cbass2 Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (7, 16, D:1) a hobgoblin corpse (skeletalised by now) (11, 27, D:1) a +0 club a goblin skeleton (15, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 32, D:1) a ball python corpse (skeletalised by now) (17, 57, D:1) a bat corpse (skeletalised by now) (19, 34, D:1) a frilled lizard corpse (skeletalised by now) (19, 47, D:1) a +0 dagger (24, 48, D:1) a +0 dagger (32, 48, D:1) a +0 hand axe (35, 42, D:1) a frilled lizard skeleton (36, 30, D:1) a +0 spear (38, 32, D:1) a +0 dagger (38, 36, D:1) a +0 club (39, 52, D:1) a hobgoblin skeleton (40, 29, D:1) 4 stones (42, 18, D:1) a +0 whip (47, 38, D:1) a +0 spear (48, 43, D:1) 4 stones (48, 44, D:1) a +0 ring mail (57, 38, D:1) a scarf of shadows Level 2 of the Dungeon [Shop] Liasaz's Magic Scroll Emporium a scroll of blinking (97 gold) a scroll of blinking (97 gold) a scroll of fear (52 gold) 2 scrolls of summoning (247 gold) a scroll of teleportation (39 gold) a scroll of amnesia (52 gold) a scroll of immolation (52 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (3, -37, D:2) a +0 short sword an orc corpse (skeletalised by now) (6, 4, D:2) a frilled lizard corpse (skeletalised by now) (7, -11, D:2) an adder corpse (skeletalised by now) (8, -18, D:2) a +0 club a +0 sling (10, -39, D:2) a +0 leather armour (11, 3, D:2) a serpent talisman (14, 5, D:2) a +0 spear (18, -30, D:2) a rat skeleton a bat skeleton (25, 9, D:2) a +0 flail a gnoll corpse (skeletalised by now) (30, -1, D:2) a +0 whip a gnoll skeleton (33, -31, D:2) 5 stones (48, -19, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 5 stones (18, 23, D:3) a stone a +0 whip (18, 24, D:3) a +0 ring mail a +0 hand axe (18, 25, D:3) a +0 scale mail a +0 hand axe (18, 26, D:3) a +0 ring mail a +0 hand axe an orc skeleton (19, 8, D:3) a +0 dagger a goblin skeleton (19, 26, D:3) a +0 leather armour a +0 falchion an orc skeleton (33, 11, D:3) a +0 leather armour a +0 whip a gnoll skeleton (35, 43, D:3) a ball python corpse (skeletalised by now) (42, 14, D:3) a howler monkey skeleton (42, 15, D:3) a +0 club a gnoll skeleton (43, 12, D:3) a ball python skeleton an adder skeleton (43, 13, D:3) a +0 whip a gnoll skeleton (44, 15, D:3) a +0 dagger (48, 34, D:3) a +0 sling (50, 11, D:3) a ball python skeleton (52, 39, D:3) a scroll of vulnerability (53, 9, D:3) 6 stones (53, 37, D:3) a +0 quarterstaff (53, 38, D:3) a +0 club a goblin corpse (skeletalised by now) (54, 12, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (10, 11, D:4) a +0 long sword (14, 10, D:4) 2 potions of degeneration (17, 26, D:4) a +0 club (18, 22, D:4) a +0 spear a gnoll skeleton (19, 22, D:4) a +0 ring mail a +0 trident (25, 32, D:4) a +0 rapier (29, -16, D:4) a ball python corpse (skeletalised by now) (36, 18, D:4) a +0 dagger a kobold skeleton (44, -2, D:4) a +0 leather armour (57, 16, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 13 gold pieces (3, -2, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (6, -23, D:5) a poisoned dart (8, -23, D:5) a poisoned dart (8, -9, D:5) a scroll of identify (10, -23, D:5) a poisoned dart (11, -23, D:5) a poisoned dart (17, 6, D:5) a +0 whip (19, 33, D:5) a +0 trident (19, 34, D:5) an adder corpse (skeletalised by now) (20, 29, D:5) a ribbon worm corpse (22, -4, D:5) a +0 chain mail (31, 0, D:5) a +0 ring mail (31, 6, D:5) a +0 falchion (35, 36, D:5) an adder corpse (skeletalised by now) the Ecumenical Temple