cbass2 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 7, D:1) a rat corpse (skeletalised by now) (6, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 35, D:1) a ball python corpse (skeletalised by now) (6, 37, D:1) a +0 dagger (18, 10, D:1) a +0 club a frilled lizard corpse (skeletalised by now) (21, 24, D:1) a +0 dagger (26, 1, D:1) a +0 robe (34, 44, D:1) a frilled lizard corpse (skeletalised by now) (39, -4, D:1) a +0 club (41, 33, D:1) a frilled lizard skeleton (42, 17, D:1) a +0 leather armour (44, 36, D:1) a +0 quarterstaff (50, 10, D:1) a +0 dagger (54, 8, D:1) a rat skeleton (55, 33, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (58, 6, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Wanyrex's Antique Armour Shoppe a +0 plate armour of positive energy (513 gold) a +0 cloak (85 gold) a +0 ring mail (76 gold) a +0 leather armour (38 gold) the +5 scale mail of Minor Irritation {Dex+5} (883 gold) Dex+5: It affects your dexterity (+5). the +1 ring mail "Quvioz" {Dex+2 Slay+3} (623 gold) Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). an orb of light (304 gold) a +4 plate armour of fire resistance (950 gold) a +0 robe (13 gold) (0, 0, D:2) a +0 trident (13, 22, D:2) a +0 mace (16, -17, D:2) a +0 whip 3 stones a gnoll skeleton (18, 3, D:2) a quokka skeleton (19, 18, D:2) a quokka corpse (skeletalised by now) (21, -17, D:2) a frilled lizard skeleton (21, 10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, -18, D:2) a +0 whip 5 stones (24, -7, D:2) a frilled lizard skeleton (26, -7, D:2) a +0 flail a +0 club (27, -8, D:2) a +0 dagger a goblin skeleton (27, -4, D:2) a +0 club (31, -6, D:2) a hobgoblin skeleton (31, 23, D:2) a +0 ring mail (39, 5, D:2) a bat skeleton (42, 4, D:2) a ball python skeleton (48, 8, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a kobold corpse (skeletalised by now) (0, 1, D:3) a +0 whip a kobold corpse (skeletalised by now) (5, -8, D:3) a ball python skeleton (6, -29, D:3) a +0 trident (7, -29, D:3) a +0 scale mail (13, 1, D:3) a +0 robe (16, -14, D:3) a +0 robe a +0 dagger a +0 ring mail a +0 dagger an orc skeleton (16, -3, D:3) a +0 whip 5 stones (17, -2, D:3) a bat skeleton (29, -12, D:3) a bat skeleton (31, -22, D:3) a +0 short sword (31, -1, D:3) a maw talisman (35, -10, D:3) a +0 dagger a goblin skeleton (36, 8, D:3) a +0 short sword a kobold corpse (skeletalised by now) (48, -10, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (9, 7, D:4) a +0 long sword (20, -1, D:4) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (20, 0, D:4) a +0 club a +0 animal skin a +0 helmet a +0 dagger a goblin corpse (skeletalised by now) (21, -1, D:4) a +0 club a +1 heavy sling a +0 club a goblin corpse (skeletalised by now) (21, 0, D:4) a +0 club (22, -1, D:4) a +0 club a goblin corpse (skeletalised by now) (22, 0, D:4) a +0 club (22, 1, D:4) a +0 dagger a goblin corpse (skeletalised by now) (22, 7, D:4) a +0 falchion (25, 4, D:4) an iguana corpse (skeletalised by now) (33, 0, D:4) an iguana skeleton (33, 1, D:4) a +0 short sword (39, -4, D:4) a +0 dagger (39, -3, D:4) 5 stones (41, -13, D:4) a +0 short sword (44, -23, D:4) a +0 robe (44, 7, D:4) a hound skeleton (45, 5, D:4) a +0 club a +0 sling (52, -2, D:4) an adder corpse (skeletalised by now) (58, -17, D:4) a +0 leather armour the +4 sling of Darkness {antimagic, rPois Dex+2 Stlth+} rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. a hobgoblin skeleton (62, -7, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a black bear corpse (skeletalised by now) (2, 3, D:5) 6 stones (3, -3, D:5) a +0 whip a +0 chain mail (5, 1, D:5) a +0 orcbow (32, -46, D:5) a +0 leather armour a +1 heavy mace (33, -24, D:5) a +0 pair of boots (34, -57, D:5) a +0 giant club (37, -53, D:5) a +4 flail a +0 robe a +0 dagger a +0 falchion a +0 whip an orc skeleton an orc skeleton an orc skeleton (38, -53, D:5) a +0 trident (46, -40, D:5) a +0 halberd a gnoll skeleton (47, -37, D:5) a +0 club a +0 flail a +0 leather armour a +0 club (47, -36, D:5) a +0 spear a gnoll skeleton (60, -21, D:5) a +0 club Level 6 of the Dungeon (4, 23, D:6) a +0 quarterstaff (9, 23, D:6) 2 stones (9, 39, D:6) 3 stones (14, 24, D:6) an adder corpse (skeletalised by now) (17, -7, D:6) a +0 hand axe (20, 9, D:6) 6 stones (20, 24, D:6) an iguana corpse (skeletalised by now) (37, -1, D:6) a +0 leather armour a +0 hand axe an orc skeleton (38, -2, D:6) a +0 war axe (38, -1, D:6) a +0 robe a +3 dagger (39, -1, D:6) a +0 leather armour a +0 dagger a howler monkey skeleton an orc skeleton (46, 19, D:6) an iguana skeleton (46, 38, D:6) a +0 flail (47, 14, D:6) a scroll of enchant armour (48, 12, D:6) a scroll of identify (49, 14, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (50, 12, D:6) a potion of brilliance (51, 14, D:6) a potion of attraction (56, 15, D:6) a +0 dagger (still there?) a curare-tipped dart (still there?) a +0 giant club (still there?) an adder corpse (still there?) a kobold corpse (still there?)