Dungeon Crawl Stone Soup version 0.35-a0-1061-g87e7692b6f (webtiles) character file. Game seed: 11816665292417000681 47 caeo the Sneak (level 3, 0/18 HPs) Began as a Vine Stalker Brigand on Sept 20, 2026. Slain by an orc priest ... wielding a +0 flail (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:44 (1119 turns). caeo the Sneak (Vine Stalker Brigand) Turns: 1119, Time: 00:03:45 Health: 0/18 AC: 3 Str: 13 XL: 3 Next: 70% Magic: 0/4 EV: 11 Int: 11 God: Gold: 28 SH: 0 Dex: 23 Spells: 2/2 levels left rFire . . . (100%) a - +2 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ f - +6 ring of dexterity HPRegen 1.03/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: plant physiology, fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: Convert to Beogh (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 9 poisoned darts e - 2 curare-tipped darts (quivered) Armour b - a +0 robe (worn) c - a +0 cloak (worn) Jewellery f - a +6 ring of dexterity (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of silence {unknown} h - a scroll of fear {unknown} j - 2 scrolls of teleportation {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of ambrosia {unknown} k - a potion of might {unknown} l - a potion of magic {unknown} Skills: - Level 1.7 Fighting + Level 3.6 Short Blades - Level 1.7 Throwing - Level 0.7 Dodging - Level 4.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plant body is immune to sleep, blinding, and asphyxiation. You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History The orc is lightly wounded. You encounter a bat. The orc hits you with a +0 hand axe. You hit the orc. Your bite misses the orc. The orc is almost dead. The orc priest looks encouraged for a moment. You hit the orc. You kill the orc! You closely miss the orc priest. Your bite misses the orc priest. The orc priest hits you with a +0 flail. You hit the orc priest but do no damage. Your bite misses the orc priest. The orc priest looks braver for a moment. You hit the orc priest. The orc priest is moderately wounded. You barely miss the orc priest. Your bite misses the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 flail. You closely miss the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 flail. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Throw: 3 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 64% to hit) You throw a dart. The dart hits the orc priest. The orc priest is poisoned. The orc priest struggles to breathe. The orc priest seems to slow down. The orc priest is almost dead. The orc priest hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest calls upon Beogh to heal the orc priest. The orc priest is healed somewhat. You hit the orc priest. Your bite misses the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 flail. You die... #.# #.# #.# ## ##.# #.# #.# ... #..###.####.#### #.## #.##...........####...## #.##.#................. #.##.#.#.#..##.##..... # #.##.#.#.#..##.#.# #.##.## #.##.#.#.#..##..####...... .....).#.#......@ol....... #.##.#.#.##.##..##o....... #.##.#.#.##.##.#.#b.....#. #.##.#.#.#...#.##......## #.##.... #...###.##..# #.####.# .=## #.# ..# #.# ..# ##. #.# .# #. .. #.# .# #.$ You could see 2 orc priests and a frilled lizard. Vanquished Creatures A gnoll (D:1) 3 dart slugs (D:1) A hobgoblin (D:1) 3 orcs (D:2) 3 quokkas (D:1) 4 ball pythons (D:1) 5 bats (D:1) 2 endoplasms (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) 3 kobolds 6 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caeo the Vine Stalker Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 201 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 284 | D:1 | Reached XP level 3. HP: 18/18 MP: 2/4 1119 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, chequers_serial_rivers_large_a D:2: layout_loops_ring, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 3 | 3.6 Fighting | | 1.7 Throwing | | 1.7 Dodging | | 0.7 Stealth | | 4.8 Action || total ---------------------------++------- Attack: Normal || 65 Melee: Dagger || 65 Bite || 4 Throw: Dart || 1 Stab: Sleeping || 15 Distracted || 1 Armour: Robe || 29 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1120 | 1110 | 10 | 0 | 828 | 2 | 560.0 | Dungeon | 1120 | 1110 | 10 | 0 | 828 | 2 | 560.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1061 daAuts D:2: 58 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+