burgertutor Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (1, -6, D:1) a +0 club 5 stones a kobold skeleton (8, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -31, D:1) a +0 ring mail (10, -25, D:1) a +0 club (11, -24, D:1) a frilled lizard corpse (skeletalised by now) (12, -11, D:1) a +0 dagger (13, -6, D:1) a +0 whip (16, -24, D:1) a +0 scale mail (20, -19, D:1) a bat skeleton (21, -36, D:1) a rat corpse (skeletalised by now) (22, -15, D:1) a +0 club a goblin skeleton (31, -29, D:1) a ball python skeleton (33, -38, D:1) a +0 whip a kobold corpse (skeletalised by now) (37, -31, D:1) a rat skeleton (43, -28, D:1) a +0 club a kobold skeleton (44, -24, D:1) a jackal skeleton (46, -44, D:1) a +0 sling (46, -25, D:1) a rat skeleton (47, -44, D:1) a hobgoblin corpse (skeletalised by now) (50, -43, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (2, 0, D:2) a hobgoblin skeleton (4, -35, D:2) a +0 short sword (4, -12, D:2) a +0 ring mail (6, -1, D:2) a +0 scale mail (8, 3, D:2) a +0 ring mail (10, -41, D:2) a quokka corpse (skeletalised by now) (19, -12, D:2) a +0 whip (25, 3, D:2) a +0 short sword (30, -36, D:2) a +0 club 4 stones (31, -6, D:2) a jackal corpse (skeletalised by now) (31, -5, D:2) a jackal corpse (skeletalised by now) (32, -39, D:2) a +0 short sword (39, -28, D:2) a hobgoblin corpse (skeletalised by now) (40, -43, D:2) a bat corpse (skeletalised by now) (40, -29, D:2) a +0 club a goblin corpse (skeletalised by now) (41, -35, D:2) a ball python corpse (skeletalised by now) (42, -41, D:2) a +0 hand axe (44, -44, D:2) an adder corpse (skeletalised by now) (44, -34, D:2) a +0 pair of gloves (49, -31, D:2) a staff of earth Level 3 of the Dungeon [Shop] Wypsyzij's Armour Shop the +0 pair of boots of the Loofah {Dex+2} (219 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the Charlatan's Orb {orb Charlatan} (154 gold) It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. a +0 scale mail of fire resistance (154 gold) a +2 plate armour of poison resistance (448 gold) a +1 cloak of air (371 gold) a +2 chain mail of willpower (322 gold) a +0 chain mail (84 gold) a +0 robe (12 gold) [Shop] Gozag's Platinum Reserve the ring of Paranoia {rPois rN++} (3540 gold) [ring of positive energy] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. the +5 ring mail of the Moon Troll {rN+ Int+4 SInv} (5280 gold) rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. the granite talisman "Fopilebb" {Dex+6} (10970 gold) [granite talisman] Dex+6: It affects your dexterity (+6). the quill talisman "Hot Ephi" {rC- Will+ MP-6 Int+5} (1500 gold) [quill talisman] rC-: It makes you vulnerable to cold. Will+: It increases your willpower. MP-6: It affects your magic capacity (-6). Int+5: It affects your intelligence (+5). the riddle talisman "Loblikho" {rC+} (9000 gold) [riddle talisman] rC+: It protects you from cold. the +4 ring mail "Zuliupno" {rPois Will+} (4080 gold) rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. the +0 scale mail of Fanaticism {rElec Regen+ Int+3} (2430 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +4 spear of Lysteha {pain, Str+2} (3870 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the +3 leather armour of the Comet {Rampage rF+ Str+3 Dex-2} (3310 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the alchemy staff "Nesiecwu" {rPois SInv Fire Ice Alch} (4740 gold) [staff of alchemy] rPois: It protects you from poison. SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. the serpent talisman "Ycrem Qosa" {+Inv rElec} (6000 gold) [serpent talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. the +3 leather armour of Lydaal {Harm Dex+5} (3450 gold) Harm: It increases damage dealt and taken. