caeo Level 1 of the Dungeon (0, 16, D:1) a +0 club (2, 22, D:1) a +0 club (7, -11, D:1) a ball python skeleton (7, 9, D:1) a +0 chain mail (8, -11, D:1) a +0 club (8, -10, D:1) a +0 dagger a goblin skeleton (20, 7, D:1) a rat skeleton (22, 4, D:1) a hobgoblin skeleton (23, -18, D:1) a +0 dagger (24, -18, D:1) a +0 short sword 4 stones (24, 6, D:1) a frilled lizard skeleton (29, 8, D:1) a rat skeleton (30, 20, D:1) a +0 mace (33, -10, D:1) a +0 dagger a goblin skeleton (34, 23, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the quill talisman of Xurphu {rPois Dex+2} [quill talisman] rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). (8, -5, D:2) a frilled lizard corpse (skeletalised by now) (15, 12, D:2) a +0 chain mail (21, 26, D:2) a +2 chain mail of willpower a +0 mace the human corpse of Terence (skeletalised by now) (30, 10, D:2) a bat skeleton (43, 18, D:2) a +0 dagger (44, 22, D:2) a +0 dagger a +0 robe (46, 21, D:2) a +0 ring mail (53, 17, D:2) 5 boomerangs Level 3 of the Dungeon (4, -6, D:3) a staff of air (14, 9, D:3) a ball python corpse (17, 13, D:3) a quokka corpse a hobgoblin corpse (19, 14, D:3) 2 poisoned darts a +0 whip a kobold corpse (24, 12, D:3) a +0 ring mail (26, 4, D:3) a rat corpse (28, -1, D:3) the +1 chain mail of the Spider Nest {Rampage Int+3} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen)