burgertutor Level 1 of the Dungeon (1, -12, D:1) a +0 leather armour (11, 0, D:1) a +0 dagger (18, -13, D:1) a +3 ring mail (19, -34, D:1) a hobgoblin corpse (skeletalised by now) (21, -8, D:1) a +0 dagger a goblin skeleton (21, -7, D:1) a hobgoblin corpse (skeletalised by now) (23, 4, D:1) 4 javelins (27, -24, D:1) a +0 sling (30, -13, D:1) a +0 dagger (32, 5, D:1) a +0 leather armour (40, -22, D:1) a +0 short sword 5 stones (45, -1, D:1) a rat skeleton (52, -24, D:1) a +0 club (54, -13, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (3, -8, D:2) a quokka skeleton (4, -8, D:2) a +0 club (6, 10, D:2) a quokka corpse (skeletalised by now) (13, 1, D:2) a ball python corpse (skeletalised by now) (20, -26, D:2) a +0 club a kobold corpse (skeletalised by now) (25, -26, D:2) a +0 falchion (30, 9, D:2) a +0 dagger a kobold corpse (skeletalised by now) (31, 10, D:2) an adder corpse (skeletalised by now) (32, -11, D:2) a +0 ring mail (35, -13, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a bat skeleton (1, -1, D:3) a +0 dagger a +0 leather armour (1, 0, D:3) a +0 whip (8, -11, D:3) the +4 ring mail of the Harp {^Contam rElec Str+3 SInv} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. (8, -2, D:3) an inkwell talisman a +0 ring mail (10, 1, D:3) a rat skeleton (10, 22, D:3) a +0 ring mail (11, -1, D:3) a quokka skeleton (11, 2, D:3) 5 boomerangs (12, -1, D:3) a +0 trident an orc skeleton (16, -1, D:3) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (16, 16, D:3) a +0 dagger (17, 13, D:3) a ball python skeleton (26, 18, D:3) a parchment of Magic Dart (29, 0, D:3) a +0 trident an orc corpse (skeletalised by now) (29, 1, D:3) a +0 hand axe 2 boomerangs a +0 club a +0 leather armour an orc corpse (skeletalised by now) (29, 2, D:3) a +0 trident an orc corpse (skeletalised by now) (30, -1, D:3) a +0 leather armour (32, -3, D:3) a +0 rapier (37, 19, D:3) a +0 falchion a boomerang an orc corpse (skeletalised by now) (40, 17, D:3) a +0 short sword an orc skeleton (41, 19, D:3) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (41, 22, D:3) a +0 hand axe (43, 21, D:3) a hobgoblin skeleton (44, 20, D:3) a hobgoblin skeleton (47, 0, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (11, 25, D:4) a ball python skeleton a jackal skeleton (12, 6, D:4) a +0 war axe (12, 26, D:4) a +0 flail a +0 ring mail (13, 26, D:4) a +0 hand axe (19, 22, D:4) a jackal skeleton (19, 25, D:4) a +0 chain mail (20, -2, D:4) an inkwell talisman (20, 16, D:4) a +0 giant club an ogre corpse (skeletalised by now) (21, 19, D:4) a jackal corpse (skeletalised by now) (24, 4, D:4) a +0 giant club (48, 19, D:4) a +0 robe (52, 13, D:4) 2 boomerangs (58, 23, D:4) a +0 chain mail (60, 21, D:4) a +0 club 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (11, -44, D:5) a +0 short sword a +0 ring mail a +0 flail a +0 leather armour an orc corpse (skeletalised by now) a black bear corpse (skeletalised by now) (11, -40, D:5) a +0 falchion (12, -39, D:5) a +0 chain mail