cbass2 Level 1 of the Dungeon [Shop] Korchiepa's Weapon Shoppe a +0 dagger (22 gold) a +0 trident (38 gold) 6 stones (6 gold) a +0 falchion (33 gold) a +0 short sword (33 gold) a +0 club (11 gold) 5 stones (5 gold) a +4 flail of protection (288 gold) (11, 28, D:1) a +0 club (25, -11, D:1) a +0 club a +0 dagger (55, 9, D:1) a +0 sling (65, 24, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -21, D:2) 5 stones (17, 6, D:2) a +0 short sword a +0 dagger a +0 leather armour a +0 mace a +0 scale mail a +0 dagger a +0 trident a +0 ring mail (18, -20, D:2) a +0 whip (25, -19, D:2) a +0 club (33, -8, D:2) a +0 club (38, 11, D:2) a staff of alchemy Level 3 of the Dungeon [Shop] Addeu's Distillery a potion of might (52 gold) a potion of attraction (39 gold) a potion of resistance (130 gold) 2 potions of brilliance (104 gold) 2 potions of attraction (78 gold) a potion of brilliance (52 gold) a potion of invisibility (104 gold) [Shop] Gozag's Platinum Reserve the ring of Lugonu's Inspiration {Wiz rPois SInv} (4540 gold) [ring of wizardry] Wiz: It improves your spell success rate. rPois: It protects you from poison SInv: It lets you see invisible. the +5 sling of the Traitor {speed, +Blink rPois SInv} (5190 gold) rPois: It protects you from poison SInv: It lets you see invisible. +Blink: It lets you blink. the +2 leather armour of the Ladybird {rC+ Dex+3 Slay+3} (4490 gold) Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. the ring "Inufrirch" {rElec Will++ Int+3 Dex-5 SInv} (3880 gold) [ring of see invisible] Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. Will++: It greatly increases your willpower. SInv: It lets you see invisible. (21, 3, D:3) a +0 mace (25, -11, D:3) 8 stones (52, -19, D:3) 4 stones (54, 9, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (9, -7, D:4) 7 stones (12, -12, D:4) a +0 hand axe a +0 leather armour (20, 27, D:4) a +0 pair of boots (21, 5, D:4) a +0 giant spiked club (29, -24, D:4) a +0 scale mail (38, -21, D:4) a +0 leather armour (41, 23, D:4) a +0 short sword (45, 6, D:4) 2 stones (48, 13, D:4) 2 stones a +0 dagger Level 5 of the Dungeon (0, 0, D:5) the +0 robe of Hospitality {^Contam rPois rF+ Archmagi} rF+: It protects you from fire. rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. Archmagi: It increases the power of your magical spells. (16, -15, D:5) a +0 flail a +0 flail (17, -15, D:5) a +0 whip (36, -3, D:5) a +0 flail (39, 0, D:5) a +0 club 6 stones (40, -1, D:5) a +0 club a +0 robe (40, 0, D:5) a +0 spear (40, 6, D:5) a +2 mace of draining (42, -14, D:5) a +0 hand axe a +0 leather armour (43, -14, D:5) a +0 hand axe (43, -13, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 2 poisoned darts (15, -7, D:6) a +0 giant club an ogre corpse (19, 1, D:6) an adder corpse (22, -9, D:6) a +0 mace