cannibalflowers Level 1 of the Dungeon [Shop] Emauga's Antique Weapon Emporium a +0 sling (40 gold) the +4 scimitar of the Feeding Madman {reap, rF+ rC+ Int+2} (1382 gold) rF+: It protects you from fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). a +0 dagger (54 gold) a +0 dagger (54 gold) a +0 heavy long sword (224 gold) a +0 dagger (54 gold) a +0 whip (67 gold) [Shop] Jeur's Book Shop a book of Minor Magic (192 gold) a Treatise on Traps (360 gold) a book of Chaos (600 gold) a book of Maladies (408 gold) a book of Geomancy (240 gold) a book of the Grave (336 gold) Wythroda's Spellbook of Nephomancy (600 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 2 c - Forge Lightning Spire Air/Forgecraft 4 d - Cigotuvi's Putrefaction Necromancy/Air 4 e - Chain Lightning Conjuration/Air 9 Trog disapproves of the use of such an item. the Lectures on the Tropics (360 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Forge Blazeheart Golem Fire/Forgecraft 4 c - Detonation Catalyst Fire/Alchemy 5 Trog disapproves of the use of such an item. [Shop] Ofoiku's Jewellery Boutique a ring of see invisible (unknown) (180 gold) a ring of resist corrosion (unknown) (240 gold) a ring of flight (unknown) (210 gold) a ring of see invisible (unknown) (180 gold) a +4 ring of slaying (unknown) (432 gold) a +6 ring of dexterity (unknown) (432 gold) a ring of fire (unknown) (300 gold) a +5 ring of evasion (unknown) (432 gold) an amulet of the acrobat (unknown) (360 gold) (0, 0, D:1) 3 stones (9, -11, D:1) a frilled lizard corpse (skeletalised by now) (10, -32, D:1) a +0 chain mail (10, -14, D:1) a +0 club (15, -26, D:1) a +0 buckler (15, 2, D:1) 4 stones (23, -18, D:1) a +0 scale mail (24, 12, D:1) a +2 heavy spear (26, -18, D:1) a hobgoblin skeleton (26, -15, D:1) a +0 dagger a goblin skeleton (29, -14, D:1) a rat skeleton (30, -13, D:1) a +0 short sword 5 stones a kobold skeleton (32, -32, D:1) a ball python skeleton (50, -7, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 7 stones (11, 5, D:2) a jackal corpse (skeletalised by now) (11, 6, D:2) a +0 ring mail (12, 5, D:2) a frilled lizard corpse (skeletalised by now) (13, 7, D:2) a +0 robe (15, -22, D:2) a book of Power (17, -15, D:2) a hobgoblin skeleton (17, -13, D:2) 2 stones a +0 dagger a kobold skeleton (19, -11, D:2) a +0 club (25, -6, D:2) a +2 dagger of electrocution (26, -21, D:2) a +0 falchion a +0 chain mail a hobgoblin skeleton the human skeleton of Terence (29, 8, D:2) a +0 short sword 2 stones (33, -6, D:2) a book of Burglary (34, -13, D:2) a +0 sling (38, -3, D:2) a +0 club a +0 dagger (38, -2, D:2) a ball python skeleton (39, -2, D:2) a +0 club 3 poisoned darts a goblin skeleton (44, -6, D:2) a +0 club (45, 5, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 8 stones (1, 3, D:3) an adder corpse (1, 13, D:3) a rat corpse (3, 1, D:3) a +0 scale mail (3, 12, D:3) a river rat corpse (skeletalised by now) (3, 13, D:3) 7 stones (4, 10, D:3) a jackal corpse (skeletalised by now) (4, 12, D:3) a rat corpse (skeletalised by now) (5, 4, D:3) a +0 club a gnoll corpse (5, 10, D:3) a jackal corpse (skeletalised by now) (6, 4, D:3) a ball python corpse (8, -1, D:3) a +0 long sword (8, 6, D:3) a +0 hand axe (10, -4, D:3) a +0 whip a +0 sling a +0 plate armour (11, 10, D:3) 4 large rocks (13, 1, D:3) a staff of earth (15, -13, D:3) a potion of heal wounds (17, -11, D:3) a throwing net (18, -12, D:3) a +0 spear a +0 whip a +0 whip 2 throwing nets a gnoll corpse (19, -11, D:3) a +0 halberd an adder corpse a gnoll corpse