burgertutor Level 1 of the Dungeon [Shop] Hedivi's Weapon Boutique a +0 quarterstaff (55 gold) a +0 mace (33 gold) a +0 club (5 gold) a +0 club (5 gold) a +0 club (5 gold) a +0 dire flail of protection (88 gold) 6 poisoned darts (39 gold) a +3 arbalest of flaming (335 gold) [Shop] Sitwoyd's Antique Weapon Shoppe a +0 quarterstaff of speed (425 gold) a +0 hand axe (75 gold) the +6 rapier of Valiance {antimagic, Dex+5} (1600 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +3 arbalest of freezing (762 gold) a +1 partisan of protection (385 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (2440 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 short sword (75 gold) a +0 short sword (75 gold) a +0 morningstar (150 gold) a +0 club (12 gold) [Shop] Vipufocs's Distillery a potion of moonshine (14 gold) a potion of curing (42 gold) a potion of ambrosia (112 gold) a potion of mutation (112 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of enlightenment (unknown) (70 gold) a potion of moonshine (14 gold) a potion of haste (140 gold) a potion of resistance (unknown) (140 gold) a potion of haste (140 gold) [Shop] Wiuke Ewih's Jewellery Shop a ring of magical power (unknown) (260 gold) a +6 ring of dexterity (unknown) (468 gold) a storm talisman (715 gold) a +4 ring of protection (unknown) (468 gold) a quill talisman (97 gold) a ring of protection from cold (unknown) (325 gold) an amulet of the acrobat (unknown) (390 gold) a ring of protection from fire (unknown) (325 gold) [Shop] Ifaixka's Antique Weapon Emporium a +0 whip (65 gold) a +4 whip of electrocution (733 gold) a +0 spectral quarterstaff (377 gold) a +2 scimitar of valour (468 gold) a +0 short sword (78 gold) a +0 club (13 gold) a +1 orcbow of flaming (369 gold) a +0 hand axe (78 gold) a +0 dagger (52 gold) a +0 club (13 gold) (0, 0, D:1) a quokka corpse (skeletalised by now) (2, -6, D:1) a +0 ring mail (3, 2, D:1) a +0 mace (7, -24, D:1) a +0 club (7, -15, D:1) a +0 leather armour (7, -11, D:1) a +0 whip 5 stones (10, -33, D:1) a +0 whip (18, -3, D:1) a bat corpse (skeletalised by now) (19, -1, D:1) a +0 dagger (19, 10, D:1) a +0 leather armour (23, -2, D:1) a hobgoblin corpse (skeletalised by now) (24, 3, D:1) a +0 dagger (29, 4, D:1) a +0 whip (30, -34, D:1) a hobgoblin skeleton (33, -25, D:1) a rat skeleton (34, -25, D:1) a +0 short sword a stone a frilled lizard skeleton (35, -26, D:1) a rat skeleton (49, 6, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (0, 1, D:2) a +0 club a +0 dagger a +0 sling a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (1, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (1, 0, D:2) a +0 club a +0 club a goblin corpse (skeletalised by now) (1, 2, D:2) a +0 short sword a +0 animal skin a +0 helmet (1, 5, D:2) a +0 dagger (10, -5, D:2) a +0 dagger (12, -18, D:2) a +0 leather armour (17, -44, D:2) a +0 pair of gloves (24, -1, D:2) a +0 short sword 5 stones (30, 1, D:2) a +0 ring mail (31, -10, D:2) an adder skeleton (33, -24, D:2) a +0 club (34, -27, D:2) a hobgoblin corpse (skeletalised by now) (36, -8, D:2) an adder skeleton (48, -20, D:2) a hobgoblin skeleton (53, -36, D:2) a +0 whip 2 stones a kobold skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Ukiamm" {rC+ MP+9 Int-3 Dex+4} (5300 gold) [ring of protection from cold] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). the +5 hand axe of a sewer {freeze, rPois rN+ rCorr} (5140 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the amulet of Iskycei {Wildshape rC+ rN+ Int+3 Dex-4} (4610 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). the scarab talisman "Ridd" {Fly Int+3} (3890 gold) [scarab talisman] Fly: It grants you flight. Int+3: It affects your intelligence (+3). the amulet of Gevvub {Chemistry ^Fragile rElec Int+7} (5310 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Int+7: It affects your intelligence (+7). the +5 mace of Discomfort {holy, Stlth+} (4020 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. the blade talisman of the Lizard {rPois rF- SInv} (6600 gold) [blade talisman] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. the +0 robe of the Tormentor {Fly rPois rF+++ rC-} (4220 gold) Fly: It grants you flight. