caeo Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -2, D:1) a rat corpse (skeletalised by now) (2, 0, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (5, -5, D:1) a rat corpse (skeletalised by now) (12, -8, D:1) a +0 mace (14, -5, D:1) a ball python skeleton a hobgoblin skeleton (15, 5, D:1) a +0 robe (17, -29, D:1) a +0 club (18, 0, D:1) a +0 robe (24, -32, D:1) a rat skeleton (29, -19, D:1) a bat skeleton (30, -19, D:1) a bat skeleton a ball python skeleton (43, -4, D:1) a +0 club (44, -12, D:1) a +0 club (50, -28, D:1) a frilled lizard corpse (skeletalised by now) (51, -35, D:1) a +0 dagger a goblin skeleton (51, -29, D:1) a +0 leather armour (52, -35, D:1) a +0 short sword 3 stones Level 2 of the Dungeon [Shop] Dopu's Book Boutique a parchment of Flame Wave (143 gold) a parchment of Polar Vortex (572 gold) a parchment of Searing Ray (63 gold) a parchment of Dispersal (275 gold) a parchment of Summon Seismosaurus Egg (143 gold) a parchment of Grave Claw (63 gold) a parchment of Mercury Arrow (63 gold) a manual of Staves (880 gold) a parchment of Lee's Rapid Deconstruction (202 gold) a parchment of Fortress Blast (275 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (0, 4, D:2) a +0 club (8, -19, D:2) the maw talisman of the Stone Wall {Int+5 Stlth+} [maw talisman] Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. (13, -8, D:2) a hobgoblin corpse (skeletalised by now) (16, -33, D:2) a hobgoblin corpse (skeletalised by now) (17, -40, D:2) a +0 robe (17, 7, D:2) a ball python corpse (skeletalised by now) (18, -26, D:2) 5 large rocks (21, 18, D:2) a wellspring talisman (25, -4, D:2) a frilled lizard skeleton (31, 18, D:2) a rat corpse (skeletalised by now) (37, -12, D:2) a +0 short sword 2 stones a kobold skeleton (51, -15, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (4, 2, D:3) a ball python corpse (skeletalised by now) (9, 6, D:3) a bat corpse (skeletalised by now) (13, 31, D:3) an iguana skeleton (14, 12, D:3) a staff of cold (18, 8, D:3) a bat skeleton (31, 4, D:3) a +0 leather armour (33, 35, D:3) a +0 dagger (37, 10, D:3) a +0 spear (39, 6, D:3) a +0 club (39, 19, D:3) a jackal corpse (skeletalised by now) (40, 20, D:3) a jackal corpse (skeletalised by now) (41, 1, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the spider talisman of the Enfolding Gods {Will+ Int+3} (4490 gold) [spider talisman] Will+: It increases your willpower. Int+3: It affects your intelligence (+3). the conjuration staff of Butchery {rC- Str+8 Conj} (4180 gold) [staff of conjuration] rC-: It makes you vulnerable to cold. Str+8: It affects your strength (+8). Conj: It increases the power of your Conjurations spells. the ring of Vitroabb {rElec rF++ rC- Int+8} (6470 gold) [ring of intelligence] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+8: It affects your intelligence (+8). the amulet "Gehoplej" {Acrobat Dex+3} (4330 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Dex+3: It affects your dexterity (+3). the +5 mace "Tacuh" {freeze, Int+4} (4580 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +3 pair of boots "Joyl Sepn" {Will++} (4050 gold) Will++: It greatly increases your willpower. It cannot be enchanted further. the ring "Folac" {Fly rF++ rC-} (3500 gold) [ring of flight] Fly: It grants you flight. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. the +9 hand axe of Responsibility {drain, rN+} (6160 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +2 heavy spear (1740 gold) the cold staff of Income {rPois rC+ Int-5 Dex+5 Ice} (3620 gold) [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). Ice: It increases the power of your Ice spells. the +1 leather armour "Tiabrin" {rElec rN+ Will- Dex+3} (2730 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +3 heavy spear (2240 gold) the +6 ring mail of the Supporting Gods {+Inv} (4800 gold) +Inv: It lets you turn invisible. It cannot be enchanted further. the +1 dagger of Gerghul {venom, Str+3 Dex+3} (2700 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring of the Akabeko {rElec AC+4} (5000 gold) [ring of protection] rElec: It insulates you from electricity. AC+4: It affects your AC (+4). the amulet "Jess" {Rampage RegenMP+ Stlth+} (3980 gold) [amulet of magic regeneration] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. RegenMP+: It increases your rate of magic regeneration. Stlth+: It makes you more stealthy. the necromancy staff "Nipruzomme" {rN+ Dex+5 Necro} (4250 gold) [staff of necromancy] rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). Necro: It increases the power of your Necromancy spells. the conjuration staff "Arbiter" {rC- Int-2 Stlth+ Conj Summ} (2920 gold) [staff of conjuration] rC-: It makes you vulnerable to cold. