buttermutt Level 1 of the Dungeon (6, 10, D:1) a +0 robe (7, -1, D:1) a +0 club (9, 14, D:1) a ball python corpse (skeletalised by now) (19, 33, D:1) a +0 whip (22, 27, D:1) a +0 mace (23, 30, D:1) 5 poisoned darts (25, 32, D:1) a +0 sling (29, 4, D:1) a +0 club (41, 17, D:1) a bat skeleton (45, 29, D:1) a +0 short sword (46, 38, D:1) a +0 club (52, 6, D:1) a +0 leather armour (54, 26, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon [Shop] Buhuuhax's Jewellery Shoppe an amulet of guardian spirit (unknown) (330 gold) a +4 ring of protection (396 gold) a ring of positive energy (unknown) (220 gold) an amulet of wildshape (unknown) (330 gold) a +5 ring of evasion (unknown) (396 gold) a ring of magical power (unknown) (220 gold) an amulet of wildshape (unknown) (330 gold) an amulet of magic regeneration (unknown) (330 gold) a ring of magical power (unknown) (220 gold) the amulet of Kuviy {Reflect +Inv rC+ Dex+4 SH+5} (653 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. +Inv: It lets you turn invisible. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). SH+5: It affects your SH (+5). an amulet of dissipation (unknown) (330 gold) (0, 0, D:2) the +9 spear "Quddafra" {pain, rElec rN+ SInv Stlth-} rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. (7, 7, D:2) a bat corpse (skeletalised by now) (7, 8, D:2) a +0 club (8, -39, D:2) a rat corpse (skeletalised by now) (8, 8, D:2) a ball python corpse (skeletalised by now) (11, 4, D:2) a bat corpse (skeletalised by now) (13, -5, D:2) a +0 helmet (21, -41, D:2) a +0 club (27, -37, D:2) a rat corpse (skeletalised by now) (27, -30, D:2) a scarf of harm (27, -27, D:2) a +0 trident (30, -28, D:2) a jackal skeleton (31, -28, D:2) a jackal skeleton (32, -24, D:2) a quokka skeleton (34, -12, D:2) a +0 short sword a +0 chain mail (35, -13, D:2) a +0 dagger a kobold skeleton (35, -7, D:2) a rat skeleton (40, 0, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (3, 0, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (7, 7, D:3) a bat corpse (skeletalised by now) (7, 12, D:3) a hobgoblin corpse (skeletalised by now) (8, 17, D:3) an orb of mesmerism (19, 12, D:3) a hobgoblin corpse (skeletalised by now) (20, 11, D:3) a quokka corpse (skeletalised by now) (26, 18, D:3) a +0 dagger an orc skeleton (26, 25, D:3) a +0 robe (27, 3, D:3) an adder corpse (31, 11, D:3) a +0 short sword (40, 20, D:3) a +0 sling (48, 23, D:3) a bat skeleton (48, 25, D:3) a +0 leather armour (53, -1, D:3) a bat corpse (skeletalised by now) Level 5 of the Dungeon Level 6 of the Dungeon (5, -4, D:6) a +0 hand axe