Seeded DCSS version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 17262452064472038072 (custom seed) 30 bwicke the Digger (level 3, 0/19 HPs) Began as a Kobold Earth Elementalist on Dec 29, 2025. Slain by Terence ... wielding a +0 short sword (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:10 (1211 turns). bwicke the Digger (Kobold Earth Elementalist) Turns: 1211, Time: 00:03:11 Health: 0/19 AC: 2 Str: 5 XL: 3 Next: 37% Magic: 2/6 EV: 14 Int: 18 God: Gold: 120 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) f - +1 dagger (elec) rCold . . . (100%) e - orb {Mesmerism} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: on mesmerism cooldown A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons b - a +0 club c - a +0 dagger d - a +1 dagger of flaming f - a +1 dagger of electrocution (weapon) Armour a - a +0 robe (worn) e - an orb of mesmerism (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of brand weapon {unknown} l - a scroll of enchant armour {unknown} m - a scroll of blinking {unknown} Potions g - a potion of magic d - 2 potions of mutation {unknown} f - a potion of heal wounds {unknown} j - 2 potions of haste {unknown} k - a potion of moonshine {unknown} n - a potion of cancellation {unknown} o - 2 potions of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.6 Stealth - Level 2.1 Spellcasting - Level 1.0 Conjurations + Level 0.2 Summonings - Level 4.2 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 34% 2d9 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 17% N/A 10% 3 Stone Arrow Conj/Erth 22% 3d8 19% 3 Call Canine Familiar Summ 2% N/A 43% 3 Brom's Barrelling Bould Conj/Erth 11% 2d5 52% 4 Petrify Alch/Erth 4% N/A 58% 4 Nazja's Percussive Temp Frge 0% 4d4 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History There is an escape hatch in the ceiling here. Terence comes into view. Terence shouts! Terence screams, "Get out, before I make you get out!" Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (84% to hit) The blast of sand hits Terence but does no damage. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (84% to hit) The blast of sand hits Terence. Terence is lightly wounded. Terence screams, "I want to be left alone!" Terence completely misses you. Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (lightly wounded, 84% to hit) The blast of sand hits Terence. Terence is moderately wounded. Terence closely misses you. Terence hits you with a +0 short sword. Your orb emits a pulse of dizzying energy. You hit Terence. Terence snaps out of his daze. Terence is moderately wounded. Terence hits you with a +0 short sword. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 short sword. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Aiming: Sandblast (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (moderately wounded, 84% to hit) The blast of sand hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 short sword. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." #.........# #.#.#.# #.........# #...... #<........# #...... #.........# #.#.... #.....<...# #.#.... #........#### ###...... #.......#...## #....##.. #.....#..[...####.#..#... #####...@................ ###.@................ #.......####..#.... ##.....#......#.#.# #..........##...#.# #.................. #.........#.....#.# #.....#.......##.. ##.....†..###..... You could see Terence. Vanquished Creatures An adder (D:2) 4 endoplasms (D:2) 3 hobgoblins 5 ball pythons 3 bats 3 frilled lizards (D:1) 2 goblins 4 kobolds A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bwicke the Kobold Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 290 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 1075 | D:2 | Encountered Terence 1076 | D:2 | Reached skill level 4 in Earth Magic 1076 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/6 1211 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 2.1 Conjurations | | 1.0 Summonings | | 0.2 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Club || 3 Unarmed || 2 Dagger || 24 Cast: Sandblast || 22 Stab: Sleeping || 9 Armour: Robe || 16 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1221 | 1205 | 16 | 0 | 891 | 2 | 610.5 | Dungeon | 1221 | 1205 | 16 | 0 | 891 | 2 | 610.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 879 daAuts D:2: 342 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+