cbass2

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 scale mail
(7, 16, D:1)
  a hobgoblin corpse (skeletalised by now)
(11, 27, D:1)
  a +0 club
  a goblin skeleton
(15, 19, D:1)
  a +0 club
  a goblin corpse (skeletalised by now)
(16, 32, D:1)
  a ball python corpse (skeletalised by now)
(17, 57, D:1)
  a bat corpse (skeletalised by now)
(19, 34, D:1)
  a frilled lizard corpse (skeletalised by now)
(19, 47, D:1)
  a +0 dagger
(24, 48, D:1)
  a +0 dagger
(32, 48, D:1)
  a +0 hand axe
(35, 42, D:1)
  a frilled lizard skeleton
(36, 30, D:1)
  a +0 spear
(38, 32, D:1)
  a +0 dagger
(38, 36, D:1)
  a +0 club
(39, 52, D:1)
  a hobgoblin skeleton
(40, 29, D:1)
  4 stones
(42, 18, D:1)
  a +0 whip
(47, 38, D:1)
  a +0 spear
(48, 43, D:1)
  4 stones
(48, 44, D:1)
  a +0 ring mail
(57, 38, D:1)
  a scarf of shadows

Level 2 of the Dungeon
[Shop] Liasaz's Magic Scroll Emporium
  a scroll of blinking (97 gold)
  a scroll of blinking (97 gold)
  a scroll of fear (52 gold)
  2 scrolls of summoning (247 gold)
  a scroll of teleportation (39 gold)
  a scroll of amnesia (52 gold)
  a scroll of immolation (52 gold)
(0, 0, D:2)
  an adder corpse (skeletalised by now)
(3, -37, D:2)
  a +0 short sword
  an orc corpse (skeletalised by now)
(6, 4, D:2)
  a frilled lizard corpse (skeletalised by now)
(7, -11, D:2)
  an adder corpse (skeletalised by now)
(8, -18, D:2)
  a +0 club
  a +0 sling
(10, -39, D:2)
  a +0 leather armour
(11, 3, D:2)
  a serpent talisman
(14, 5, D:2)
  a +0 spear
(18, -30, D:2)
  a rat skeleton
  a bat skeleton
(25, 9, D:2)
  a +0 flail
  a gnoll corpse (skeletalised by now)
(30, -1, D:2)
  a +0 whip
  a gnoll skeleton
(33, -31, D:2)
  5 stones
(48, -19, D:2)
  a +0 leather armour

Level 3 of the Dungeon
(0, 0, D:3)
  5 stones
(18, 23, D:3)
  a stone
  a +0 whip
(18, 24, D:3)
  a +0 ring mail
  a +0 hand axe
(18, 25, D:3)
  a +0 scale mail
  a +0 hand axe
(18, 26, D:3)
  a +0 ring mail
  a +0 hand axe
  an orc skeleton
(19, 8, D:3)
  a +0 dagger
  a goblin skeleton
(19, 26, D:3)
  a +0 leather armour
  a +0 falchion
  an orc skeleton
(33, 11, D:3)
  a +0 leather armour
  a +0 whip
  a gnoll skeleton
(35, 43, D:3)
  a ball python corpse (skeletalised by now)
(42, 14, D:3)
  a howler monkey skeleton
(42, 15, D:3)
  a +0 club
  a gnoll skeleton
(43, 12, D:3)
  a ball python skeleton
  an adder skeleton
(43, 13, D:3)
  a +0 whip
  a gnoll skeleton
(44, 15, D:3)
  a +0 dagger
(48, 34, D:3)
  a +0 sling
(50, 11, D:3)
  a ball python skeleton
(52, 39, D:3)
  a scroll of vulnerability
(53, 9, D:3)
  6 stones
(53, 37, D:3)
  a +0 quarterstaff
(53, 38, D:3)
  a +0 club
  a goblin corpse (skeletalised by now)
(54, 12, D:3)
  4 stones

Level 4 of the Dungeon
(0, 0, D:4)
  a +0 dagger
(10, 11, D:4)
  a +0 long sword
(14, 10, D:4)
  2 potions of degeneration
(17, 26, D:4)
  a +0 club
(18, 22, D:4)
  a +0 spear
  a gnoll skeleton
(19, 22, D:4)
  a +0 ring mail
  a +0 trident
(25, 32, D:4)
  a +0 rapier
(29, -16, D:4)
  a ball python corpse (skeletalised by now)
(36, 18, D:4)
  a +0 dagger
  a kobold skeleton
(44, -2, D:4)
  a +0 leather armour
(57, 16, D:4)
  a +0 club

Level 5 of the Dungeon
(0, 0, D:5)
  13 gold pieces
(3, -2, D:5)
  the +0 toga "Victory" {*Victory Clar}
    *Victory:   When the wearer kills a threatening monster, it has a chance to
    gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a
    scroll or a potion with a hostile monster in sight, its bonuses reset to +0.
    Unequipping it also resets its bonuses to +0.
    Clar:       It protects you from confusion, rage, mesmerisation and fear.
(6, -23, D:5)
  a poisoned dart
(8, -23, D:5)
  a poisoned dart
(8, -9, D:5)
  a scroll of identify
(10, -23, D:5)
  a poisoned dart
(11, -23, D:5)
  a poisoned dart
(17, 6, D:5)
  a +0 whip
(19, 33, D:5)
  a +0 trident
(19, 34, D:5)
  an adder corpse (skeletalised by now)
(20, 29, D:5)
  a ribbon worm corpse
(22, -4, D:5)
  a +0 chain mail
(31, 0, D:5)
  a +0 ring mail
(31, 6, D:5)
  a +0 falchion
(35, 36, D:5)
  an adder corpse (skeletalised by now)

the Ecumenical Temple