Dungeon Crawl Stone Soup version 0.34-a0-866-g089dd02ed7 (webtiles) character file. Game seed: 4945405967008129622 53 burgertutor the Conjurer (level 3, -2/16 HPs) Began as a Vine Stalker Conjurer on Sept 30, 2025. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:59 (1111 turns). burgertutor the Conjurer (Vine Stalker Conjurer) Turns: 1111, Time: 00:00:59 Health: -2/16 AC: 2 Str: 11 XL: 3 Next: 89% Magic: 0/8 EV: 11 Int: 18 God: Gold: 99 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.11/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 0.1 Fighting + Level 1.6 Dodging + Level 2.4 Stealth * Level 0.6 Unarmed Combat * Level 2.8 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Kikubaaqudgha Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The gnoll barely misses you. The gnoll barely misses you. You hit the gnoll but do no damage. You bite the gnoll. You drain its power. You feel invigorated. The gnoll is moderately wounded. The gnoll completely misses you. The gnoll barely misses you. You hit the gnoll. You bite the gnoll. You drain its power. You feel invigorated. The gnoll is heavily wounded. The gnoll barely misses you. x2 You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll misses you. The gnoll closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) A goblin comes into view. It is wielding a +0 dagger. The gnoll hits you from afar with a +0 halberd! The gnoll misses you. The searing ray hits the gnoll. You kill the gnoll! The goblin shouts! The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (100% to hit) Okay, then. You stop channelling your searing ray. The gnoll hits you with a +0 halberd! You die... #.##.#.##.# #.#.##. .. #.##.#.##.# #.#.##. ... #.##.#.##'####.#.... ....#.##..............#. ....#..#..............## ......................## ......................## ......_..............)## .....)g@..............## ###....j..............## #.###)..............# #. .#..............# . . ....... # #. ....... .. ......# .. .#.#### You could see a gnoll and a goblin. Vanquished Creatures 3 gnolls (D:2) 3 dart slugs (D:1) 3 hobgoblins 3 ball pythons 2 bats (D:1) An endoplasm (D:1) 5 frilled lizards 4 goblins 3 kobolds A rat (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Vine Stalker Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 345 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 1024 | D:2 | Reached XP level 3. HP: 16/16 MP: 5/7 1027 | D:2 | Learned a level 2 spell: Searing Ray 1089 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1098 | D:2 | Noticed Terence 1111 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_basic, nicolae_concentric_dashed_squares_mild D:2: layout_basic, basic_altar, serial_shops, nicolae_shop_swords_in_saltire, uniq_robin, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_terence Action || total ---------------------------++------- Attack: Normal || 22 Melee: Unarmed || 22 Bite || 8 Cast: Magic Dart || 38 Searing Ray || 3 Armour: Robe || 27 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1110 | 1062 | 48 | 0 | 917 | 2 | 555.0 | Dungeon | 1110 | 1062 | 48 | 0 | 917 | 2 | 555.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 937 daAuts D:2: 173 daAuts