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. the amulet of the Disturbing Teeth {Reflect Str+4 Int+5 SH+5} (5590 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). SH+5: It affects your SH (+5). the ring "Joitze" {MP+9 Str+4 SInv} (3960 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+4: It affects your strength (+4). SInv: It lets you see invisible. (21, 21, D:4) a +0 whip (22, 17, D:4) a +0 mace (25, -12, D:4) a +0 plate armour (27, -3, D:4) a +0 mace (27, 4, D:4) an adder skeleton (31, -9, D:4) a +0 club (31, 12, D:4) a +0 club a gnoll corpse (skeletalised by now) a hound corpse (skeletalised by now) (34, -3, D:4) a ball python skeleton (35, -25, D:4) a rat corpse (skeletalised by now) (36, -26, D:4) a rat corpse (skeletalised by now) (36, 13, D:4) a +0 heavy sling (46, 3, D:4) an adder corpse (skeletalised by now) (47, 1, D:4) a +0 short sword a +0 leather armour (47, 2, D:4) a +0 club a +0 mace a +0 club (47, 3, D:4) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (53, 1, D:4) a +0 ring mail (55, -5, D:4) a storm talisman (57, -6, D:4) a +0 giant club Level 5 of the Dungeon (1, -3, D:5) a +0 ring mail (4, -18, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (5, 36, D:5) a +0 dagger (9, 33, D:5) a +0 dagger a +0 leather armour (18, 16, D:5) a +0 club (19, -7, D:5) a +0 giant spiked club an ogre skeleton (19, -6, D:5) the quill talisman "Ibomuj" {rPois Slay-6 SInv} [quill talisman] rPois: It protects you from poison. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). SInv: It lets you see invisible. (19, -5, D:5) a +0 robe the kobold skeleton of Pikel (30, -8, D:5) a +2 robe of positive energy a +0 dagger (31, -8, D:5) a +0 hand axe (33, -7, D:5) a +0 dagger a +0 robe an orc skeleton (35, -8, D:5) a +0 hand axe 3 boomerangs (35, -7, D:5) a +0 falchion a +0 leather armour an orc skeleton (36, 25, D:5) a +0 leather armour a +0 rapier (40, -16, D:5) a +0 giant club an ogre corpse (skeletalised by now) (49, -12, D:5) a +0 dagger (51, 19, D:5) a +1 dagger of venom a +0 robe an orc skeleton (51, 33, D:5) a +0 whip of electrocution a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (52, 18, D:5) a +0 flail a +0 dagger a +0 robe an orc skeleton (52, 33, D:5) a +0 club (56, 21, D:5) a +0 club a +0 leather armour (64, 16, D:5) a +0 short sword a +0 scale mail (65, 32, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 club (8, 9, D:6) a +0 club (12, -5, D:6) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (12, 14, D:6) a +0 ring mail (15, -4, D:6) a +0 hammer (21, 6, D:6) a +0 chain mail (21, 23, D:6) a +0 helmet (24, 20, D:6) a +0 quarterstaff (27, -8, D:6) a +0 robe (35, 10, D:6) a +0 dagger (36, 1, D:6) a +0 giant club (36, 9, D:6) a +0 mace (36, 10, D:6) a +0 flail (43, -4, D:6) the +2 helmet of Lesser Demons {+Blink Will+ Str+2 Int+2} +Blink: It lets you blink. Will+: It increases your willpower. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (46, 17, D:6) a +0 glaive (47, 17, D:6) a +0 falchion (51, -8, D:6) a +2 trident of draining a +2 robe of cold resistance an orb of stardust the barachi corpse of Jeremiah (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) an iguana corpse (skeletalised by now) (12, 35, D:7) a hound skeleton (24, 25, D:7) a +0 robe (24, 34, D:7) a wand of charming (4) (28, -2, D:7) 3 large rocks (33, 25, D:7) a +0 dagger (35, 11, D:7) a wyvern skeleton (36, 54, D:7) a +0 quarterstaff a +0 leather armour (38, 25, D:7) a hound skeleton (42, 19, D:7) a +0 dagger a +0 robe (44, 21, D:7) a +0 hand axe a boomerang an orc skeleton (45, 22, D:7) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (47, 40, D:7) a +0 club an orc corpse (skeletalised by now) (48, 27, D:7) a +0 orcbow Level 8 of the Dungeon (2, 6, D:8) a +0 leather armour (3, 20, D:8) a black bear corpse (skeletalised by now) (8, 38, D:8) a +0 falchion (11, 15, D:8) a +3 leather armour a +0 trident (11, 16, D:8) a +0 flail a boomerang a +0 chain mail (12, 16, D:8) a +1 falchion of electrocution an orc corpse (skeletalised by now) (13, 15, D:8) a +0 short sword a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, 9, D:8) a +0 leather armour a +0 mace (21, 10, D:8) a +0 scale mail a +0 club a +0 leather armour a +0 flail (21, 11, D:8) a +0 falchion an orc skeleton (26, 