buttermutt Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (17, 11, D:1) a bat skeleton (24, -2, D:1) a bat skeleton (29, -6, D:1) a +0 dagger (35, 11, D:1) a quokka corpse (skeletalised by now) (37, 6, D:1) a +0 dagger 5 stones a kobold skeleton (41, 15, D:1) a +0 dagger (49, 21, D:1) a +0 rapier (50, 13, D:1) a +2 hat (60, 14, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a kobold corpse (0, 1, D:2) a +0 spear a gnoll corpse (1, 37, D:2) a ball python corpse (skeletalised by now) (2, -2, D:2) a +0 whip (4, 29, D:2) a rat corpse (skeletalised by now) (7, 38, D:2) a +0 pair of gloves (11, 0, D:2) a +0 trident (13, 9, D:2) a +0 dagger (28, 32, D:2) a +0 short sword (28, 38, D:2) the sanguine talisman of the Elven Halls {Harm Will- Int+6 Dex+2} [sanguine talisman] Harm: It increases damage dealt and taken. Will-: It decreases your willpower. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). (34, 46, D:2) a ball python corpse (skeletalised by now) (53, 38, D:2) a rat corpse (skeletalised by now) (56, 11, D:2) a +0 sling (56, 28, D:2) a +0 helmet