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +2 dagger "Seisytz" {flame, *Slow Str+5 Stlth+} (2830 gold) *Slow: It may slow you when you take damage. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +9 short sword of the Jumping Caecilian {devious, Str+2} (5920 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the +8 scale mail "Rademyo" {rElec rPois rC- rN+++} (7620 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. It cannot be enchanted further. the +0 dagger "Vusiniy" {flame, rPois Str+2} (1900 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. the +7 ring mail "Buus" {Rampage Dex+2 SInv} (5440 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. the amulet "Woutt" {Wildshape *Silence Will+ rCorr Str+2} (4680 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). *Silence: It may silence you when you take damage. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). the +2 ring mail "Feptias" {Will- Str+2 SInv} (2520 gold) Will-: It decreases your willpower. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Lublug" {Fly rF- MP+7 Str+6} (4480 gold) [ring of flight] Fly: It grants you flight. rF-: It makes you vulnerable to fire. MP+7: It affects your magic capacity (+7). Str+6: It affects your strength (+6). (8, 24, D:3) a +0 dagger (11, 25, D:3) a parchment of Awaken Armour (15, 14, D:3) a +0 dagger a kobold skeleton (15, 24, D:3) a +0 orcbow a centaur corpse (skeletalised by now) (15, 25, D:3) a ball python corpse (skeletalised by now) (16, 15, D:3) a +0 dagger 2 stones (16, 22, D:3) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (19, -6, D:3) a +0 spear (22, 17, D:3) a +0 club a stone (22, 25, D:3) a +0 mace (32, 24, D:3) 2 poisoned darts (33, 10, D:3) a rat corpse (skeletalised by now) (37, 16, D:3) a bat corpse (skeletalised by now) (37, 17, D:3) a ball python corpse (skeletalised by now) (41, -7, D:3) a +0 dagger a goblin corpse (skeletalised by now) (48, -1, D:3) a +0 scale mail (49, -5, D:3) a +0 robe (60, -1, D:3) a +0 dagger 3 stones Level 4 of the Dungeon [Shop] Wekilec's Distillery a potion of attraction (unknown) (42 gold) a potion of invisibility (unknown) (112 gold) a potion of heal wounds (unknown) (112 gold) a potion of heal wounds (unknown) (112 gold) 2 potions of heal wounds (unknown) (224 gold) a potion of attraction (unknown) (42 gold) a potion of magic (112 gold) a potion of mutation (unknown) (112 gold) a potion of invisibility (unknown) (112 gold) a potion of enlightenment (unknown) (70 gold) (19, 28, D:4) a +0 short sword a kobold corpse (skeletalised by now) (20, 1, D:4) a +2 pair of boots (23, 18, D:4) a +0 hand axe (37, 15, D:4) an adder skeleton (46, 29, D:4) a +0 short sword a +0 leather armour a kobold skeleton (49, 7, D:4) a +0 short sword 3 stones (51, 36, D:4) a +1 war axe of flaming (58, 32, D:4) a +0 dagger (59, 31, D:4) a +1 antimagic hand axe (59, 32, D:4) a +0 dagger a +0 whip a +1 flail of protection a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 leather armour an orc corpse (1, -3, D:5) a +0 club an orc corpse (1, 2, D:5) a +0 trident an orc corpse (4, -3, D:5) a +0 hand axe (10, -11, D:5) a +0 ring mail (11, 6, D:5) a +0 leather armour (15, -14, D:5) a +0 morningstar an orc corpse (16, -14, D:5) a +0 dagger a +0 robe a +0 whip (18, -4, D:5) a +0 war axe an orc corpse (23, -10, D:5) a hound corpse (30, 9, D:5) 21 gold pieces a +0 flail a throwing net a +0 spear a +0 spear a +0 whip a +0 robe a gnoll corpse a gnoll corpse (30, 10, D:5) a +0 whip a gnoll corpse (33, 14, D:5) 14 gold pieces (35, -3, D:5) a +0 flail a gnoll corpse (skeletalised by now)