cable Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (8, -13, D:1) a +0 dagger (12, -7, D:1) a hobgoblin skeleton (15, -8, D:1) a +0 short sword (16, -8, D:1) a +0 club a gnoll skeleton (17, -8, D:1) a +0 short sword (17, -7, D:1) a bat skeleton (21, 22, D:1) a +0 dagger a goblin skeleton (22, 22, D:1) a +0 dagger a kobold skeleton (29, -5, D:1) a hobgoblin skeleton (36, 1, D:1) a ball python corpse (skeletalised by now) (45, 18, D:1) a rat corpse (skeletalised by now) (49, -11, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (52, -12, D:1) the death talisman of the Game Afoot {*Slow rElec Dex+4 SInv} [talisman of death] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (54, -8, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a bombardier beetle corpse (4, 7, D:2) a +0 hand axe (5, 23, D:2) a +0 quarterstaff (10, -9, D:2) a +0 whip (12, -17, D:2) an inkwell talisman (12, 20, D:2) a +0 dagger 4 stones (13, -4, D:2) a +0 sling (13, 14, D:2) a +0 ring mail (15, 9, D:2) a ball python skeleton (21, -10, D:2) a +0 whip (29, 18, D:2) a +0 robe (35, 15, D:2) a rat skeleton (38, -15, D:2) a +0 dagger (52, 4, D:2) a +0 whip (55, 14, D:2) a +0 ring mail