Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10205302378089653503 6 buttermutt the Gusty (level 1, 0/10 HPs) Began as a Deep Elf Air Elementalist on Apr 21, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:28 (300 turns). buttermutt the Gusty (Deep Elf Air Elementalist) Turns: 300, Time: 00:01:29 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 75% Magic: 2/6 EV: 11 Int: 19 God: Gold: 39 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: lethally poisoned (0 -> -9) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Missiles b - 2 throwing nets Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} Potions g - a potion of magic Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.2 Spellcasting - Level 1.1 Conjurations + Level 3.4 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 9% 2 Swiftness Air 16% N/A 11% 3 Airstrike Air 8% 2d(2-18) 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the kobold! You now have 39 gold pieces (gained 15). Your magical contamination has completely faded away. Things that are here: a +0 dagger; a kobold corpse You encounter an adder. There is a stone staircase leading up here. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (wandering, hasn't noticed you, 48% to hit) You miscast Shock. Nothing appears to happen. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap misses the adder. The zap hits the adder. The adder is moderately wounded. The adder hisses angrily. The adder attacks as it pursues you! The adder barely misses you. The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (moderately wounded, 48% to hit) The zap hits the adder. The adder is heavily wounded. You feel sick. The adder bites you. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 48% to hit) The zap misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 48% to hit) The zap hits the adder. The adder is almost dead. You die... #...........# #....#)...### ##.#.#..#.# #.#.#..#.# # # .##.#.#..#.# # #. ...........# # .. #####.#..#.######## #.######....>......... #..