buttermutt Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (2, -4, D:1) a ball python corpse (skeletalised by now) (9, -18, D:1) a +0 whip a gnoll corpse (skeletalised by now) (11, -18, D:1) a +0 flail a gnoll corpse (skeletalised by now) (14, 5, D:1) a +0 dagger (15, -18, D:1) a +0 spear (15, 12, D:1) a ball python corpse (skeletalised by now) (21, 5, D:1) 6 poisoned darts (33, 2, D:1) a +0 dagger (36, -33, D:1) a ball python skeleton (40, 2, D:1) a +0 ring mail (45, -28, D:1) a +0 short sword 2 stones (45, 2, D:1) a bat skeleton (46, 10, D:1) a +0 club (53, -22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (57, -14, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (3, 12, D:2) a +0 flail (10, 0, D:2) a bat skeleton (13, 25, D:2) a +0 whip a kobold skeleton (17, -9, D:2) a +0 club (17, 11, D:2) 3 stones a +0 dagger (22, -6, D:2) a ball python corpse (skeletalised by now) (22, 7, D:2) a hobgoblin corpse (skeletalised by now) (24, 3, D:2) a +0 scale mail (36, 10, D:2) a +0 club a goblin skeleton (39, 33, D:2) the amulet "Niczawk" {Spirit Rampage *Slow ^Fragile rF+++} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Slow: It may slow you when you take damage. ^Fragile: It will be destroyed if unequipped. rF+++: It renders you almost immune to fire. (40, 33, D:2) a +0 dagger (46, -2, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Baekko's Jewellery Emporium a ring of magical power (unknown) (280 gold) the amulet "Hemigody" {Spirit Dex+4 Stlth+} (674 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. a ring of see invisible (unknown) (210 gold) a ring of positive energy (unknown) (280 gold) an amulet of wildshape (unknown) (420 gold) an inkwell talisman (140 gold) an amulet of faith (unknown) (560 gold) the wellspring talisman of Trumpets {rN+ rCorr Str+2 Slay+2} (880 gold) [wellspring talisman] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a ring of see invisible (unknown) (210 gold) a ring of poison resistance (280 gold) (0, 0, D:3) a +0 whip (1, -13, D:3) a hobgoblin skeleton (1, -12, D:3) a +0 club 3 poisoned darts a kobold skeleton (4, -25, D:3) a +0 dagger a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (6, -29, D:3) a +0 hand axe (6, -1, D:3) a +0 dagger (16, -9, D:3) a +1 scythe of freezing a +0 robe (17, -23, D:3) a +0 whip 2 stones a kobold corpse (skeletalised by now) (18, -2, D:3) a +0 whip a hobgoblin skeleton (18, 10, D:3) a +0 short sword (19, -13, D:3) a +0 ring mail (20, -33, D:3) a +0 dagger a goblin skeleton (35, -15, D:3) a +0 club a +0 leather armour (47, -29, D:3) a +0 hammer (48, -30, D:3) a +2 quarterstaff of chaos a +0 cloak (49, 10, D:3) 3 flux baubles (51, -11, D:3) a rat skeleton (52, 8, D:3) a +0 robe (58, 6, D:3) a +0 dagger Level 4 of the Dungeon (12, 9, D:4) a +0 quarterstaff (13, 33, D:4) a +0 robe a +0 mace an orc skeleton (18, 45, D:4) a +0 leather armour (26, 18, D:4) an adder corpse (skeletalised by now) (26, 23, D:4) a +0 pair of boots (28, 1, D:4) a parchment of Call Imp (38, 9, D:4) a hound corpse (skeletalised by now) (50, 23, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a curare-tipped dart