buttermutt Level 1 of the Dungeon (4, -11, D:1) a bat corpse (skeletalised by now) (6, -36, D:1) a parchment of Call Canine Familiar (6, -33, D:1) a +0 club (6, -11, D:1) a +0 club (9, -38, D:1) a hobgoblin skeleton (9, -37, D:1) a bat skeleton (10, -14, D:1) a +0 robe (11, -32, D:1) a +0 short sword (11, -29, D:1) a ball python skeleton (13, -11, D:1) a talisman of death (20, -45, D:1) a +0 whip (23, -42, D:1) a rat skeleton (23, -41, D:1) a +0 whip a kobold skeleton (25, -16, D:1) a hobgoblin skeleton (39, -43, D:1) a frilled lizard skeleton (46, -50, D:1) a +0 dagger of venom (52, -17, D:1) a +0 plate armour (53, -21, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Eppel's Armour Boutique a +0 scale mail (44 gold) a +0 robe (9 gold) a +0 chain mail (66 gold) a +0 kite shield (77 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +1 leather armour of fire resistance (154 gold) a +0 robe (9 gold) +2 fire dragon scales (682 gold) a +0 pair of boots of rampaging (126 gold) (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, -18, D:2) a frilled lizard skeleton (20, 17, D:2) a +0 ring mail (30, 12, D:2) a +0 robe (31, -18, D:2) a +0 hand axe (33, -2, D:2) a +0 club a goblin skeleton (36, 23, D:2) a +0 mace (40, -20, D:2) a +0 club 4 stones (44, -9, D:2) a bat skeleton Level 3 of the Dungeon (0, 23, D:3) 3 flux baubles (2, -17, D:3) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. (10, 6, D:3) a +0 whip (18, 0, D:3) a +0 club (21, 0, D:3) a +0 whip (31, 29, D:3) 3 poisoned darts (35, 20, D:3) a +0 flail (36, 29, D:3) a +0 dagger 7 poisoned darts (37, 0, D:3) a hobgoblin skeleton (37, 3, D:3) a +0 dagger (37, 4, D:3) a +0 robe (40, 32, D:3) a +0 club (40, 33, D:3) a +0 dagger (41, 33, D:3) a +0 mace a +0 leather armour (50, 28, D:3) a +0 plate armour (52, -5, D:3) a +0 club (53, 28, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, -7, D:4) a +0 giant club (3, -4, D:4) a +0 whip (5, -19, D:4) a +0 dagger (13, -33, D:4) 6 boomerangs (18, -25, D:4) a +0 flail a +0 ring mail (19, -36, D:4) a +0 spear (19, -26, D:4) a +0 flail 2 boomerangs (19, -25, D:4) a +0 dagger a +0 robe (19, -24, D:4) a +0 mace (20, -15, D:4) a +0 club (26, -29, D:4) a +0 dagger (35, -23, D:4) a +0 trident a +0 leather armour (57, -21, D:4) a +0 short sword (62, -49, D:4) a parchment of Forge Blazeheart Golem Level 5 of the Dungeon (0, 0, D:5) 5 gold pieces (1, -6, D:5) the ring "Qeen" {Fly rPois rN++ Will+ rCorr} [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (1, -4, D:5) 21 gold pieces a +0 club (3, -2, D:5) 4 gold pieces a +0 spear (3, -1, D:5) 6 gold pieces a +0 flail (3, 0, D:5) 9 gold pieces a +0 whip a +0 whip (4, 1, D:5) 5 gold pieces a +0 club a +0 leather armour (15, -1, D:5) a +0 flail a boomerang (15, 6, D:5) a +0 whip 3 boomerangs (15, 7, D:5) a +0 dagger a +0 robe (16, 7, D:5) a +0 club (17, 0, D:5) a +0 dagger (17, 4, D:5) a +0 dagger (18, 7, D:5) a +0 hand axe (41, 12, D:5) a +0 leather armour