Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 2746446769234097150 1 camoko2569 the Apothecary (level 1, 13/13 HPs) Began as a Formicid Alchemist on May 5, 2025. Quit the game on level 1 of the Dungeon on May 6, 2025. The game lasted 00:02:31 (175 turns). camoko2569 the Apothecary (Formicid Alchemist) Turns: 175, Time: 00:02:32 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 22% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of enlightenment {unknown} d - a potion of curing {unknown} Skills: + Level 1.7 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting + Level 0.8 Conjurations + Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 13% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Why would you want to do that? Why would you want to do that? Why would you want to do that? You sense a monster nearby. c - a murky green potion You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? A rat comes into view. Found a hand axe. An endoplasm comes into view. The endoplasm quivers. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You completely miss the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! The rat squeaks loudly. You hit the rat. You kill the rat! HP restored. d - a dark potion A goblin comes into view. It is wielding a +0 club. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......###.##~~♣≈≈♣≈♣♣≈≈~~.... #...........##.~♣♣♣♣♣♣♣♣♣~.#### #.......###.##..............# { #......## #.###.#...#.#..#.## #......# #.#..... .......... #......# #.#..# #.#.#.##....$ ######## #....# ##.....##..... ####.#g##.#.#######.# #@.....#. { { .# ######.#. # You could see a goblin (asleep). Vanquished Creatures An endoplasm (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | camoko2569 the Formicid Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 175 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 7 Armour: Robe || 1 Dodge: Dodged || 3