caeo Level 1 of the Dungeon (0, 0, D:1) a +0 whip (10, -25, D:1) a +0 chain mail (10, -6, D:1) a +0 rapier (19, -17, D:1) a +0 dagger a kobold skeleton (20, -9, D:1) 6 poisoned darts (21, -16, D:1) a +0 short sword (24, 18, D:1) a quill talisman (36, -9, D:1) a +0 hand axe (37, -11, D:1) a frilled lizard skeleton (41, -2, D:1) 3 darts of disjunction (48, -28, D:1) a +0 dagger 3 stones a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Saxef's Antique Armour Shoppe a +3 leather armour of poison resistance (399 gold) the +1 leather armour of Autumn {rC+ Int+7 Slay-2} (518 gold) rC+: It protects you from cold. Int+7: It affects your intelligence (+7). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). It cannot be enchanted further. a +10 plate armour of ponderousness (855 gold) the +1 hat "Voufaime" {*Silence rPois rC+ Regen+} (410 gold) *Silence: It may silence you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 ring mail (76 gold) a +0 robe (17 gold) a +0 ring mail (76 gold) a +0 chain mail (114 gold) (0, 0, D:2) a +0 robe (8, 23, D:2) a +1 vampiric hand axe a boomerang a +0 leather armour (11, -14, D:2) the +0 robe "Mulea" {Will+ Str+2} Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 cloak (13, -14, D:2) a +0 short sword 4 stones (15, -10, D:2) a +0 short sword (22, 17, D:2) a +0 whip a kobold corpse (skeletalised by now) (29, 4, D:2) a hobgoblin corpse (skeletalised by now) (30, -7, D:2) a +0 ring mail (38, -8, D:2) a +0 club a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (38, -7, D:2) a frilled lizard corpse (skeletalised by now) (39, -6, D:2) a +0 whip (40, 3, D:2) a +0 club (40, 13, D:2) a +0 ring mail (41, 22, D:2) a bat corpse (skeletalised by now) (42, 10, D:2) 4 poisoned darts (42, 27, D:2) a +0 robe (45, 20, D:2) a ball python corpse (skeletalised by now) (57, -9, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword an orc corpse (skeletalised by now) (0, 1, D:3) a +0 hand axe an orc corpse (skeletalised by now) (0, 2, D:3) a +0 hand axe an orc corpse (skeletalised by now) (1, 1, D:3) a +0 dagger of freezing a +0 robe an orc corpse (skeletalised by now) (18, -2, D:3) a +0 scale mail (20, 0, D:3) a +0 long sword (21, 22, D:3) a +0 shortbow (23, 21, D:3) a +0 mace a +0 chain mail (24, 21, D:3) a +2 falchion of freezing a +0 dagger a +0 robe (29, 13, D:3) the inkwell talisman of Courage {Rampage Fly rC+ Str+3} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. rC+: It protects you from cold. Str+3: It affects your strength (+3). (30, 1, D:3) a +0 hand axe (40, 20, D:3) a +0 club a goblin skeleton (49, 4, D:3) a +0 leather armour (56, 8, D:3) a +0 ring mail Level 4 of the Dungeon (5, 20, D:4) a quokka corpse (15, 19, D:4) a +0 dagger (28, 26, D:4) a +0 flail a +0 ring mail (30, 27, D:4) a +0 mace an orc corpse (37, 28, D:4) a potion of heal wounds (39, 25, D:4) a +1 hand axe of flaming a +0 flail