buttermutt Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (4, 8, D:1) a hobgoblin corpse (skeletalised by now) (9, 21, D:1) a +0 mace (11, 35, D:1) a quokka corpse (skeletalised by now) (14, 6, D:1) a rat corpse (skeletalised by now) (35, -14, D:1) a +0 whip (35, 6, D:1) a ball python corpse (skeletalised by now) (36, 19, D:1) a +0 dagger (39, -21, D:1) a frilled lizard skeleton (42, -19, D:1) a +0 dagger (42, -10, D:1) a frilled lizard skeleton (61, 0, D:1) a +0 leather armour Level 2 of the Dungeon (1, 4, D:2) a +0 club (7, 7, D:2) a ball python corpse (skeletalised by now) (15, 21, D:2) a +0 hand axe (20, 34, D:2) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, 13, D:2) a +0 robe (21, 22, D:2) a hobgoblin skeleton (22, 22, D:2) a ball python skeleton (23, 19, D:2) a +0 club (25, 18, D:2) a +0 pair of gloves (30, 16, D:2) a frilled lizard corpse (skeletalised by now) (34, 19, D:2) a +0 dagger (35, 20, D:2) an adder corpse (skeletalised by now) (37, 20, D:2) a bat skeleton (44, 20, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 scale mail a ring of poison resistance a gnoll corpse (skeletalised by now) (0, 3, D:3) a +0 halberd a +0 leather armour (3, -21, D:3) an adder corpse (skeletalised by now) (6, -26, D:3) a +0 whip 5 stones a kobold corpse (skeletalised by now) (6, -15, D:3) a +0 club an orc corpse (skeletalised by now) (14, -8, D:3) a bat corpse (skeletalised by now) (15, 0, D:3) a hobgoblin skeleton (16, -10, D:3) a +0 robe (16, 1, D:3) a +0 dagger (17, -12, D:3) a +0 robe (23, 9, D:3) a +0 mace an adder skeleton (32, -30, D:3) a quill talisman (36, -7, D:3) a +0 trident a +0 club a +0 chain mail an orc skeleton (36, -6, D:3) a +0 flail a +0 dagger a +0 robe an orc skeleton an orc skeleton (38, -14, D:3) a +0 short sword a kobold corpse (skeletalised by now) (44, 10, D:3) a +0 spear (51, -22, D:3) the +9 rapier "Siarghuq" {pain, rC+ Dex+3} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, -1, D:4) a +0 short sword (9, 14, D:4) a ball python skeleton (23, 15, D:4) a hobgoblin skeleton a quokka skeleton (26, 9, D:4) a +0 dagger (29, -3, D:4) a +0 dagger a +2 robe of willpower Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail a +0 hand axe an orc skeleton (3, -12, D:5) a +0 rapier (4, 0, D:5) a +0 mace (8, 2, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (11, -10, D:5) a +2 trident of venom (14, -7, D:5) a +0 robe (17, -30, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (18, -29, D:5) a +0 hand axe a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, -14, D:5) an adder corpse (skeletalised by now) (35, -41, D:5) a kobold skeleton (36, -32, D:5) a +0 battleaxe (37, -35, D:5) a +0 club (37, -34, D:5) a kobold skeleton (37, -31, D:5) a +0 sling (38, -22, D:5) a +0 robe a +0 scythe the human skeleton of Sigmund (38, -15, D:5) a +0 partisan (39, -41, D:5) a gnoll skeleton (39, -32, D:5) a kobold skeleton (40, -34, D:5) a +0 trident a +0 robe (40, -32, D:5) a +0 club (43, -41, D:5) a goblin skeleton (46, -38, D:5) a kobold skeleton (46, -34, D:5) a gnoll skeleton (46, -30, D:5) a goblin skeleton Level 6 of the Dungeon (0, 0, D:6) a poisoned dart (3, 11, D:6) an adder corpse (skeletalised by now) (11, 14, D:6) a black bear corpse (skeletalised by now) (16, 10, D:6) a +0 sling a +0 leather armour a ring of protection from cold a human corpse (skeletalised by now) (30, -19, D:6) a +0 club a +0 animal skin a human skeleton (32, 2, D:6) a ring of poison resistance (33, -3, D:6) a +0 dagger a +0 leather armour (35, -8, D:6) a +0 hand axe (39, -28, D:6) a +0 club (43, 1, D:6) a +0 dagger (46, -17, D:6) a +0 flail a +0 ring mail a scroll of teleportation a human corpse (skeletalised by now) (46, -4, D:6) a +0 falchion (49, -4, D:6) a +0 club a +0 animal skin (55, -27, D:6) a +0 plate armour (56, -28, D:6) a +0 long sword a +0 animal skin a human corpse (skeletalised by now) (58, -9, D:6) an adder skeleton (61, -26, D:6) a rimehorn talisman Level 7 of the Dungeon (18, 46, D:7) a +0 giant club (20, 55, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (25, 14, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (26, 14, D:7) a +0 dagger a +0 robe a +3 short sword of freezing a +0 robe a +2 battleaxe of freezing a +0 robe a howler monkey corpse (skeletalised by now) (29, 55, D:7) a +0 ring mail (31, 42, D:7) a +0 club 3 boomerangs a +0 dagger a +0 whip a +0 short sword an orc skeleton an orc skeleton (32, 42, D:7) a +0 orcbow (36, 42, D:7) a +0 flail a +0 leather armour an orc skeleton (47, 31, D:7) a +0 short sword a +0 hand axe a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (53, 11, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Hicyrr's Antique Weapon Emporium a +1 falchion of holy wrath (310 gold) a +0 trident (87 gold) a +0 sling (37 gold) a +0 flail (87 gold) the +6 halberd of Hiron {drain, Int-4 Dex+4} (1105 gold) Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 great sword of freezing (500 gold) the +1 great sword of Severance {vamp, rPois} (1155 gold) rPois: It protects you from poison. It cannot be enchanted further. a +1 rapier of distortion (517 gold) [Shop] Uckirghi's General Store a potion of mutation (120 gold) a parchment of Lesser Beckoning (87 gold) a potion of attraction (45 gold) a +0 long sword (52 gold) a parchment of Lesser Beckoning (87 gold) a granite talisman (450 gold) a +0 flail (52 gold) [Shop] Ibimot's Weapon Emporium 6 curare-tipped darts (79 gold) a +0 short sword (33 gold) the +7 sceptre of Torment {pain, torment} (1320 gold) It cannot be enchanted further. a +1 heavy broad axe (255 gold) a +0 morningstar (66 gold) 6 boomerangs (132 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1291 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. a +3 orcbow (231 gold) a +0 partisan (77 gold) (0, 0, D:8) a +0 spear (1, 0, D:8) a human corpse (skeletalised by now) (1, 27, D:8) a +0 hand axe (3, 25, D:8) a +0 flail (6, 5, D:8) a +2 heavy war axe a +0 plate armour (7, 19, D:8) an inkwell talisman (10, -2, D:8) a +0 robe a +0 dagger (10, 1, D:8) a +0 scale mail a +0 short sword an orc skeleton (21, 5, D:8) a +0 robe a +0 dagger a steam dragon skeleton an orc skeleton (34, 3, D:8) a +0 hand axe (36, 34, D:8) a +0 spear (37, 12, D:8) a +0 scale mail (45, 2, D:8) an eel talisman (45, 35, D:8) a +4 war axe (unseen) (45, 40, D:8) 7 gold pieces (46, 3, D:8) an eel talisman (46, 4, D:8) an electric eel skeleton (46, 32, D:8) a +0 ring mail (46, 33, D:8) a wand of warping (6) (47, 28, D:8) a parchment of Momentum Strike (48, 34, D:8) 21 gold pieces (49, 21, D:8) a yak skeleton (49, 23, D:8) a +0 plate armour 2 boomerangs a +0 battleaxe an orc skeleton (49, 24, D:8) a +0 robe a +0 dagger a +0 short sword (50, 33, D:8) a potion of heal wounds (53, 33, D:8) a +0 short sword (56, 14, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) (7, -11, D:9) a +0 robe a +0 dagger the human skeleton of Cassandra (9, -4, D:9) a +0 orcbow a centaur skeleton (9, -3, D:9) a +0 robe a +0 dagger (10, -8, D:9) a +0 club an orc corpse (skeletalised by now) (11, -8, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, 15, D:9) a +0 falchion (15, -3, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (16, 19, D:9) a +0 vampiric short sword a kobold corpse (skeletalised by now) (18, 5, D:9) a +1 whip of freezing a kobold corpse (skeletalised by now) (19, 20, D:9) a howler monkey corpse (skeletalised by now) (23, 8, D:9) a +0 dagger a +0 robe (24, 7, D:9) a +0 dagger a +0 robe (24, 8, D:9) a +0 whip 5 stones a kobold corpse (skeletalised by now) (38, -15, D:9) a +0 troll leather armour a troll corpse (skeletalised by now) (50, -4, D:9) a +2 scimitar of flaming (56, -15, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 partisan (6, -6, D:10) a troll corpse (skeletalised by now) (16, 30, D:10) a scarf of invisibility (19, 17, D:10) a +0 hand axe (20, -6, D:10) a +0 falchion (26, 35, D:10) a +0 dagger a +0 hand axe (26, 36, D:10) a +0 club a boomerang an orc corpse (skeletalised by now) (27, 36, D:10) a +0 leather armour a +0 dagger of venom a +0 robe an orc corpse (skeletalised by now) (28, -6, D:10) a +0 shortbow (30, -5, D:10) a yak skeleton a yak skeleton (32, -5, D:10) a +3 morningstar a +0 robe a +3 halberd a +0 robe (33, -5, D:10) a +0 dagger a +0 robe (52, 30, D:10) a +0 pair of gloves (54, -5, D:10) a +0 war axe (60, 34, D:10) a +0 war axe (63, 34, D:10) a +0 mace Level 11 of the Dungeon (1, 4, D:11) a poisoned dart (1, 5, D:11) a poisoned dart (3, 4, D:11) a poisoned dart (4, 3, D:11) a poisoned dart (4, 10, D:11) a parchment of Call Canine Familiar (5, 2, D:11) a poisoned dart (6, 3, D:11) a +0 shortbow (7, 2, D:11) 15 gold pieces a +0 war axe a +0 orcbow a +0 orcbow a troll corpse (8, -6, D:11) a parchment of Magic Dart (8, 2, D:11) a +0 shortbow (8, 3, D:11) a +0 shortbow (24, -10, D:11) a +0 club a +5 dagger (24, 27, D:11) the +1 flail of Annihilation {freeze, rC++ rN+ Int+4} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (28, -11, D:11) a +0 dagger a +0 dagger a +0 robe a kobold corpse (skeletalised by now) an orc skeleton (29, -11, D:11) a +6 dagger a kobold skeleton (31, -10, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe a +3 dagger a kobold skeleton a kobold skeleton the Ecumenical Temple