: 0 Dex: 13 Spells: 8/12 levels left rFire . . . (100%) a - +1 hammer {Charoen} rCold . . . (100%) c - +0 dagger {Fatehjeet} rNeg . . . (100%) b - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no gizmo) Stlth ++ HPRegen 0.30/turn MPRegen 0.12/turn %: no passive effects @: mighty, lethally poisoned (0 -> -8), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, off-hand wielding, slow wielding, (warmup strikes), no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 202 gold pieces. Inventory: Hand Weapons a - a +1 hammer (weapon) {Charoen} c - a +0 dagger (offhand) {Fatehjeet} d - a +0 dagger of holy wrath Armour b - a +0 robe (melded) Wands c - a wand of roots (5) Scrolls i - 3 scrolls of identify p - 2 scrolls of poison I - a scroll of immolation Potions g - a potion of magic b - a potion of brilliance Skills: + Level 1.1 Fighting + Level 0.1 Short Blades + Level 0.4 Maces & Flails + Level 2.1 Dodging + Level 1.7 Stealth * Level 3.8 Spellcasting * Level 7.0 Forgecraft You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Launch Clockwork Bee Frge 25% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 50% 2d5 1% 2 Slow Hex 12% N/A 17% 1 Mercury Arrow Conj/Alch 6% 2d5 26% 2 Momentum Strike Conj/Tloc 6% 3d8 26% 2 Forge Blazeheart Golem Fire/Frge 14% N/A 38% 4 Forge Lightning Spire Air/Frge 14% 3d4 38% 4 Hailstorm Conj/Ice 3% 3d5 45% 3 Vampiric Draining Necr 3% 2d6 45% 3 Curse of Agony Necr 3% N/A 99% 5 Platinum Paragon Frge 12% 4d12 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. (Your first few attacks do less damage.) You cannot equip rings or amulets. Message History You closely miss the water moccasin with your +0 dagger. The water moccasin is lightly wounded. You closely miss the water moccasin with your +1 hammer. The water moccasin bites you! You are poisoned. The water moccasin poisons you! Your clockwork bee stings the water moccasin. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! You feel extremely sick. Your clockwork bee barely misses the water moccasin. The water moccasin bites your clockwork bee but does no damage. Your clockwork bee stings the water moccasin. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses your clockwork bee. Your clockwork bee stings the water moccasin! You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. Your clockwork bee stings the water moccasin! Your clockwork bee winds down and falls to the ground. The water moccasin bites your dormant clockwork bee. The water moccasin bites your dormant clockwork bee but does no damage. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites your dormant clockwork bee but does no damage. You wind your clockwork bee back up and it locks its sights upon the water moccasin! * * * LOW HITPOINT WARNING * * * You feel very sick. Your clockwork bee stings the water moccasin! The water moccasin dies! Your Fighting skill increases to level 1! Your Forgecraft skill increases to level 7! You have reached level 6! You die... #.########.# #.# #.# #.# #.# #.# #.# ### #.# #.#### ... #.# #..... ####.######>############# ..................†#### # ......†y♣[.#######<...# # ###.##.#.## ####.### #.### #.... #.. #.### #.## #.# ..# ### #.. ### You could see a friendly clockwork bee (minion). Vanquished Creatures A bombardier beetle (D:3) A hound (D:3) A shadow imp (D:2) 3 dart slugs 3 orcs 6 endoplasms 3 hobgoblins 4 jackals (D:4) 4 quokkas 8 ball pythons 6 bats 5 frilled lizards 10 goblins 12 kobolds 6 rats 73 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin (D:5) A scorpion (D:5) Robin (D:4) 6 orcs 3 hobgoblins (D:4) 2 goblins (D:4) 14 creatures vanquished. Grand Total: 87 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 85 | D:1 | Reached skill level 5 in Forgecraft 408 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 903 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 1167 | D:2 | Found a faded altar of an unknown god. 1425 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 2226 | D:3 | Reached XP level 4. HP: 17/31 MP: 2/8 2470 | D:3 | Reached XP level 5. HP: 36/36 MP: 5/9 2523 | D:3 | Reached skill level 6 in Forgecraft 2845 | D:4 | Found a broken altar of Ashenzari. 3029 | D:4 | Noticed Robin 3053 | D:4 | Killed Robin 3583 | D:5 | Entered Level 5 of the Dungeon 3870 | D:5 | Noticed a water moccasin 3880 | D:5 | HP: 1/54 [poisoned by a water moccasin] 3880 | D:5 | Killed a water moccasin 3881 | D:5 | Reached skill level 1 in Fighting 3881 | D:5 | Reached skill level 7 in Forgecraft 3881 | D:5 | Reached XP level 6. HP: 2/43 MP: 7/11 3881 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring D:2: layout_rooms, ebering_ecumenical_altar_petrified D:3: layout_loops_cross D:4: layout_basic, nicolae_ashenzari_skybound, kennysheep_minor_cross, uniq_robin D:5: layout_loops_ring, overflow_temple_1_default, tgw_trog, nemelex_dance_club_becter Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Forgecraft | 5 7 | 7.0 Spellcasting | 2 3 | 3.8 Dodging | 2 | 2.1 Fighting | 1 | 1.1 Short Blades | | 0.1 Maces & Flails | | 0.4 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 47 | 30 || 77 Melee: Mace | 41 | 26 || 67 Dagger | 36 | 26 || 62 Cast: Kinetic Grapnel | 81 | 32 || 113 Launch Clockwork | | 5 || 5 Drink: Heal wounds | 2 | 1 || 3 Curing | | 1 || 1 Haste | | 1 || 1 Might | | 1 || 1 Lignification | | 1 || 1 Read: Identify | 1 | 2 || 3 Fog | 1 | || 1 Noise | | 1 || 1 Enchant weapon | | 1 || 1 Immolation | | 1 || 1 Blinking | | 1 || 1 Revelation | | 1 || 1 Vulnerability | | 1 || 1 Amnesia | | 1 || 1 Poison | | 1 || 1 Stab: Sleeping | | 1 || 1 Armour: Robe | 41 | 44 || 85 Dodge: Dodged | 33 | 38 || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3883 | 3736 | 147 | 52 | 3136 | 5 | 776.6 | Dungeon | 3883 | 3736 | 147 | 52 | 3136 | 5 | 776.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1129 daAuts D:4: 993 daAuts D:3: 829 daAuts D:2: 752 daAuts D:5: 179 daAuts