cbass2 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (7, 7, D:1) a jackal corpse (skeletalised by now) (7, 25, D:1) 2 stones (8, 22, D:1) 3 stones (9, 9, D:1) a +0 mace a hobgoblin corpse (skeletalised by now) (9, 22, D:1) a +0 whip a kobold corpse (skeletalised by now) (11, 25, D:1) a jackal corpse (skeletalised by now) (11, 27, D:1) a jackal corpse (skeletalised by now) (12, 10, D:1) a rat corpse (skeletalised by now) (12, 27, D:1) a +0 dagger (14, 10, D:1) a jackal corpse (skeletalised by now) (16, 8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, 28, D:1) a rat corpse (skeletalised by now) (19, 20, D:1) a +0 club a goblin skeleton (21, 18, D:1) 5 stones (23, 16, D:1) a hobgoblin corpse (skeletalised by now) (33, 4, D:1) a +0 club a kobold skeleton (35, 36, D:1) a +0 spear (41, -2, D:1) a +0 short sword (42, -1, D:1) a hobgoblin corpse (skeletalised by now) (50, 7, D:1) a hobgoblin skeleton (53, 23, D:1) a +0 hand axe (54, 34, D:1) 6 stones (56, 30, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (0, 36, D:2) a rat skeleton (3, 5, D:2) 9 stones (6, 6, D:2) a rat corpse (skeletalised by now) (6, 8, D:2) a +0 ring mail (8, -2, D:2) a +0 leather armour (10, 0, D:2) a +0 scale mail a +0 trident the human corpse of Terence (skeletalised by now) (10, 16, D:2) an adder skeleton (10, 29, D:2) a +0 hand axe (13, 16, D:2) a rat skeleton a quokka skeleton (18, -7, D:2) a +0 whip (24, 0, D:2) 4 stones (24, 40, D:2) a ball python corpse (skeletalised by now) (27, -14, D:2) a +0 club a goblin corpse (skeletalised by now) (27, 0, D:2) a +0 dagger a goblin skeleton (28, -1, D:2) a +0 short sword (30, -8, D:2) a bat skeleton (30, -4, D:2) a +0 spear a gnoll skeleton (30, 12, D:2) a bat corpse (skeletalised by now) (30, 33, D:2) a +0 club a gnoll skeleton (31, -3, D:2) a +0 flail 6 stones (34, 2, D:2) a +0 spear a gnoll corpse (skeletalised by now) (42, 2, D:2) 7 stones (50, -4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (2, -23, D:3) the +2 dagger of Actus Reus {protect, rElec Int+4} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. (6, 5, D:3) a +0 sling (21, -40, D:3) a +0 sling (21, -38, D:3) a hobgoblin corpse (skeletalised by now) (22, -23, D:3) a hobgoblin skeleton (22, -17, D:3) a +0 scale mail (28, -27, D:3) a +0 mace an orc corpse (skeletalised by now) (30, -27, D:3) a +0 flail (30, -18, D:3) a +0 dagger (31, -26, D:3) a +0 flail a gnoll corpse (skeletalised by now) (36, -4, D:3) a bat skeleton (42, -3, D:3) a +0 halberd a gnoll skeleton (56, -3, D:3) a +0 club a gnoll skeleton Level 4 of the Dungeon (0, 0, D:4) 4 stones (2, -23, D:4) a +0 club (2, -19, D:4) a +3 spear a +0 robe (3, -20, D:4) a +0 scimitar a +0 robe (4, 0, D:4) 16 gold pieces (7, 4, D:4) a scroll of enchant armour (8, 4, D:4) 3 gold pieces (11, -9, D:4) a +0 sling (19, -13, D:4) a +1 short sword of venom a stone a jackal skeleton a kobold skeleton (19, 9, D:4) a +0 dagger a +0 sling a goblin skeleton a ball python skeleton (20, -13, D:4) a jackal skeleton (21, -20, D:4) a +0 leather armour (25, 27, D:4) a +0 hand axe (26, 27, D:4) a +0 halberd (27, 7, D:4) the +5 ring mail of Leiguajue {Harm rPois rF- Will+ SInv} rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Will+: It increases your willpower. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (29, 9, D:4) a +0 spear (30, 8, D:4) a +0 leather armour a +0 trident an orc skeleton (31, 10, D:4) a +0 spear a +0 war axe an orc skeleton (32, -13, D:4) a ball python corpse (skeletalised by now) (37, -21, D:4) a +0 dagger (45, 9, D:4) a black bear corpse (skeletalised by now) (51, 9, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, -7, D:5) a +0 dagger (2, -13, D:5) 3 stones (3, -2, D:5) a +0 leather armour a +0 trident an iguana skeleton (3, -1, D:5) a +1 heavy mace a +0 leather armour an orc skeleton (5, -1, D:5) a +0 robe a +0 dagger an orc skeleton (7, -1, D:5) a +0 hand axe an orc skeleton (7, 7, D:5) a +0 dagger (15, 25, D:5) 4 stones (16, 29, D:5) a +0 giant club (17, 11, D:5) a +0 spear (22, 17, D:5) a +0 spear (22, 33, D:5) a +0 long sword (25, -3, D:5) a +0 long sword a +0 robe (32, -10, D:5) a +0 leather armour (41, -10, D:5) a +0 robe (45, 11, D:5) a quokka skeleton (46, 10, D:5) a +1 whip of electrocution a +0 robe the kobold corpse of Pikel (skeletalised by now) (46, 11, D:5) an iguana skeleton (50, 15, D:5) a staff of cold Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club a +0 club a +0 flail a +0 club a +0 club a throwing net a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) an adder corpse (skeletalised by now) (25, 4, D:6) a +0 rapier (30, 8, D:6) a +0 leather armour (31, -6, D:6) a +0 dagger a +0 robe (36, 24, D:6) a +0 hand axe (38, -5, D:6) 19 gold pieces (38, -4, D:6) a +0 chain mail (38, -3, D:6) a +0 quarterstaff (39, -4, D:6) a +6 ring of dexterity (42, 2, D:6) 4 stones (47, 13, D:6) a +0 scale mail (50, -4, D:6) a +1 pair of gloves