cbass2 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -11, D:1) a frilled lizard corpse (skeletalised by now) (8, 2, D:1) a +0 dagger of holy wrath (14, -46, D:1) a +0 dagger 5 stones a kobold skeleton (14, -29, D:1) a hobgoblin skeleton (16, -25, D:1) a bat skeleton (22, 10, D:1) 9 stones (40, -27, D:1) a ball python skeleton (42, -1, D:1) a frilled lizard corpse (skeletalised by now) (45, 0, D:1) a +0 short sword (46, -33, D:1) 6 stones (47, -13, D:1) 3 large rocks (47, 8, D:1) 5 stones (49, -46, D:1) 4 stones (51, 11, D:1) a +0 club (59, -13, D:1) a +0 scale mail (62, -10, D:1) a +0 mace Level 2 of the Dungeon [Shop] Buwepn's Antique Weapon Shoppe a +0 dagger (44 gold) a +0 mace (66 gold) a +0 long sword (77 gold) a +0 short sword of draining (162 gold) a +0 shortbow (66 gold) a +2 short sword of flaming (382 gold) a +0 great mace (143 gold) a +0 trident (77 gold) a +0 sling (33 gold) a +0 dagger (44 gold) (0, 0, D:2) a +0 dagger a goblin skeleton (0, 6, D:2) a +0 scale mail (3, -30, D:2) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (5, 23, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (6, -29, D:2) a +0 scale mail (15, -1, D:2) an adder corpse (skeletalised by now) (17, -2, D:2) a +0 short sword (18, -24, D:2) a +0 club (22, -31, D:2) a quokka skeleton (23, 23, D:2) a quokka corpse (skeletalised by now) (26, -13, D:2) a +0 dagger 2 stones (26, -12, D:2) a +0 short sword 3 stones (32, -12, D:2) a +0 dagger (32, 8, D:2) an adder corpse (skeletalised by now) (33, -8, D:2) a bat corpse (skeletalised by now) (33, 8, D:2) a +0 club a kobold corpse (skeletalised by now) (60, -9, D:2) a hobgoblin skeleton (61, -35, D:2) a +0 flail Level 3 of the Dungeon [Shop] Cufighuker's Antique Armour Shop a +1 hat (275 gold) a +0 helmet (112 gold) the +1 pair of gloves of the Sun {Str+3} (570 gold) Str+3: It affects your strength (+3). a +0 plate armour (575 gold) the +3 helmet of Kiawil {rN+ MP+4} (977 gold) rN+: It protects you from negative energy. MP+4: It affects your magic capacity (+4). a +0 scale mail (100 gold) a +0 leather armour (50 gold) a +0 robe (17 gold) a +0 leather armour (50 gold) a +0 barding (575 gold) (0, 0, D:3) a ball python corpse (skeletalised by now) (4, -32, D:3) a quokka skeleton (5, -31, D:3) a hound skeleton (7, -38, D:3) a +0 whip a +0 ring mail a hobgoblin corpse (skeletalised by now) (16, -36, D:3) a frilled lizard corpse (skeletalised by now) (16, -30, D:3) a +0 hand axe a +0 ring mail a +0 club the human skeleton of Terence a goblin skeleton (19, 7, D:3) a +0 hand axe a +0 ring mail (20, -31, D:3) 6 stones (23, 5, D:3) a +0 club a +0 leather armour a +0 flail (33, -16, D:3) a +0 spear (37, -15, D:3) a rat skeleton (42, -39, D:3) an adder corpse (skeletalised by now) (43, -17, D:3) 3 stones (43, -16, D:3) 5 stones (44, -22, D:3) a hobgoblin corpse (skeletalised by now) (46, -32, D:3) a staff of fire Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (1, 0, D:4) a jackal corpse (skeletalised by now) (13, 21, D:4) a +0 buckler (24, -5, D:4) a +0 trident (26, 22, D:4) a +0 club a +0 scale mail (32, -2, D:4) an adder skeleton (35, 29, D:4) a +0 short sword a +0 leather armour (39, 3, D:4) a +0 leather armour (49, -4, D:4) a hobgoblin skeleton (51, -13, D:4) a +0 mace (51, -1, D:4) a +0 flail an orc skeleton (55, -9, D:4) a +0 whip