Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. caple the Conjurer (Draconian Conjurer) Turns: 2410, Time: 00:06:22 Health: 39/39 AC: 6 Str: 9 XL: 5 Next: 9% Magic: 9/9 EV: 12 Int: 21 God: Gold: 132 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . n - +1 spear (flame) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of flight HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: flying A: AC +5, unfitting armour, cold-blooded a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 132 gold pieces. Inventory: Hand Weapons k - a +0 dagger of protection n - a +1 spear of flaming (weapon) Armour h - a +0 pair of gloves (worn) Jewellery g - a ring of flight (left hand) Scrolls a - a scroll labelled IWUUTUH WURI e - a scroll of teleportation f - a scroll labelled SUCUAS JIONTU i - a scroll of summoning j - a scroll of vulnerability l - a scroll labelled SICLIB VALE m - a scroll labelled HOPLUN MIUNT Potions b - a potion of magic c - a fuming emerald potion d - 2 coppery potions Skills: + Level 0.5 Fighting + Level 0.3 Maces & Flails + Level 2.2 Dodging + Level 2.0 Stealth + Level 1.2 Unarmed Combat + Level 2.9 Spellcasting + Level 5.2 Conjurations You have 6 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contains the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Natasha, Servant of Life and Death comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha (wandering, hasn't noticed you, 74% to hit) The searing ray hits Natasha. Natasha is heavily wounded. Natasha hisses angrily. (Press . to maintain the ray.) The searing ray misses Natasha. Natasha casts a spell at you. You feel yourself slow down. The searing ray hits Natasha. Natasha is severely wounded. Natasha stares at you and mumbles some strange words. You feel as though you will be slow longer. The searing ray misses Natasha. You finish channelling your searing ray. Natasha closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (severely wounded, 74% to hit) The searing ray misses Natasha. (Press . to maintain the ray.) Natasha closely misses you. Natasha claws you but does no damage. The searing ray hits Natasha. You kill Natasha! You feel Natasha's spirit has finally been put to rest. You have reached level 5! Unknown command. You start resting. You feel yourself speed up. You start resting. Magic restored. You see here the felid corpse of Natasha. Done exploring. Done exploring. # #....#.###'###### ## #.##.#.#........# .## #.#.<#.#..†.....# ..# #.#..#.#.[......# ..## #.#..#.#........# †..# #.####.###)######## ...# #......# #)†......# ...#########################.# ................@..........#.# ...#######################.#.# ####........†.......(..†...#.# #.#######################.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# There are no monsters in sight! Vanquished Creatures Natasha (thrice) (D:2) Robin (D:2) An adder (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 2 ball pythons (D:1) 2 endoplasms 2 giant cockroaches 10 goblins 4 hobgoblins 4 jackals (D:1) 3 quokkas 3 bats (D:1) 6 frilled lizards 4 kobolds (D:1) 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | caple the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 154 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 292 | D:1 | Learned a level 2 spell: Searing Ray 987 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1411 | D:2 | Reached skill level 1 in Unarmed Combat 1668 | D:2 | Noticed Natasha 1670 | D:2 | Killed Natasha 1671 | D:2 | Reached skill level 5 in Conjurations 1671 | D:2 | Reached XP level 4. HP: 29/33 MP: 3/7 1817 | D:2 | Noticed Natasha 1820 | D:2 | Killed Natasha 2144 | D:2 | Noticed Robin 2148 | D:2 | Killed Robin 2331 | D:2 | Noticed Natasha 2337 | D:2 | Killed Natasha 2338 | D:2 | Reached XP level 5. HP: 39/39 MP: 0/9 Illustrated notes Skill XL: | 1 2 3 4 | ---------------+-------------+----- Unarmed Combat | 1 | 1.2 Dodging | 2 | 2.2 Conjurations | 5 | 5.2 Stealth | 2 | 2.0 Fighting | | 0.5 Maces & Flails | | 0.3 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 20 | || 20 Club | 19 | || 19 Tailslap | 4 | 2 || 6 Dagger | | 6 || 6 Cast: Magic Dart | 59 | 14 || 73 Searing Ray | 3 | 4 || 7 Use: Scroll | 3 | || 3 Potion | 1 | || 1 Armour: Skin | 25 | 7 || 32 Dodge: Dodged | 36 | 6 || 42