burgertutor Level 1 of the Dungeon (7, -15, D:1) a +0 club (12, -23, D:1) a +4 dagger (15, 1, D:1) a rat skeleton (16, -18, D:1) 4 poisoned darts (16, -10, D:1) a hobgoblin skeleton (26, -23, D:1) an orb of attunement (29, 21, D:1) a +0 hand axe (33, 5, D:1) a +0 club (34, -28, D:1) a +0 hand axe (35, 5, D:1) a rat skeleton (36, -17, D:1) a +0 short sword (36, 5, D:1) a rat skeleton (41, -16, D:1) a bat corpse (skeletalised by now) (43, -14, D:1) a +0 robe (45, -30, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (1, 1, D:2) the maw talisman of the Desert {Fly rPois rN+ Dex-2} [maw talisman] Fly: It grants you flight. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). (6, -2, D:2) a +0 helmet (15, 10, D:2) a ball python corpse (skeletalised by now) (17, -18, D:2) a +0 whip a gnoll corpse (17, -14, D:2) a +0 club a +0 spear a goblin corpse a gnoll corpse (17, -13, D:2) a +0 dagger (17, -6, D:2) a +0 club (30, 1, D:2) a +0 whip (30, 3, D:2) a +1 dagger of holy wrath a goblin skeleton (34, -15, D:2) a +0 club a +0 sling a goblin corpse (34, -12, D:2) a hobgoblin corpse (37, 5, D:2) a rat skeleton (39, 12, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (49, -15, D:2) a +0 dagger