18, D:8) a +0 quarterstaff (29, -8, D:8) a howler monkey corpse (skeletalised by now) (30, -8, D:8) a howler monkey corpse (skeletalised by now) (30, 42, D:8) a staff of cold (39, 38, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) an orb of energy (5, 0, D:9) a +0 dagger a +0 robe an orc skeleton (6, 0, D:9) a +2 whip of flaming a +0 flail a +0 giant spiked club an orc skeleton (7, -34, D:9) a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (8, -35, D:9) a +0 dagger a +0 leather armour (9, -34, D:9) a +0 club an orc corpse (skeletalised by now) (11, 0, D:9) a +0 dagger a +0 robe (15, -1, D:9) a +0 club (16, -1, D:9) a +0 robe (22, -3, D:9) a potion of moonshine (27, -21, D:9) a +0 giant spiked club a +0 giant club (27, 1, D:9) a potion of moonshine (28, -4, D:9) a +0 flail (28, -2, D:9) a +0 trident a +0 chain mail a swamp drake corpse (skeletalised by now) (29, 0, D:9) a potion of moonshine (30, -3, D:9) a +0 animal skin (31, 2, D:9) a potion of moonshine (34, 2, D:9) a potion of moonshine (36, 0, D:9) a potion of moonshine (36, 1, D:9) a potion of moonshine (36, 2, D:9) a potion of moonshine (36, 11, D:9) a parchment of Forge Lightning Spire (52, 4, D:9) a +0 heavy spear Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (1, -14, D:10) a +0 long sword of electrocution (3, -33, D:10) a +0 ring mail (4, -13, D:10) a wyvern skeleton (5, 3, D:10) a +0 rapier (8, -27, D:10) a +0 dagger of draining a +0 robe (15, -36, D:10) a +3 whip a +0 pair of gloves (15, -35, D:10) a +0 robe a +0 dagger a +0 flail a +0 club an orc skeleton (16, -35, D:10) a +0 dire flail a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (16, -7, D:10) a +0 giant spiked club a +0 giant spiked club (19, -15, D:10) a wolf skeleton (20, -16, D:10) a +0 chain mail a +0 hand axe an orc skeleton (20, -15, D:10) a +0 robe a +0 dagger (22, -17, D:10) a +0 dagger an orc skeleton (36, 2, D:10) a +0 robe a +0 dagger (36, 3, D:10) a +0 club (37, 2, D:10) a +0 robe a +0 dagger a +0 mace (40, -26, D:10) a +0 whip (41, -11, D:10) a +0 dagger a +0 leather armour a +0 club a +0 dagger a +0 robe a howler monkey corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, -26, D:10) a +0 flail a +0 whip (42, -25, D:10) a +0 flail a gnoll skeleton (43, -26, D:10) a +1 spear of venom a +0 scale mail (50, -8, D:10) a +0 whip (50, -6, D:10) a potion of moonshine Level 11 of the Dungeon (6, 27, D:11) a +1 robe of cold resistance a ring of protection from cold a +0 quarterstaff of freezing (9, -3, D:11) a +0 dagger an orc skeleton (10, -3, D:11) a +0 mace of holy wrath a +0 chain mail a +0 battleaxe of freezing (10, -2, D:11) an orc skeleton (11, -12, D:11) a +0 ring mail (13, 4, D:11) a +0 scale mail a +0 club (16, -3, D:11) a +1 demon trident of venom (44, -16, D:11) a +0 flail (51, -14, D:11) a +0 shortbow a centaur corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a parchment of Stone Arrow the Ecumenical Temple Level 1 of the Lair of Beasts (2, -23, Lair:1) a yak skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton (3, -24, Lair:1) a yak skeleton (3, 10, Lair:1) a yak corpse (skeletalised by now) (4, -4, Lair:1) a +0 chain mail (7, 11, Lair:1) 4 poisoned darts (8, 9, Lair:1) a +0 ring mail (15, 2, Lair:1) a wyvern skeleton (24, 12, Lair:1) a cane toad corpse (skeletalised by now) (26, -6, Lair:1) a +0 plate armour (28, -2, Lair:1) a cane toad skeleton (29, -19, Lair:1) a +0 plate armour (32, -9, Lair:1) a cane toad skeleton (36, -16, Lair:1) a basilisk skeleton (37, -17, Lair:1) a yak skeleton (41, -29, Lair:1) a komodo dragon skeleton (45, -3, Lair:1) a parchment of Call Canine Familiar (45, 14, Lair:1) a rime drake corpse (skeletalised by now) (46, -14, Lair:1) a +0 hand cannon of draining (54, -3, Lair:1) a +0 lajatang (58, -20, Lair:1) a rime drake skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a parchment of Summon Small Mammal (1, 10, Lair:2) a hydra corpse (skeletalised by now) (6, 8, Lair:2) a yak corpse (skeletalised by now) (7, 3, Lair:2) a basilisk corpse (skeletalised by now) (7, 8, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (9, -6, Lair:2) a +0 short sword (10, -11, Lair:2) a blink frog corpse a cane toad corpse (10, -9, Lair:2) a bullfrog corpse (10, -8, Lair:2) a blink frog corpse (10, -3, Lair:2) a +0 robe (18, -7, Lair:2) a wolf corpse a wolf corpse a wolf corpse a wolf corpse (24, -9, Lair:2) a wand of charming (6) (29, -1, Lair:2) a cane toad corpse (30, 12, Lair:2) a blink frog corpse (skeletalised by now)