Dungeon Crawl Stone Soup version 0.34-a0-808-geb79459ac5 (webtiles) character file. Game seed: 15868224834844056993 198 burgertutor the Conjurer (level 5, 0/35 HPs) Began as a Mothkin Conjurer on Oct 15, 2025. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 4 of the Dungeon. The game lasted 00:03:31 (3389 turns). burgertutor the Conjurer (Mothkin Conjurer) Turns: 3389, Time: 00:03:31 Health: 0/35 AC: 3 Str: 9 XL: 5 Next: 76% Magic: 0/7 EV: 11 Int: 20 God: Gold: 274 SH: 0 Dex: 11 Spells: 4/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying A: antennae 1, big wings, low MP 3, auxiliary casting, safe spells, strenuous magic a: Inscribe Auxiliary Spell, Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 274 gold pieces. Inventory: Armour a - a +1 robe (worn) Jewellery b - a ring of positive energy c - an amulet of wildshape Wands b - a wand of acid (12) Scrolls i - a scroll of identify a - a scroll of enchant armour Skills: + Level 0.2 Fighting + Level 2.2 Dodging + Level 1.6 Stealth + Level 1.4 Unarmed Combat * Level 3.8 Spellcasting * Level 5.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 7% 3d7 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 6% 2d3 21% 2 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 ( Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Your large and strong wings let you fly. Your magical capacity is extremely low. (-30% MP) Your attacks and spells have a chance to cast an inscribed spell. You are immune to direct damage caused by your own spells. Your manual spellcasting speed is reduced. Message History The orc wizard hits you with a +0 dagger. Without enough magic to sustain it, your Searing Ray dissipates. The orc wizard gestures at you while chanting. The puff of flame misses you. You closely miss the orc wizard. The orc wizard is almost dead. The orc wizard misses you. You barely miss the orc wizard. The orc wizard is almost dead. The magic dart hits the orc wizard. You kill the orc wizard! You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest hits you with a +0 hand axe. You hit the orc priest. The orc priest is severely wounded. The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest closely misses you. You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. The magic dart hits the orc priest. The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest is almost dead. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ...[... #.#.###.###.###.## .......###.#.###.....###.# ###.................†....## ######.....####...####.). #...........## #.## #.....####### #.# #.....# #.# ###o### #.# ##@# #########.# ##.#># #.........# ##.###.###.######### #.## ##..).# ##.###.##### ##.#.## ##.## ### You could see an orc priest. Vanquished Creatures Crazy Yiuf (D:3) Ijyb (D:4) An orc wizard (D:4) Robin (D:4) A gnoll (D:1) 5 adders 2 dart slugs (D:2) A ribbon worm (D:2) 5 hobgoblins 3 orcs A quokka (D:2) 6 ball pythons 5 bats 3 endoplasms A frilled lizard (D:3) 4 giant cockroaches 11 goblins 5 kobolds 10 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Mothkin Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 244 | D:1 | You are sucked into a shaft and drop 1 floor! 282 | D:2 | Found a faded altar of an unknown god. 336 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/3 402 | D:2 | Reached skill level 5 in Conjurations 413 | D:2 | Reached XP level 3. HP: 6/24 MP: 0/4 727 | D:1 | Learned a level 2 spell: Searing Ray 1263 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/5 1874 | D:3 | Identified the death talisman "Zack" {Rampage Str+3 Dex-5 | Stlth+} 1902 | D:3 | Learned a level 4 spell: Fulminant Prism 1902 | D:3 | Found Ytafip's Antique Weapon Boutique. 1976 | D:3 | Reached skill level 1 in Unarmed Combat 2247 | D:3 | Noticed Crazy Yiuf 2736 | D:3 | Killed Crazy Yiuf 2737 | D:3 | Reached XP level 5. HP: 35/35 MP: 1/7 3007 | D:4 | Noticed Robin 3017 | D:4 | Killed Robin 3020 | D:4 | Noticed Ijyb 3038 | D:4 | Killed Ijyb 3389 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_ring, chequers_arboretum, minmay_rat_gold_closets D:2: layout_rooms, shapermc_ecumenical_altar_petra, minmay_between D:3: layout_loops_cross, serial_shops, shop, uniq_crazy_yiuf_cottage D:4: layout_loops_ring, nicolae_goblin_pals Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.9 Spellcasting | 3 | 3.8 Unarmed Combat | 1 | 1.4 Fighting | | 0.2 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 41 | 23 || 64 Melee: Unarmed | 41 | 23 || 64 Cast: Magic Dart | 44 | 20 || 64 Searing Ray | 8 | 26 || 34 Drink: Heal wounds | 1 | 1 || 2 Might | | 1 || 1 Cancellation | | 1 || 1 Moonshine | | 1 || 1 Lignification | | 1 || 1 Curing | | 1 || 1 Magic | | 1 || 1 Read: Teleportation | 1 | 1 || 2 Noise | 1 | || 1 Enchant weapon | 1 | || 1 Enchant armour | 1 | || 1 Amnesia | 1 | || 1 Poison | 1 | || 1 Identify | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 21 | 29 || 50 None | | 4 || 4 Dodge: Dodged | 28 | 19 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3377 | 3261 | 116 | 54 | 2777 | 4 | 844.2 | Dungeon | 3377 | 3261 | 116 | 54 | 2777 | 4 | 844.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1271 daAuts D:1: 944 daAuts D:2: 639 daAuts D:4: 521 daAuts