cannibalflowers Level 1 of the Dungeon (9, 19, D:1) a +0 hand axe (19, 36, D:1) a +0 leather armour (20, -7, D:1) a +0 falchion (24, -9, D:1) a frilled lizard skeleton (33, -9, D:1) a +0 whip (35, -5, D:1) a +0 short sword 4 stones a kobold skeleton (37, 10, D:1) a bat skeleton (38, 13, D:1) a +0 mace (39, -11, D:1) a frilled lizard corpse (skeletalised by now) (39, 3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 6 boomerangs (1, -42, D:2) a maw talisman (7, 5, D:2) a +0 club (11, -7, D:2) a rat skeleton (12, -43, D:2) a frilled lizard corpse (skeletalised by now) (13, -28, D:2) a bat skeleton (25, -48, D:2) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (28, -17, D:2) an adder skeleton a hobgoblin skeleton (35, -2, D:2) a +0 club (37, -44, D:2) a rat corpse (skeletalised by now) (47, -24, D:2) a +0 club a goblin skeleton (56, -41, D:2) an adder corpse (skeletalised by now) (58, -7, D:2) 2 flux baubles (61, -5, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (63, -41, D:2) a +0 whip (63, -39, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Oledob's Armour Shoppe an orb of pyromania (156 gold) a +0 ring mail (52 gold) a +2 hat (208 gold) the +1 plate armour "Tiaj" {Regen+} (390 gold) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +0 ring mail (52 gold) a +0 robe (11 gold) an orb of attunement (91 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) (3, -1, D:3) a +0 dagger a +0 leather armour (8, 10, D:3) a +0 short sword 5 stones (25, 11, D:3) a parchment of Metabolic Englaciation (27, 15, D:3) 14 gold pieces