buttbrigade Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 0, D:1) a +0 club (2, 12, D:1) a ball python corpse (skeletalised by now) (9, 4, D:1) a +0 club (11, -7, D:1) a hobgoblin corpse (skeletalised by now) (12, 1, D:1) a +0 club a +0 club a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (13, 2, D:1) a rat corpse (skeletalised by now) (25, 20, D:1) 8 stones (26, 14, D:1) a hobgoblin skeleton (26, 22, D:1) a +0 spear (29, -10, D:1) a +0 rapier (29, 11, D:1) a hobgoblin skeleton (31, 13, D:1) a +0 rapier (32, 26, D:1) a rat corpse (skeletalised by now) (32, 28, D:1) a +0 hand axe (33, 27, D:1) a +0 whip (34, 5, D:1) a hobgoblin skeleton (39, 0, D:1) a +0 whip a +0 short sword a +0 plate armour (40, 2, D:1) a +0 short sword (45, 34, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 1, D:2) an adder corpse (skeletalised by now) (22, 21, D:2) a +0 hand axe (24, 20, D:2) a +0 whip (24, 22, D:2) a +0 spear (25, 17, D:2) a frilled lizard corpse (skeletalised by now) (27, 2, D:2) a +0 club (27, 6, D:2) a bat corpse (skeletalised by now) (30, -8, D:2) 6 stones (36, -8, D:2) a ball python corpse (skeletalised by now) (38, 11, D:2) a +0 ring mail (44, 9, D:2) a frilled lizard skeleton (47, -12, D:2) a frilled lizard skeleton (49, 13, D:2) a +0 club (50, -9, D:2) a +0 dagger (51, -8, D:2) a ball python skeleton (54, -10, D:2) a +0 whip Level 3 of the Dungeon (1, 7, D:3) a +0 club an orc skeleton (12, 3, D:3) a +1 hat (14, -5, D:3) a +0 ring mail (19, -1, D:3) a +0 leather armour a +0 dagger (19, 2, D:3) an adder skeleton (34, 30, D:3) a +1 dagger of venom (34, 33, D:3) a jackal skeleton a jackal skeleton (35, 33, D:3) a jackal skeleton (36, 34, D:3) a rat skeleton (37, 34, D:3) 6 stones (38, 15, D:3) a +0 dagger (42, 13, D:3) a +0 trident (47, -3, D:3) a ring of ice (47, 22, D:3) a +0 dagger of speed a kobold skeleton (50, -10, D:3) the inkwell talisman of Hosavem {Rampage MP+10 Int+2} [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. MP+10: It affects your magic capacity (+10). Int+2: It affects your intelligence (+2). (50, 27, D:3) a +0 whip (50, 36, D:3) a jackal skeleton (51, 36, D:3) a jackal skeleton (55, 43, D:3) a frilled lizard skeleton Level 4 of the Dungeon (4, 3, D:4) 4 stones (11, 2, D:4) a +0 spear (16, -4, D:4) a +0 robe a +0 dagger (17, -3, D:4) a scroll of identify (22, -27, D:4) 6 stones (23, 1, D:4) a +0 short sword (29, -19, D:4) a +0 dagger (29, -2, D:4) a +0 great sword (34, -4, D:4) a wand of acid (8) (36, 3, D:4) a scroll of blinking (40, 1, D:4) a scroll of amnesia