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. It cannot be enchanted further. the +0 helmet of Dishonour {Light, rN+ Int+3} (2700 gold) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +3 dagger "Ogreslayer" {elec, rF++ rC+ Str+4 Dex-2 SInv} (5990 gold) rF++: It greatly protects you from fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. the +2 robe "Nilararch" {rElec rC++ rCorr Dex+3} (5430 gold) rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the riddle talisman of the Intense God {Rampage rF- Dex+2} (4800 gold) [riddle talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF-: It makes you vulnerable to fire. Dex+2: It affects your dexterity (+2). the ring "Xoinoyl" {rElec rPois rCorr Int+3 Slay+2} (5290 gold) [ring of resist corrosion] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the death talisman of Mumblety Peg {Str+6 Dex+4 SInv} (20280 gold) [talisman of death] Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. the ring of Elyil {rPois rN+ Int+2} (3540 gold) [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). the fortress talisman of Joollu {rC+ rN++ Int-4 Stlth+} (5550 gold) [fortress talisman] rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. the necromancy staff of Gitol {*Corrode rN+ Dex+9 Necro Forge Alch} (5650 gold) [staff of necromancy] *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Dex+9: It affects your dexterity (+9). Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. Alch: It increases the power of your Alchemy spells. the ring "Wahack" {rPois rN+ rCorr MP+9 Str-4} (3260 gold) [ring of magical power] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Str-4: It affects your strength (-4). the necromancy staff "Ubuin" {rN+ Stlth+ Necro Ice} (4040 gold) [staff of necromancy] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. the quill talisman of Jucan {-Tele rPois rF+ Stlth+} (2150 gold) [quill talisman] -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rF+: It protects you from fire. Stlth+: It makes you more stealthy. (0, 0, D:3) a +0 chain mail (0, 9, D:3) a +0 club a kobold skeleton (3, -2, D:3) a jackal skeleton a jackal skeleton an adder skeleton (4, -6, D:3) a quokka skeleton (5, -5, D:3) a +0 spear a gnoll skeleton (5, -3, D:3) a +0 club a goblin skeleton (5, 2, D:3) a ball python skeleton (5, 3, D:3) a staff of alchemy (5, 7, D:3) a frilled lizard skeleton (6, -2, D:3) a hobgoblin skeleton (10, 8, D:3) a hobgoblin skeleton (12, 8, D:3) a ball python skeleton (14, -22, D:3) a +0 mace a +0 ring mail the human corpse of Terence (skeletalised by now) (26, -30, D:3) 5 poisoned darts (27, -28, D:3) a ball python skeleton (33, -20, D:3) a +0 short sword 4 stones (34, -16, D:3) a +0 spear (35, -17, D:3) a +0 dagger (36, 4, D:3) a +0 dagger (43, 16, D:3) a +0 falchion (48, -23, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +1 vampiric whip (7, -12, D:4) an iguana corpse (skeletalised by now) (18, -15, D:4) a hound skeleton (19, -29, D:4) a quokka corpse (skeletalised by now) (20, -15, D:4) a +0 dagger (20, -14, D:4) a +0 short sword an orc skeleton (23, -18, D:4) an inkwell talisman (26, 4, D:4) a +6 dire flail of protection a +0 chain mail (28, 4, D:4) 4 poisoned darts (31, 4, D:4) 8 poisoned darts a +0 short sword a kobold skeleton (36, 11, D:4) a jackal corpse (skeletalised by now) (37, 11, D:4) a +0 club an orc corpse (skeletalised by now) (38, 12, D:4) a jackal corpse (skeletalised by now) (42, -8, D:4) a +0 short sword an orc corpse (skeletalised by now) (43, 4, D:4) a +0 club a kobold corpse (skeletalised by now) (43, 18, D:4) a +0 short sword (44, -18, D:4) a +0 leather armour a +0 rapier the human skeleton of Eustachio (44, -10, D:4) a +0 club a goblin skeleton (49, -28, D:4) a +2 whip of freezing a +0 robe (52, 9, D:4) a +0 scale mail (57, 21, D:4) a spore talisman Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (5, -15, D:5) a +0 dagger (7, -4, D:5) a +0 spear (19, 31, D:5) a +0 club (28, -17, D:5) an iguana skeleton (35, 25, D:5) a +0 rapier (39, -4, D:5) 6 curare-tipped darts (42, -4, D:5) a +0 giant spiked club an ogre skeleton (52, -1, D:5) a +0 scale mail of fire resistance a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, -2, D:6) a scarab talisman (9, 2, D:6) a +0 ring mail (16, -8, D:6) a +0 chain mail (18, 19, D:6) a +0 hand axe (20, -14, D:6) a +0 dagger (20, 2, D:6) a +0 giant club an ogre corpse (skeletalised by now) (20, 11, D:6) an adder skeleton (21, -12, D:6) a +0 rapier (31, -6, D:6) a +0 mace (31, -5, D:6) a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (32, -5, D:6) a +0 robe a +0 dagger an orc skeleton (35, -14, D:6) a parchment of Poisonous Vapours (36, -8, D:6) 5 poisoned darts (38, 7, D:6) a scroll of noise a staff of conjuration Level 7 of the Dungeon [Shop] Ykimm's Neck Hole a +0 cloak of stealth (161 gold) a +0 cloak (63 gold) a scarf of harm (126 gold) a scarf of resistance (448 gold) an amulet of chemistry (unknown) (420 gold) an amulet of guardian spirit (unknown) (420 gold) an amulet of faith (unknown) (560 gold) (0, 0, D:7) a stone (0, 7, D:7) a +0 spear a kobold skeleton (0, 15, D:7) a water moccasin skeleton (1, -2, D:7) a stone (2, 8, D:7) a +0 great sword (5, -3, D:7) a +0 spear (5, 1, D:7) a stone (7, -2, D:7) a +0 whip a gnoll skeleton (7, 0, D:7) a +0 club (7, 5, D:7) a +0 great sword (7, 7, D:7) a +0 long sword an orc skeleton (8, 7, D:7) a +0 spear a kobold skeleton (19, 11, D:7) a hound skeleton (23, 25, D:7) a +0 mace (24, 22, D:7) a parchment of Sublimation of Blood (26, 17, D:7) a parchment of Kiss of Death (27, 38, D:7) a +0 ring mail (30, 29, D:7) a +0 halberd a gnoll skeleton (31, 25, D:7) a +0 club (32, 27, D:7) a +2 dagger of electrocution 2 poisoned darts a kobold skeleton (33, 25, D:7) a +0 short sword 6 poisoned darts (33, 26, D:7) a +0 short sword (33, 27, D:7) a +0 short sword a stone a kobold skeleton (34, 31, D:7) a +0 whip 5 poisoned darts (36, 30, D:7) a +0 spear (47, 38, D:7) a +2 long sword of flaming +0 swamp dragon scales Level 8 of the Dungeon (0, 0, D:8) a +0 flail a gnoll corpse (skeletalised by now) (0, 1, D:8) a +0 spear a gnoll corpse (skeletalised by now) (0, 3, D:8) a +0 spear a +0 club a +0 leather armour a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (0, 6, D:8) a +2 short sword a +0 robe (1, 2, D:8) a +0 spear (3, 8, D:8) a +0 battleaxe a +0 robe (7, 5, D:8) a +0 short sword of venom a +0 robe (8, 8, D:8) a +3 flail a +0 robe (11, 0, D:8) a +0 dagger (13, 1, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (13, 9, D:8) a +0 long sword (24, 34, D:8) a +0 hand axe (30, 26, D:8) a bullfrog skeleton (33, 14, D:8) a +0 spear of flaming a +0 robe (34, 12, D:8) a +0 halberd a +0 robe (35, 12, D:8) a +0 dagger a +0 robe (36, 4, D:8) a +0 whip (37, 12, D:8) a +3 mace a +0 robe (39, 6, D:8) a +0 war axe (40, 4, D:8) a +0 dagger a curare-tipped dart a kobold corpse (skeletalised by now) (55, 22, D:8) a +0 mace a +0 falchion a +0 leather armour a +0 dagger a +0 robe (55, 24, D:8) a +0 mace a +3 chain mail a +2 flail a +0 robe an orc corpse (skeletalised by now) (55, 25, D:8) a +0 flail (55, 26, D:8) a +0 mace (55, 27, D:8) a bullfrog skeleton (56, 27, D:8) a +0 hand axe (56, 29, D:8) a +0 robe (57, 50, D:8) a +0 shortbow (59, 38, D:8) a +0 falchion (62, 29, D:8) a +0 robe (62, 35, D:8) a +0 ring mail Level 9 of the Dungeon (8, -19, D:9) a +2 helmet (15, -7, D:9) a +0 robe (18, 15, D:9) a +0 shortbow (25, 14, D:9) the human corpse of Prince Ribbit (30, -1, D:9) a +0 great sword (37, 13, D:9) a +0 leather armour (48, -20, D:9) a +0 club a +0 robe (49, -21, D:9) a +0 club (50, -6, D:9) a +0 dagger a +0 robe a +0 mace (50, -1, D:9) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (52, -23, D:9) a +0 spear (53, -2, D:9) a +0 flail an orc corpse (skeletalised by now) (53, 10, D:9) a +0 quarterstaff (still there?) a +2 sling of flaming (still there?) a +0 leather armour (still there?) a wand of flame (7) (still there?) the human corpse of Joseph (still there?) (54, -25, D:9) a +0 whip a gnoll corpse (skeletalised by now) (55, -5, D:9) a +0 flail 2 boomerangs a +0 ring mail (55, 11, D:9) 2 throwing nets (55, 13, D:9) a throwing net the Ecumenical Temple