cbass2 Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, -2, D:1) a ball python skeleton (4, -22, D:1) a +0 club a gnoll corpse (skeletalised by now) a quokka corpse (skeletalised by now) (5, -13, D:1) a ball python corpse (skeletalised by now) (9, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 20, D:1) a +0 robe (32, -3, D:1) a +0 whip a kobold corpse (skeletalised by now) (34, -16, D:1) a frilled lizard skeleton (36, 20, D:1) a bat corpse (skeletalised by now) (42, 7, D:1) a hobgoblin corpse (skeletalised by now) (43, -15, D:1) a +0 long sword (46, -5, D:1) a +0 whip (53, -18, D:1) a +0 short sword (53, -14, D:1) 4 stones (53, -9, D:1) a +0 leather armour (55, -13, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vatzosim's Assorted Antiques a +0 ring mail (104 gold) a scroll of identify (52 gold) the +1 spear of Fortitude {venom, Stlth+} (478 gold) Stlth+: It makes you more stealthy. a staff of cold (650 gold) a staff of air (650 gold) a +3 leather armour of cold resistance (624 gold) (0, 0, D:2) a +0 hammer (0, 49, D:2) a +0 short sword a kobold corpse (skeletalised by now) (1, 13, D:2) a +0 club a kobold corpse (skeletalised by now) (3, 46, D:2) a +0 leather armour (10, 47, D:2) 4 stones (18, 54, D:2) a +0 club a +0 sling a goblin skeleton (19, 54, D:2) a +0 robe a +0 scythe (21, 11, D:2) a +0 robe (24, 32, D:2) a +0 dagger a +0 robe (24, 35, D:2) a beast talisman (28, 7, D:2) a +0 ring mail (33, 44, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (34, 16, D:2) a +0 trident a +0 chain mail the human corpse of Terence (skeletalised by now) (34, 47, D:2) a +0 mace (35, 41, D:2) 4 stones (36, 39, D:2) a frilled lizard skeleton (36, 40, D:2) a +0 halberd a gnoll skeleton (36, 41, D:2) a +0 club a gnoll skeleton (39, 38, D:2) a rat skeleton (48, 28, D:2) a +0 leather armour (48, 29, D:2) a +0 club 3 stones (49, 13, D:2) a +0 scale mail (52, 16, D:2) a frilled lizard corpse (skeletalised by now) (52, 19, D:2) the +1 cloak of the Saviour {^Contam rElec rC+} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. (53, 36, D:2) a +0 dagger (57, 30, D:2) a +0 club a goblin corpse (skeletalised by now) (57, 35, D:2) a +0 whip a gnoll corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (3, -7, D:3) a +0 whip (3, -5, D:3) a +0 club a +0 whip an adder corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a ball python corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (4, -9, D:3) 7 stones (5, -4, D:3) a +0 mace (6, -10, D:3) a +0 robe (12, 1, D:3) a +0 whip (12, 11, D:3) a +0 robe (30, 8, D:3) a quokka corpse (skeletalised by now) (31, 7, D:3) a rat corpse (skeletalised by now) (32, 14, D:3) a +0 robe (40, -1, D:3) an adder skeleton (42, -2, D:3) a +0 club (47, 0, D:3) a +0 hand axe (49, 0, D:3) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, -27, D:6) a scroll of identify (2, -25, D:6) a scroll of identify