cbass2 Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, 29, D:1) a +0 dagger (7, 24, D:1) a jackal corpse (skeletalised by now) (8, -12, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, 15, D:1) a +0 dagger (17, -8, D:1) a +0 scale mail (18, -3, D:1) a hobgoblin skeleton (20, 12, D:1) a +0 club a goblin skeleton (20, 14, D:1) a rat skeleton (22, 2, D:1) a quokka skeleton (25, -7, D:1) a +0 mace (25, 21, D:1) a +0 leather armour (30, -13, D:1) a +0 robe (31, -9, D:1) 6 stones (40, 11, D:1) a ball python corpse (skeletalised by now) (42, 16, D:1) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) (42, 20, D:1) a jackal corpse (skeletalised by now) (42, 21, D:1) a jackal corpse (skeletalised by now) (47, 26, D:1) a frilled lizard skeleton (53, 21, D:1) a hobgoblin skeleton (55, -10, D:1) a +0 dagger (56, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (56, -10, D:1) a quokka corpse (skeletalised by now) (61, -8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (64, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 6 stones (1, 31, D:2) 6 stones (2, 0, D:2) 5 stones (7, -14, D:2) a +0 dagger a +0 club 5 stones a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (7, -13, D:2) a +0 short sword a stone (9, -1, D:2) an adder skeleton (13, 10, D:2) a +0 whip a kobold skeleton (18, -3, D:2) a +0 flail a rat skeleton (22, -14, D:2) a +0 spear (23, -6, D:2) a rat corpse (skeletalised by now) (28, -19, D:2) a frilled lizard skeleton a rat skeleton (34, -19, D:2) a +0 short sword a kobold skeleton (34, 16, D:2) a +0 dagger a goblin skeleton (40, 21, D:2) a +0 robe (45, -2, D:2) a +0 short sword (45, 23, D:2) a quokka corpse (skeletalised by now) (55, -10, D:2) a bat skeleton (55, -9, D:2) a +0 whip a kobold skeleton (63, -6, D:2) a +0 leather armour (65, 1, D:2) 5 stones Level 3 of the Dungeon (2, 0, D:3) 5 stones (7, -1, D:3) a +0 dagger (8, 10, D:3) a serpent talisman (14, 22, D:3) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (14, 23, D:3) a bat corpse (skeletalised by now) (19, 11, D:3) a bat skeleton (20, 19, D:3) 4 stones (21, -3, D:3) a +0 robe a bat skeleton (22, -14, D:3) a quokka corpse (skeletalised by now) (22, 2, D:3) a bat skeleton (23, -12, D:3) a frilled lizard corpse (skeletalised by now) (24, 18, D:3) the +1 spear "Riymm" {venom, ^Contam rCorr Dex+4 SInv} Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (27, -27, D:3) 4 stones (30, -25, D:3) a hobgoblin corpse (skeletalised by now) (31, 21, D:3) a +0 ring mail (34, 8, D:3) a rat skeleton (34, 12, D:3) a hobgoblin skeleton (35, -5, D:3) a stone (35, 8, D:3) a quokka skeleton (36, 10, D:3) a +0 ring mail (46, -7, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (3, -2, D:4) a +6 ring of dexterity (5, 4, D:4) 16 gold pieces