Dungeon Crawl Stone Soup version 0.35-a0-142-gf4adea49af (webtiles) character file. Game seed: 15288342377170956255 41 burgertutor the Ducker (level 3, -1/29 HPs) Began as an Anemocentaur Gladiator on Mar 2, 2026. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (1064 turns). burgertutor the Ducker (Anemocentaur Gladiator) Turns: 1064, Time: 00:00:53 Health: -1/29 AC: 2 Str: 17 XL: 3 Next: 32% Magic: 3/3 EV: 4 Int: 7 God: Gold: 67 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) a - +0 quarterstaff (freeze) rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: stampede @: about to teleport, vertiginous, invisible A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff of freezing (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.1 Fighting + Level 3.3 Staves + Level 1.6 Throwing + Level 0.8 Armour + Level 3.6 Dodging + Level 1.3 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 77% 2 Confusing Touch Hex 0% N/A 93% 3 Hailstorm Conj/Ice 0% 3d5 93% 3 Summon Ice Beast Ice/Summ 0% N/A 93% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History Your Stealth skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You catch the helpless gnoll completely off-guard! You hit the gnoll. You freeze the gnoll. The gnoll is lightly wounded. The rat bites you but does no damage. You hit the gnoll. You freeze the gnoll. You kick the gnoll, but do no damage. The gnoll is moderately wounded. You barely miss the gnoll. You kick the gnoll! The gnoll is almost dead. The rat bites you. You closely miss the gnoll. The gnoll is almost dead. The gnoll barely misses you. x2; The rat barely misses you. The gnoll completely misses you. You barely miss the gnoll. You kick the gnoll. You kill the gnoll! The gnoll hits you from afar with a +1 spear of entangling. The rat barely misses you. The gnoll barely misses you. You barely miss the gnoll. You kick the gnoll, but do no damage. The gnoll barely misses you. The kobold hits you with a +0 club. The gnoll closely misses you. You closely miss the gnoll. You kick the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club! The rat barely misses you. The gnoll barely misses you. The rat bites you but does no damage. As you read the scroll labelled ACATHRUHACH, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The gnoll hits you with a +0 club. The rat closely misses you. You strike the helpless rat from behind! You thump the rat! You freeze the rat. You kill the rat! The gnoll barely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll hits you with a +0 club. You die... ### ### #.##.# ##.#.. ♣♣♣♣♣♣♣♣♣♣♣♣♣♣###############.... .♣.........................#..... ....♣....♣...♣..########...##.... ♣♣...♣♣♣...♣♣..## ....#...##.#.. ....♣.♣...♣...#####j...#...##.### ♣...♣...♣.....ß.#)#JK.?#...##.# ..♣..♣♣.♣♣......jjjjj..#...##.# ..♣♣)..........j@jjjK..#...##.# # ......♣♣......ß.#.#K...#......### .♣...♣..♣.....#####....#...##.##. ..♣..♣♣...♣....## K...#...#..... ♣..♣...♣...♣....########...#..... ♣..♣♣.......♣..............#...## .♣..♣...♣.♣.♣........###...##.### ...♣.♣..♣....♣.............##.# ♣(...♣.....................##.# You could see 9 gnolls, an endoplasm and 3 kobolds. Vanquished Creatures 2 gnolls (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 4 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | burgertutor the Anemocentaur Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 222 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 1055 | D:1 | Reached skill level 1 in Stealth 1055 | D:1 | Reached XP level 3. HP: 20/29 MP: 3/3 1064 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Staves | 3 | 3.3 Stealth | 1 | 1.3 Fighting | | 2.1 Throwing | | 1.6 Armour | | 0.8 Dodging | | 3.6 Action || total ---------------------------++------- Attack: Normal || 44 Melee: Quarterstaff || 44 Kick || 11 Drink: Curing || 1 Invisibility || 1 Moonshine || 1 Read: Brand weapon || 1 Teleportation || 1 Stab: Sleeping || 2 Invisible || 3 Armour: Leather armour || 32 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1068 | 1068 | 0 | 0 | 927 | 1 | 1068.0 | Dungeon | 1068 | 1068 | 0 | 0 | 927 | 1 | 1068.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1068 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+