caeo Level 1 of the Dungeon [Shop] Byateno's Distillery a potion of heal wounds (unknown) (96 gold) a potion of heal wounds (unknown) (96 gold) a potion of lignification (unknown) (36 gold) a potion of curing (unknown) (36 gold) a potion of berserk rage (unknown) (60 gold) a potion of ambrosia (unknown) (96 gold) a potion of magic (unknown) (96 gold) 2 potions of heal wounds (unknown) (192 gold) a potion of curing (unknown) (36 gold) a potion of curing (unknown) (36 gold) a potion of lignification (unknown) (36 gold) a potion of brilliance (unknown) (48 gold) [Shop] Taf Dor's Distillery 2 potions of resistance (220 gold) a potion of haste (unknown) (110 gold) a potion of berserk rage (unknown) (55 gold) a potion of moonshine (unknown) (11 gold) a potion of resistance (110 gold) a potion of moonshine (unknown) (11 gold) a potion of heal wounds (unknown) (88 gold) [Shop] Xuimm's Antique Weapon Emporium a +0 mace (69 gold) a +0 whip (57 gold) a +3 scimitar of flaming (639 gold) a +0 demon whip of draining (1081 gold) a +0 mace (69 gold) a +0 sling (34 gold) a +3 devious short sword (460 gold) a +0 short sword (69 gold) [Shop] Tida Wakh's Antique Armour Shoppe a +0 ring mail of poison resistance (200 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +0 pair of boots (112 gold) a +2 kite shield of cold resistance (600 gold) the +1 leather armour "Myapp" {Harm Dex+3} (507 gold) Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Jiwiucru's Antique Weapon Shoppe a +0 dagger (54 gold) a +0 sling (40 gold) a +0 rapier (148 gold) a +0 whip (67 gold) a +0 sling (40 gold) a +1 rapier of draining (456 gold) a +0 club (13 gold) a +0 mace (81 gold) the +7 battleaxe of Xoyc Opnu {flame, rPois rN+} (1846 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 dagger (54 gold) a +1 shortbow of freezing (334 gold) (2, -25, D:1) a staff of alchemy (9, -4, D:1) a ball python skeleton (11, -12, D:1) a frilled lizard skeleton (12, -16, D:1) 5 stones a +0 short sword (13, -14, D:1) a +0 whip a kobold skeleton (18, -24, D:1) a +0 robe (22, 14, D:1) a +0 robe (24, 0, D:1) a +0 mace (25, -43, D:1) a +0 sling (25, -17, D:1) 2 stones a +0 whip (26, -10, D:1) a +0 short sword (27, -4, D:1) a ball python corpse (skeletalised by now) (27, 4, D:1) a +0 club (32, -32, D:1) a jackal corpse (skeletalised by now) (34, -14, D:1) a bat corpse (skeletalised by now) (37, -15, D:1) a +0 leather armour (41, -21, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -12, D:2) 5 gold pieces (9, -15, D:2) a +0 leather armour (10, 5, D:2) a +0 whip (42, -16, D:2) a +0 robe