Dungeon Crawl Stone Soup version 0.35-a0-984-g534b615f34 (webtiles) character file. Game seed: 11936010843752082855 4 caeo the Caller (level 1, 0/9 HPs) Began as a Vine Stalker Summoner on Sept 4, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (93 turns). caeo the Caller (Vine Stalker Summoner) Turns: 93, Time: 00:00:26 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 60% Magic: 0/4 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of wildshape Scrolls c - a scroll of fog {unknown} Potions g - a potion of magic Skills: + Level 1.6 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Blink Tloc 2% N/A 32% 2 Swiftness Air 1% N/A 54% 3 Eringya's Surprising Cr Summ 13% N/A 38% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The jackal closely misses you. Things that are here: a +0 whip; 5 stones You hit the jackal. Your bite misses the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal bites you. You hit the jackal. Your bite misses the jackal. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. Your bite misses the jackal. The jackal is almost dead. The jackal misses you. You hit the jackal but do no damage. You bite the jackal. You kill the jackal! You encounter a goblin. It is wielding a +3 dagger. You encounter a jackal. The jackal barks! The goblin shouts! The jackal barks! The jackal barely misses you. The goblin hits you with a +3 dagger. You hit the jackal but do no damage. You bite the jackal. You drain its power. You feel invigorated. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. The goblin closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal closely misses you. The goblin hits you with a +3 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the goblin. The jackal bites you but does no damage. The jackal bites you. The goblin misses you. You closely miss the goblin. The jackal barely misses you. The goblin hits you with a +3 dagger. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. You die... .# ... ..# . ####.###. .. #g.h.r....### .#.####.##.# ..... .......h##.##..#.. ### ........@†.....#.. ##.. .#########.###.#.# ##... #.)..##.#.# ##.... #.#.###.#.###..... #†### #.#.+#...... #.# #..##....... #.# #........... #[# #.###....... ####.#.#####.# ##...... You could see a jackal and a goblin. Vanquished Creatures A jackal (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caeo the Vine Stalker Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 93 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring, hellmonk_ecumenical_altar_dog_temple, minmay_split_cup_small Action || total ---------------------------++------- Attack: Normal || 17 Melee: Unarmed || 17 Bite || 4 Stab: Sleeping || 1 Armour: Robe || 15 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 91 | 2 | 0 | 51 | 1 | 93.0 | Dungeon | 93 | 91 | 2 | 0 | 51 | 1 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 93 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+